On Fri, Apr 3, 2020 at 6:58 AM Daniel Vetter wrote:
>
> We already have it in v3d_dev->drm.dev with zero additional pointer
> chasing. Personally I don't like duplicated pointers like this
> because:
> - reviewers need to check whether the pointer is for the same or
> different objects if there'
We already have it in v3d_dev->drm.dev with zero additional pointer
chasing. Personally I don't like duplicated pointers like this
because:
- reviewers need to check whether the pointer is for the same or
different objects if there's multiple
- compilers have an easier time too
But also a bit a