From c8988099c8535c77382b6f05d23326a0270bb2f4 Mon Sep 17 00:00:00 2001
From: Lukasz Marek
Date: Sun, 18 Sep 2016 19:13:12 +0200
Subject: [PATCH] lavd/opengl: use SDL2
Signed-off-by: Lukasz Marek
---
libavdevice/opengl_enc.c | 109 +--
1 file changed
On 18.09.2016 10:04, Josh de Kock wrote:
On 18/09/2016 05:51, Lukasz Marek wrote:
W dniu niedziela, 18 września 2016 Lou Logan > napisał(a):
On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote:
On 18 September 2016 at 00:30, Josh de Kock wrote:
[...]
Would like some feedback where it do
On 18.09.2016 10:04, Josh de Kock wrote:
On 18/09/2016 05:51, Lukasz Marek wrote:
W dniu niedziela, 18 września 2016 Lou Logan > napisał(a):
On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote:
On 18 September 2016 at 00:30, Josh de Kock wrote:
[...]
Would like some feedback where it do
On 18/09/2016 05:51, Lukasz Marek wrote:
W dniu niedziela, 18 września 2016 Lou Logan > napisał(a):
On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote:
On 18 September 2016 at 00:30, Josh de Kock wrote:
[...]
Would like some feedback where it doesnt work etc
[...]
I said I will patch
On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote:
> On 18 September 2016 at 00:30, Josh de Kock wrote:
[...]
>> Would like some feedback where it doesnt work etc
[...]
> I said I will patch opengl, your implemantation donsn't look good at this
> point, declined,
It would be helpful to provi
On 18 September 2016 at 00:30, Josh de Kock wrote:
> I did this in about 5 minutes, and only tested it with one sample (on
> OSX using the cocoa opengl renderer). Seems to work, but probably
> won't for all cases. Would like some feedback where it doesnt work etc
>
> Signed-off-by: Josh de Kock