Re: [Foundation-l] MMORPG and Wikimedia

2010-05-09 Thread Nikola Smolenski
Дана Friday 07 May 2010 12:53:59 Milos Rancic написа: > On Fri, May 7, 2010 at 6:33 AM, Tim Starling wrote: > > Milos Rancic wrote: > >> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter > >> of time, this event is very important for shaping our future. MMORPG > >> is virtual

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Yann Forget
Hello, 2010/5/7 jamesmikedup...@googlemail.com : > On Fri, May 7, 2010 at 9:41 AM, Yann Forget wrote: > >> Hello, >> >> 2010/5/7 Noein : >> > -BEGIN PGP SIGNED MESSAGE- >> >> > Now, one of the unsolved questions of the WMF is: how do we plan to >> > communicate with analphabets? >> >> Thi

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Noein
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Thank you for this analysis, Milos. I think you should definitely take the time to explain yourself more often since 1/ your bold statements are not unanimously intuitive 2/ we need to share visions, skills and knowledge to understand what we're talkin

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Pharos
On Fri, May 7, 2010 at 3:08 PM, David Gerard wrote: > On 7 May 2010 16:08, teun spaans wrote: > >> this statement surprises me. >> Why was the foundation involved in the localization of Freecol, a game with >> little or no historic information (compared with other historic games such >> as europa

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread David Gerard
On 7 May 2010 16:08, teun spaans wrote: > this statement surprises me. > Why was the foundation involved in the localization of Freecol, a game with > little or no historic information (compared with other historic games such > as europa universalis)? translatewiki is not a WMF project, but it

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Gerard Meijssen
Hoi, I am talking about the Wikimedia MOVEMENT and am not restricting myself to the foundation... Thanks, GerardM On 7 May 2010 17:08, teun spaans wrote: > Gerard, > > this statement surprises me. > Why was the foundation involved in the localization of Freecol, a game with > little or no

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread teun spaans
Gerard, this statement surprises me. Why was the foundation involved in the localization of Freecol, a game with little or no historic information (compared with other historic games such as europa universalis)? kind regards, Teun On Thu, May 6, 2010 at 11:05 PM, Gerard Meijssen wrote: > Hoi, >

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Milos Rancic
On Fri, May 7, 2010 at 6:33 AM, Tim Starling wrote: > Milos Rancic wrote: >> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter >> of time, this event is very important for shaping our future. MMORPG >> is virtual reality and VR worlds will be [a significant part of] our >> fut

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Keegan Peterzell
Intersting, this thread evolved into a good discussion. The way I see it, VR does has potential, as some have pointed out. There are current practical applications for it. On the other hand, it's not here yet. Some that subscribe to the list have met me offline and know that I communicate with

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread jamesmikedup...@googlemail.com
On Fri, May 7, 2010 at 9:41 AM, Yann Forget wrote: > Hello, > > 2010/5/7 Noein : > > -BEGIN PGP SIGNED MESSAGE- > > > Now, one of the unsolved questions of the WMF is: how do we plan to > > communicate with analphabets? > > Thinking that analphabets would get encyclopedic knowledge throug

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread John Vandenberg
On Fri, May 7, 2010 at 4:52 PM, Stephen Bain wrote: > > To that end, does anyone know what happened to that project to embed > 3D models of chemical compounds? ... or .. to render sheet music... -- John Vandenberg ___ foundation-l mailing list foundat

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Yann Forget
Hello, 2010/5/7 Noein : > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Please stop any sarcasm. There are ideas worth the consideration, as > with any newly available technological tool. > We're aiming in this mailing list to shape the futur of the human > knowledge through the foundation,

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-07 Thread Milos Rancic
On Fri, May 7, 2010 at 6:33 AM, Tim Starling wrote: > Milos Rancic wrote: >> The MMORPG Ryzom goes Free Software [1]. Although it was just a matter >> of time, this event is very important for shaping our future. MMORPG >> is virtual reality and VR worlds will be [a significant part of] our >> fut

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Stephen Bain
On Friday, May 7, 2010, Noein wrote: > We're aiming in this mailing list to shape the futur of the human > knowledge through the foundation, right? So it is right to talk about > the future, it's not an arrogance. > Of course, any affirmation about the future must be considered an > hypothesis, h

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Nikola Smolenski
Dan Rosenthal wrote: > On May 6, 2010, at 10:24 PM, geni wrote: >> 3D objects could already be supported as .blend files although we >> don't at this point. > > But not the manipulation of them in a fully interactive physics based 3d > environment with simultaneous interaction from thousands of o

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Joan Goma
dation-l] MMORPG and Wikimedia > To: Wikimedia Foundation Mailing List > > Message-ID: > > Content-Type: text/plain; charset=ISO-8859-1 > > The MMORPG Ryzom goes Free Software [1]. Although it was just a matter > of time, this event is very important for s

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread William Pietri
On 05/06/2010 11:03 AM, Thomas Dalton wrote: > On 6 May 2010 19:00, Milos Rancic wrote: > >> The point is that this is an engine for virtual reality, while it is >> MMORPG, too. And unlike Second Life, the platform is free software >> which anyone would be able to install. Integrating Wikimedi

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread jamesmikedup...@googlemail.com
From: Thomas Dalton > > No, it won't. People have been saying that for years and the fact > remains that a screen full of a text with a few relevant images is a > much better way to convey information than VR. > openstreetmap.org is a very good way to convey spatial information, much better than

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Noein
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Please stop any sarcasm. There are ideas worth the consideration, as with any newly available technological tool. We're aiming in this mailing list to shape the futur of the human knowledge through the foundation, right? So it is right to talk about th

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Dan Rosenthal
On May 7, 2010, at 12:21 AM, John Vandenberg wrote: > On Fri, May 7, 2010 at 1:35 PM, Dan Rosenthal wrote: >> On May 6, 2010, at 10:24 PM, geni wrote: >>> >>> 3D objects could already be supported as .blend files although we >>> don't at this point. >>> >>> -- >>> geni >> >> But not the manip

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Tim Starling
Milos Rancic wrote: > The MMORPG Ryzom goes Free Software [1]. Although it was just a matter > of time, this event is very important for shaping our future. MMORPG > is virtual reality and VR worlds will be [a significant part of] our > future. Nice to see our resident futurist making some more pr

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread John Vandenberg
On Fri, May 7, 2010 at 1:35 PM, Dan Rosenthal wrote: > On May 6, 2010, at 10:24 PM, geni wrote: >> >> 3D objects could already be supported as .blend files although we >> don't at this point. >> >> -- >> geni > > But not the manipulation of them in a fully interactive physics based 3d > environme

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Dan Rosenthal
On May 6, 2010, at 10:24 PM, geni wrote: > On 7 May 2010 03:17, Dan Rosenthal wrote: >> The obvious example that comes to mind is the 3D virtual world physics as a >> tool for disseminating knowledge. For instance, I was looking up various >> model Porsche race cars the other day on Wikipedia.

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Nathan
On Thu, May 6, 2010 at 10:35 PM, robert_horn...@netzero.net wrote: > > -- > > There was a time when the Wikimedia Foundation, or rather those involved with > the various sister projects, were interested in some leading edge and > bleeding edge stuff.  Considerable experimentation was encoura

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread robert_horn...@netzero.net
-- Original Message -- From: George Herbert Let me pose this a different way, however. Take UI entirely out of the picture - the Wikimedia Foundation is all about supporting projects that gather and create information for the public good, presenting that to the public, and crea

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread geni
On 7 May 2010 03:17, Dan Rosenthal wrote: > The obvious example that comes to mind is the 3D virtual world physics as a > tool for disseminating knowledge. For instance, I was looking up various > model Porsche race cars the other day on Wikipedia. No amount of text can > truly describe the int

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Dan Rosenthal
The obvious example that comes to mind is the 3D virtual world physics as a tool for disseminating knowledge. For instance, I was looking up various model Porsche race cars the other day on Wikipedia. No amount of text can truly describe the intangible differences in control between driving a Po

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread George Herbert
On Thu, May 6, 2010 at 4:31 PM, robert_horn...@netzero.net wrote: > -- Original Message -- > From: Thomas Dalton > > > No, it won't. People have been saying that for years and the fact > remains that a screen full of a text with a few relevant images is a > much better way to conv

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Nathan
I think the MMOEnvironment (not really a role-playing game in this context, is it?) is an interesting forum for experimentation, but non-game uses are still completely undeveloped. It's ripe for an entrepreneur, but I'm not sure what the WMF could do with such an environment. How would a vast knowl

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread robert_horn...@netzero.net
-- Original Message -- From: Thomas Dalton No, it won't. People have been saying that for years and the fact remains that a screen full of a text with a few relevant images is a much better way to convey information than VR. I look at comments like this as somebody who is

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Gerard Meijssen
Hoi, When you consider the Wikimedia movement to include translatewiki.net, we have already connections with games. We localise Freecol. While not everybody likes virtual realities, many do. As there is always a good reason to say no, there is typically also a good reason to say yes. I would welcom

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Thomas Dalton
On 6 May 2010 19:00, Milos Rancic wrote: > On Thu, May 6, 2010 at 7:40 PM, geni wrote: >> Doubtful. Why a few turn based and real time strategy have >> historically spread information MMORPGs have not. Freeciv might be a >> better target if you want to try that. > > The point is that this is an e

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread geni
On 6 May 2010 19:00, Milos Rancic wrote: > On Thu, May 6, 2010 at 7:40 PM, geni wrote: >> Doubtful. Why a few turn based and real time strategy have >> historically spread information MMORPGs have not. Freeciv might be a >> better target if you want to try that. > > The point is that this is an e

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Milos Rancic
On Thu, May 6, 2010 at 7:40 PM, geni wrote: > Doubtful. Why a few turn based and real time strategy have > historically spread information MMORPGs have not. Freeciv might be a > better target if you want to try that. The point is that this is an engine for virtual reality, while it is MMORPG, too

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread geni
On 6 May 2010 17:55, Milos Rancic wrote: > On Thu, May 6, 2010 at 6:49 PM, Nathan wrote: >> I'm not sure I'm correctly understanding what you've written, but >> supporting open source games seems to be outside the normal scope of >> the WMF. > > This is not about games, but about virtual reality

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Milos Rancic
On Thu, May 6, 2010 at 6:49 PM, Nathan wrote: > I'm not sure I'm correctly understanding what you've written, but > supporting open source games seems to be outside the normal scope of > the WMF. This is not about games, but about virtual reality and platform for spreading free knowledge. __

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Nathan
I'm not sure I'm correctly understanding what you've written, but supporting open source games seems to be outside the normal scope of the WMF. Nathan ___ foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.or

Re: [Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Milos Rancic
On Thu, May 6, 2010 at 4:36 PM, Milos Rancic wrote: > The MMORPG Ryzom goes Free Software [1]. Although it was just a matter > of time, this event is very important for shaping our future. MMORPG > is virtual reality and VR worlds will be [a significant part of] our > future. > > Wikimedia should

[Foundation-l] MMORPG and Wikimedia

2010-05-06 Thread Milos Rancic
The MMORPG Ryzom goes Free Software [1]. Although it was just a matter of time, this event is very important for shaping our future. MMORPG is virtual reality and VR worlds will be [a significant part of] our future. Wikimedia should join FSF and Winch Gate Properties in shaping the future. [1] -