Дана Friday 07 May 2010 12:53:59 Milos Rancic написа:
> On Fri, May 7, 2010 at 6:33 AM, Tim Starling
wrote:
> > Milos Rancic wrote:
> >> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
> >> of time, this event is very important for shaping our future. MMORPG
> >> is virtual
Hello,
2010/5/7 jamesmikedup...@googlemail.com :
> On Fri, May 7, 2010 at 9:41 AM, Yann Forget wrote:
>
>> Hello,
>>
>> 2010/5/7 Noein :
>> > -BEGIN PGP SIGNED MESSAGE-
>>
>> > Now, one of the unsolved questions of the WMF is: how do we plan to
>> > communicate with analphabets?
>>
>> Thi
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Thank you for this analysis, Milos. I think you should definitely take
the time to explain yourself more often since 1/ your bold statements
are not unanimously intuitive 2/ we need to share visions, skills and
knowledge to understand what we're talkin
On Fri, May 7, 2010 at 3:08 PM, David Gerard wrote:
> On 7 May 2010 16:08, teun spaans wrote:
>
>> this statement surprises me.
>> Why was the foundation involved in the localization of Freecol, a game with
>> little or no historic information (compared with other historic games such
>> as europa
On 7 May 2010 16:08, teun spaans wrote:
> this statement surprises me.
> Why was the foundation involved in the localization of Freecol, a game with
> little or no historic information (compared with other historic games such
> as europa universalis)?
translatewiki is not a WMF project, but it
Hoi,
I am talking about the Wikimedia MOVEMENT and am not restricting myself to
the foundation...
Thanks,
GerardM
On 7 May 2010 17:08, teun spaans wrote:
> Gerard,
>
> this statement surprises me.
> Why was the foundation involved in the localization of Freecol, a game with
> little or no
Gerard,
this statement surprises me.
Why was the foundation involved in the localization of Freecol, a game with
little or no historic information (compared with other historic games such
as europa universalis)?
kind regards,
Teun
On Thu, May 6, 2010 at 11:05 PM, Gerard Meijssen
wrote:
> Hoi,
>
On Fri, May 7, 2010 at 6:33 AM, Tim Starling wrote:
> Milos Rancic wrote:
>> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
>> of time, this event is very important for shaping our future. MMORPG
>> is virtual reality and VR worlds will be [a significant part of] our
>> fut
Intersting, this thread evolved into a good discussion.
The way I see it, VR does has potential, as some have pointed out. There
are current practical applications for it.
On the other hand, it's not here yet. Some that subscribe to the list have
met me offline and know that I communicate with
On Fri, May 7, 2010 at 9:41 AM, Yann Forget wrote:
> Hello,
>
> 2010/5/7 Noein :
> > -BEGIN PGP SIGNED MESSAGE-
>
> > Now, one of the unsolved questions of the WMF is: how do we plan to
> > communicate with analphabets?
>
> Thinking that analphabets would get encyclopedic knowledge throug
On Fri, May 7, 2010 at 4:52 PM, Stephen Bain wrote:
>
> To that end, does anyone know what happened to that project to embed
> 3D models of chemical compounds?
... or .. to render sheet music...
--
John Vandenberg
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Hello,
2010/5/7 Noein :
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Please stop any sarcasm. There are ideas worth the consideration, as
> with any newly available technological tool.
> We're aiming in this mailing list to shape the futur of the human
> knowledge through the foundation,
On Fri, May 7, 2010 at 6:33 AM, Tim Starling wrote:
> Milos Rancic wrote:
>> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
>> of time, this event is very important for shaping our future. MMORPG
>> is virtual reality and VR worlds will be [a significant part of] our
>> fut
On Friday, May 7, 2010, Noein wrote:
> We're aiming in this mailing list to shape the futur of the human
> knowledge through the foundation, right? So it is right to talk about
> the future, it's not an arrogance.
> Of course, any affirmation about the future must be considered an
> hypothesis, h
Dan Rosenthal wrote:
> On May 6, 2010, at 10:24 PM, geni wrote:
>> 3D objects could already be supported as .blend files although we
>> don't at this point.
>
> But not the manipulation of them in a fully interactive physics based 3d
> environment with simultaneous interaction from thousands of o
dation-l] MMORPG and Wikimedia
> To: Wikimedia Foundation Mailing List
>
> Message-ID:
>
> Content-Type: text/plain; charset=ISO-8859-1
>
> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
> of time, this event is very important for s
On 05/06/2010 11:03 AM, Thomas Dalton wrote:
> On 6 May 2010 19:00, Milos Rancic wrote:
>
>> The point is that this is an engine for virtual reality, while it is
>> MMORPG, too. And unlike Second Life, the platform is free software
>> which anyone would be able to install. Integrating Wikimedi
From: Thomas Dalton
>
> No, it won't. People have been saying that for years and the fact
> remains that a screen full of a text with a few relevant images is a
> much better way to convey information than VR.
>
openstreetmap.org is a very good way to convey spatial information, much
better than
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Please stop any sarcasm. There are ideas worth the consideration, as
with any newly available technological tool.
We're aiming in this mailing list to shape the futur of the human
knowledge through the foundation, right? So it is right to talk about
th
On May 7, 2010, at 12:21 AM, John Vandenberg wrote:
> On Fri, May 7, 2010 at 1:35 PM, Dan Rosenthal wrote:
>> On May 6, 2010, at 10:24 PM, geni wrote:
>>>
>>> 3D objects could already be supported as .blend files although we
>>> don't at this point.
>>>
>>> --
>>> geni
>>
>> But not the manip
Milos Rancic wrote:
> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
> of time, this event is very important for shaping our future. MMORPG
> is virtual reality and VR worlds will be [a significant part of] our
> future.
Nice to see our resident futurist making some more pr
On Fri, May 7, 2010 at 1:35 PM, Dan Rosenthal wrote:
> On May 6, 2010, at 10:24 PM, geni wrote:
>>
>> 3D objects could already be supported as .blend files although we
>> don't at this point.
>>
>> --
>> geni
>
> But not the manipulation of them in a fully interactive physics based 3d
> environme
On May 6, 2010, at 10:24 PM, geni wrote:
> On 7 May 2010 03:17, Dan Rosenthal wrote:
>> The obvious example that comes to mind is the 3D virtual world physics as a
>> tool for disseminating knowledge. For instance, I was looking up various
>> model Porsche race cars the other day on Wikipedia.
On Thu, May 6, 2010 at 10:35 PM, robert_horn...@netzero.net
wrote:
>
> --
>
> There was a time when the Wikimedia Foundation, or rather those involved with
> the various sister projects, were interested in some leading edge and
> bleeding edge stuff. Considerable experimentation was encoura
-- Original Message --
From: George Herbert
Let me pose this a different way, however. Take UI entirely out of
the picture - the Wikimedia Foundation is all about supporting
projects that gather and create information for the public good,
presenting that to the public, and crea
On 7 May 2010 03:17, Dan Rosenthal wrote:
> The obvious example that comes to mind is the 3D virtual world physics as a
> tool for disseminating knowledge. For instance, I was looking up various
> model Porsche race cars the other day on Wikipedia. No amount of text can
> truly describe the int
The obvious example that comes to mind is the 3D virtual world physics as a
tool for disseminating knowledge. For instance, I was looking up various model
Porsche race cars the other day on Wikipedia. No amount of text can truly
describe the intangible differences in control between driving a Po
On Thu, May 6, 2010 at 4:31 PM, robert_horn...@netzero.net
wrote:
> -- Original Message --
> From: Thomas Dalton
>
>
> No, it won't. People have been saying that for years and the fact
> remains that a screen full of a text with a few relevant images is a
> much better way to conv
I think the MMOEnvironment (not really a role-playing game in this
context, is it?) is an interesting forum for experimentation, but
non-game uses are still completely undeveloped. It's ripe for an
entrepreneur, but I'm not sure what the WMF could do with such an
environment. How would a vast knowl
-- Original Message --
From: Thomas Dalton
No, it won't. People have been saying that for years and the fact
remains that a screen full of a text with a few relevant images is a
much better way to convey information than VR.
I look at comments like this as somebody who is
Hoi,
When you consider the Wikimedia movement to include translatewiki.net, we
have already connections with games. We localise Freecol. While not
everybody likes virtual realities, many do. As there is always a good reason
to say no, there is typically also a good reason to say yes. I would welcom
On 6 May 2010 19:00, Milos Rancic wrote:
> On Thu, May 6, 2010 at 7:40 PM, geni wrote:
>> Doubtful. Why a few turn based and real time strategy have
>> historically spread information MMORPGs have not. Freeciv might be a
>> better target if you want to try that.
>
> The point is that this is an e
On 6 May 2010 19:00, Milos Rancic wrote:
> On Thu, May 6, 2010 at 7:40 PM, geni wrote:
>> Doubtful. Why a few turn based and real time strategy have
>> historically spread information MMORPGs have not. Freeciv might be a
>> better target if you want to try that.
>
> The point is that this is an e
On Thu, May 6, 2010 at 7:40 PM, geni wrote:
> Doubtful. Why a few turn based and real time strategy have
> historically spread information MMORPGs have not. Freeciv might be a
> better target if you want to try that.
The point is that this is an engine for virtual reality, while it is
MMORPG, too
On 6 May 2010 17:55, Milos Rancic wrote:
> On Thu, May 6, 2010 at 6:49 PM, Nathan wrote:
>> I'm not sure I'm correctly understanding what you've written, but
>> supporting open source games seems to be outside the normal scope of
>> the WMF.
>
> This is not about games, but about virtual reality
On Thu, May 6, 2010 at 6:49 PM, Nathan wrote:
> I'm not sure I'm correctly understanding what you've written, but
> supporting open source games seems to be outside the normal scope of
> the WMF.
This is not about games, but about virtual reality and platform for
spreading free knowledge.
__
I'm not sure I'm correctly understanding what you've written, but
supporting open source games seems to be outside the normal scope of
the WMF.
Nathan
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On Thu, May 6, 2010 at 4:36 PM, Milos Rancic wrote:
> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
> of time, this event is very important for shaping our future. MMORPG
> is virtual reality and VR worlds will be [a significant part of] our
> future.
>
> Wikimedia should
The MMORPG Ryzom goes Free Software [1]. Although it was just a matter
of time, this event is very important for shaping our future. MMORPG
is virtual reality and VR worlds will be [a significant part of] our
future.
Wikimedia should join FSF and Winch Gate Properties in shaping the future.
[1] -
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