On Thu, Dec 04, 2014 at 11:33:03PM +0100, Lukasz Marek wrote:
> On 04.12.2014 12:42, Clément Bœsch wrote:
> >On Thu, Dec 04, 2014 at 12:39:29AM +0100, Lukasz Marek wrote:
> >>On 24.11.2014 01:17, Lukasz Marek wrote:
> >>>libxvidcore calculate number of threads basing on video height.
> >>>If height
On 04.12.2014 12:42, Clément Bœsch wrote:
On Thu, Dec 04, 2014 at 12:39:29AM +0100, Lukasz Marek wrote:
On 24.11.2014 01:17, Lukasz Marek wrote:
libxvidcore calculate number of threads basing on video height.
If height is small enough it allocates 0 bytes long memory and
writes to it.
Setting t
On Thu, Dec 04, 2014 at 12:39:29AM +0100, Lukasz Marek wrote:
> On 24.11.2014 01:17, Lukasz Marek wrote:
> >libxvidcore calculate number of threads basing on video height.
> >If height is small enough it allocates 0 bytes long memory and
> >writes to it.
> >Setting thread_count to 0 uses 1 thread a
On Thu, Dec 04, 2014 at 12:39:29AM +0100, Lukasz Marek wrote:
> On 24.11.2014 01:17, Lukasz Marek wrote:
> >libxvidcore calculate number of threads basing on video height.
> >If height is small enough it allocates 0 bytes long memory and
> >writes to it.
> >Setting thread_count to 0 uses 1 thread a
On 24.11.2014 01:17, Lukasz Marek wrote:
libxvidcore calculate number of threads basing on video height.
If height is small enough it allocates 0 bytes long memory and
writes to it.
Setting thread_count to 0 uses 1 thread and skips bugged code.
Signed-off-by: Lukasz Marek
---
libavcodec/libxv
On 24.11.2014 01:17, Lukasz Marek wrote:
libxvidcore calculate number of threads basing on video height.
If height is small enough it allocates 0 bytes long memory and
writes to it.
Setting thread_count to 0 uses 1 thread and skips bugged code.
Signed-off-by: Lukasz Marek
---
libavcodec/libxv
On 24.11.2014 01:17, Lukasz Marek wrote:
libxvidcore calculate number of threads basing on video height.
If height is small enough it allocates 0 bytes long memory and
writes to it.
Setting thread_count to 0 uses 1 thread and skips bugged code.
Signed-off-by: Lukasz Marek
---
libavcodec/libxv
libxvidcore calculate number of threads basing on video height.
If height is small enough it allocates 0 bytes long memory and
writes to it.
Setting thread_count to 0 uses 1 thread and skips bugged code.
Signed-off-by: Lukasz Marek
---
libavcodec/libxvid.c | 11 +++
1 file changed, 11 in