On Fri, 9 Feb 2024, Connor Worley wrote:
The previous assumption that DXV needs to be aligned to 16x16 was
erroneous. 4x4 works just as well, and FATE decoder tests pass for all
texture formats.
On the encoder side, we should reject input that isn't 4x4 aligned,
like the HAP encoder does, and s
The previous assumption that DXV needs to be aligned to 16x16 was
erroneous. 4x4 works just as well, and FATE decoder tests pass for all
texture formats.
On the encoder side, we should reject input that isn't 4x4 aligned,
like the HAP encoder does, and stop aligning to 16x16. This both solves
the