Re: [fpc-pascal]TDBF makes assumption that breaks win32 compat

2004-06-26 Thread Michael . VanCanneyt
On Sat, 26 Jun 2004, Vincent Snijders wrote: > On Fri, 25 Jun 2004 09:51:25 +0200 > Micha Nelissen <[EMAIL PROTECTED]> wrote: > > > Tony Maro schreef: > > > The TDBF assumes that if you are running FPC you are NOT in Windows. > > > Sorry this isn't a diff, but I don't have the tools in my Wind

[fpc-pascal]TDBF makes assumption that breaks win32 compat

2004-06-26 Thread Vincent Snijders
On Fri, 25 Jun 2004 09:51:25 +0200 Micha Nelissen <[EMAIL PROTECTED]> wrote: > Tony Maro schreef: > > The TDBF assumes that if you are running FPC you are NOT in Windows. > > Sorry this isn't a diff, but I don't have the tools in my Windows > > environment yet... > > > > Note the first $ifdef F

Re: [fpc-pascal]PDF

2004-06-26 Thread Darek Mazur
See http://www.est.hi-ho.ne.jp/takeshi_kanno/powerpdf/ or Nishita's PDF Creation VCL (TNPDF) http://swiss.torry.net/unitsconversion.htm Darek - Original Message - From: "David G Jenkins" <[EMAIL PROTECTED]> To: "Pascal discussion" <[EMAIL PROTECTED]> Sent: Saturday, June 26, 2004 4

RE: [fpc-pascal]Best PASCAL for games

2004-06-26 Thread Joseph Hewitt
I use FreePascal with Jedi-SDL for my games. FPC has several features I like that other pascal variants lack, such as function overloading. I think that the real question isn't which pascal to use, but which API to use for graphics. IMO it isn't really possible to do games with the standard Gra

[fpc-pascal]PDF

2004-06-26 Thread David G Jenkins
Although I've enquired about RTF, I would really like to use PDF. Are there any free pascal units for this? -- David Jenkins FIEE FBCS CEng 11 Auchineden Court, St Andrew's Rise, Bearsden, East Dunbartonshire, G61 4NN Scotland UK tel: +44-141-563-0781 fax: -0781 call first mobile +44-77 65 888 598

[fpc-pascal]RTF

2004-06-26 Thread David G Jenkins
rtfpars Contains a RTF (Rich Text Format) parsing class. All that needs to be done is set some event handlers and you can display RTF wherever you want. I would like to use this to generate RTF files but don't have any documentation about the functionality of this unit. Can anyone help? --

[fpc-pascal]Fix for Make / Error with space in PATH env var

2004-06-26 Thread igdfpc
The problem where having spaces in the environmental variable will error out the make process has been described. I propose the following work around: Open Lazarus\Designer\Makefile Find this text: override PATH:=$(subst \,/,$(PATH)) ifeq ($(findstring ;,$(PATH)),) inUnix=1 SEARCHPATH:=$(filter-

Re: [fpc-pascal]Best PASCAL for games

2004-06-26 Thread Marco van de Voort
> Does anyone have an opinion on which version of Pascal, which Pascal > compiler is "The" very best one for game creation . . . any type of games, > from puzzles to first-person-shooters, loaded with graphics (2D and 3D)? Well FPC has several games packaged as demoes. Tetris, Samegame etc. Also t

[fpc-pascal]Best PASCAL for games

2004-06-26 Thread aomarlow
Hi everyone,   Does anyone have an opinion on which version of Pascal, which Pascal compiler is "The" very best one for game creation . . . any type of games, from puzzles to first-person-shooters, loaded with graphics (2D and 3D)? I’m asking about freeware versions at this point.  But I'd also l