Christopher Dutz gave me the impression that all Adobe would have to do is
place a pom.xml alongside each playerglobal.swc. Is there more to it?
I guess the goal behind that is to be able to get those artefact from a
legal repo, we can not legaly provide them from inside the mavenized apache
The main issue with Adobe making its stuff Maven friendly is legal. There
is stuff in the AIR SDK that Adobe doesn't want to put in the "open" world.
It appears from my reading that plenty of other Maven apps are built with
closed source code via "mavenizers" that copy downloaded assets into loc
On 11/24/12 9:28 PM, "Frédéric THOMAS" wrote:
> The mavenizer replace at the moment the lack of public repositories, even if
> it's good enough for individuals and small companies, it is not for big
> ones.
The main issue with Adobe making its stuff Maven friendly is legal. There
is stuff in
If you look in an AIR SDK, there are lots of files in there. Sure you
might
only need to call adt.jar, but if you delete every other file in there
besides airglobal.swc, will you really get a valid AIR, AIRI, APK and
especially IPA? I mean, the AIR runtime has to get processed into the IPA
righ
I might still be confused but I thought that the goal of getting Adobe to
put pom.xml files with its SDKs is so that there doesn't really need to be a
mavenizer. My understanding is that a mavenizer takes stuff you've
downloaded and packages it up into a local maven repo. Please correct me if
t
On 11/24/12 5:16 PM, "Frédéric THOMAS" wrote:
>
> Switching SDK, is as easy as changing a property in only one pom.xml,
> nothing else to do as soon as the SDK you want to use is mavenized
> obviously, the player itself is not needed, we can specify the target
> version but there's no depend
On 11/24/12 3:42 PM, "Daniel Wasilewski" wrote:
> And here is a little example of
> the very nature of this problem:
>
> http://jsperf.com/object-create-with-object-literal-vs-prototype
I must be missing something, but I don't see where the output code calls
Object.create().
>
> We don't kno
I'm not a Maven user, so maybe I'm unclear what the main use cases are.
One
of the ones that I was told about was quickly updating to new versions of
Flex, and I assumed it might also mean updating to new versions of the
player or AIR SDK.
Switching SDK, is as easy as changing a property in only
I'm a JS newbie. What other output would be more desirable and why?
Well, I am JS newbie too. I guess even bigger than you ;)
But after Adobe ceased a fire on Flash Mobile Plug-in (that was 3times
faster in execution speed that any JS comparable code on flash capable
mobile devices) I've sp
I experimented a little more here so I setup a simple flex app that
uses ubuntu font - format ttf.
Then I created an swf font with the following command.
fontswf.bat -a "Ubuntu Bold" -b
C:\dev\apache-flex\falcon\compiler.tests\functional-tests\f\mxml\assets\Ubuntu-Regular.ttf
Then I replaced th
I'm not a Maven user, so maybe I'm unclear what the main use cases are. One
of the ones that I was told about was quickly updating to new versions of
Flex, and I assumed it might also mean updating to new versions of the
player or AIR SDK.
I can see dropping in new versions of playerglobal.swc or
On 11/24/12 8:53 AM, "Daniel Wasilewski" wrote:
> 2 questions:
>
> 1. Why literal notation for JS output? Is it the only output mode available?
I'm a JS newbie. What other output would be more desirable and why?
> 2. adobe.extend / adobe.classes? shouldn't be apache?
Well, it shouldn't be "
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https://issues.apache.org/jira/browse/FLEX-33250?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13503434#comment-13503434
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Alex Harui commented on FLEX-33250:
---
Add to my queue for investigation
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https://issues.apache.org/jira/browse/FLEX-33250?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Alex Harui reassigned FLEX-33250:
-
Assignee: Alex Harui
> pre_compile.sh from RuntimeLocalization\RTL_SparkSkin try to include f
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https://issues.apache.org/jira/browse/FLEX-33250?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13503419#comment-13503419
]
Frédéric THOMAS commented on FLEX-33250:
well, to be clear, these 2 tests still fa
Quoting Daniel Wasilewski :
2 questions:
1. Why literal notation for JS output? Is it the only output mode available?
I have no idea, this is a prototype. It uses JBurg which is a bottom
up rewritter so I guess anything could be emitted based on the
semantics of the js language.
2. ado
Hi,
@Chris, After a quick look at FM6, I realized that it use AIRPackager
instead of a direct call to ADT Class (4.6.0.x), so no target option (the
type of package to create) can be append and then no mobile native
application can be generated except for AIR packaging.
I guess, with a bit of
2 questions:
1. Why literal notation for JS output? Is it the only output mode available?
2. adobe.extend / adobe.classes? shouldn't be apache?
Dan
On 11/24/2012 1:00 PM, Michael Schmalle wrote:
Hey,
I try to avoid the command line when ever possible. :)
I set up a simple runner just like we
Hey,
I try to avoid the command line when ever possible. :)
I set up a simple runner just like we did in functional testing using the;
MXMLJSC.main(args);
For those that are interested, MainCode.as;
package
{
public class MainCode
{
public function MainCode()
Hi,
@Alex, not sure actually about what you mean by "cover release packaging of
AIR apps" but with flexmojos I can compile and package into AIR which once
installed run an .exe, all it needs is airglobal.swc and adt.jar.
See
https://svn.apache.org/repos/asf/incubator/flex/whiteboard/fthomas/
Sure.. just commited.
Cyrill
On Sat, Nov 24, 2012 at 12:05 AM, Alex Harui wrote:
> Please checkin your changes to build.xml, the manifest, and make a note in
> the README.
>
> Thanks,
> -Alex
>
>
> On 11/23/12 11:27 PM, "Cyrill Zadra" wrote:
>
>> Finally .. I could compile a js file Yihaa ;-)
Please checkin your changes to build.xml, the manifest, and make a note in
the README.
Thanks,
-Alex
On 11/23/12 11:27 PM, "Cyrill Zadra" wrote:
> Finally .. I could compile a js file Yihaa ;-).
>
> There were 2 things todo:
>
> 1) I had to remove the absolute path in the MANIFEST.MF to th
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