Hi Marton!
Marton Balint schrieb am Mo., 10. Feb. 2025, 20:42:
>
>
> On Mon, 10 Feb 2025, Manuel Lauss wrote:
>
> > Don't error out, just ignore unknown codec numbers and pretend
> > decode succeeded. This is useful for older LucasArts titles
> > which stack a lot of different FOBJs with diffe
On Mon, 10 Feb 2025, Manuel Lauss wrote:
Don't error out, just ignore unknown codec numbers and pretend
decode succeeded. This is useful for older LucasArts titles
which stack a lot of different FOBJs with different codecs into
a single frame.
Signed-off-by: Manuel Lauss
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libavcodec/san