On Wed, 2018-08-08 at 13:13 +0200, Gerd Hoffmann wrote:
> The problem with 24bpp is that it is a rather unusual depth these days,
Nit: s/depth/bpp/ here. Depth 24 is very common, it's packing that into
three bytes per pixel that's unusual.
> cirrus is pretty much the only relevant device still us
The problem with 24bpp is that it is a rather unusual depth these days,
cirrus is pretty much the only relevant device still using that, and it
is a endless source of issues. Wayland doesn't support it at all. Bugs
in Xorg keep showing up.
Typically either 32bpp or 16bpp are used. Using 32bpp w