On 2018-04-30 08:20, Daniel Oberhoff wrote:
On 30. Apr 2018, at 15:52, Daniel Oberhoff
wrote:
Hello All,
I am fighting since a few days to get the frames from the cuvid
decoder using the cuda pixel format transfered to opengl.
What i have done is create textures on gl using glGenTextures a
> On 30. Apr 2018, at 15:52, Daniel Oberhoff
> wrote:
>
> Hello All,
>
> I am fighting since a few days to get the frames from the cuvid decoder using
> the cuda pixel format transfered to opengl.
>
> What i have done is create textures on gl using glGenTextures and
> glTexStorage2D. The act
Hello All,
I am fighting since a few days to get the frames from the cuvid decoder using
the cuda pixel format transfered to opengl.
What i have done is create textures on gl using glGenTextures and
glTexStorage2D. The actual format is NV12 in my case, and i properly allocate
two planes with t