Re: [PATCH v3] drm/cirrus: flip default from 24bpp to 16bpp

2018-08-08 Thread Adam Jackson
On Wed, 2018-08-08 at 13:13 +0200, Gerd Hoffmann wrote: > The problem with 24bpp is that it is a rather unusual depth these days, Nit: s/depth/bpp/ here. Depth 24 is very common, it's packing that into three bytes per pixel that's unusual. > cirrus is pretty much the only relevant device still us

[PATCH v3] drm/cirrus: flip default from 24bpp to 16bpp

2018-08-08 Thread Gerd Hoffmann
The problem with 24bpp is that it is a rather unusual depth these days, cirrus is pretty much the only relevant device still using that, and it is a endless source of issues. Wayland doesn't support it at all. Bugs in Xorg keep showing up. Typically either 32bpp or 16bpp are used. Using 32bpp w