Hi Marton!
Marton Balint <c...@passwd.hu> schrieb am Mo., 10. Feb. 2025, 20:42: > > > On Mon, 10 Feb 2025, Manuel Lauss wrote: > > > Don't error out, just ignore unknown codec numbers and pretend > > decode succeeded. This is useful for older LucasArts titles > > which stack a lot of different FOBJs with different codecs into > > a single frame. > > > > Signed-off-by: Manuel Lauss <manuel.la...@gmail.com> > > --- > > libavcodec/sanm.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/libavcodec/sanm.c b/libavcodec/sanm.c > > index c30095ed32..37d2c915d4 100644 > > --- a/libavcodec/sanm.c > > +++ b/libavcodec/sanm.c > > @@ -1274,7 +1274,7 @@ static int process_frame_obj(SANMVideoContext *ctx) > > return old_codec48(ctx, w, h); > > default: > > avpriv_request_sample(ctx->avctx, "Subcodec %d", codec); > > - return AVERROR_PATCHWELCOME; > > + return 0; > > But if there is an unsupported FOBJ code that means that the frame might > be only partially decoded, right? Thats how the game engine works as well: A FRME can have >=0 FOBJs, all of them skippable based on game state. An unchanged image buffer from the previous FRME is absolutely posssible. So you should set AV_FRAME_FLAG_CORRUPT > flag in AVFrame->flags, and still log the error, not silently ignore it. > It's not corrupt per se. While working on codec 23, the other unsupported codecs in the test videos stop the decoding before getting to the c23 fobj. For a lot of Rebel Assault 2 videos this patch improves playback; nothing changes for the ones that were already supported by ffmpeg. Regards, > Marton > > > > } > > } > > > > -- > > 2.48.1 > > > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > > To unsubscribe, visit link above, or email > > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".