[PATCH] Fallback to std DRI2CopyRegion when DRI2UpdatePrime fails

2014-10-06 Thread Michel Dänzer
On 05.10.2014 16:06, Chris Wilson wrote: > I was looking at a bug report today of intel/ati prime and noticed a > number of sna_share_pixmap_backing() failures (called from > DRI2UpdatePrime). These were failing as the request was for the scanout > buffer (which is tiled and so we refuse to share i

[PATCH] Fallback to std DRI2CopyRegion when DRI2UpdatePrime fails

2014-10-06 Thread Mike Lothian
Is this the issue in KDE that when I start a game I have to toggle compositing a couple of times to get it rendering? On 6 Oct 2014 07:39, "Chris Wilson" wrote: > On Mon, Oct 06, 2014 at 11:04:51AM +0900, Michel D?nzer wrote: > > On 05.10.2014 16:06, Chris Wilson wrote: > > >I was looking at a bu

[PATCH] Fallback to std DRI2CopyRegion when DRI2UpdatePrime fails

2014-10-06 Thread Chris Wilson
On Mon, Oct 06, 2014 at 11:04:51AM +0900, Michel D?nzer wrote: > On 05.10.2014 16:06, Chris Wilson wrote: > >I was looking at a bug report today of intel/ati prime and noticed a > >number of sna_share_pixmap_backing() failures (called from > >DRI2UpdatePrime). These were failing as the request was

[PATCH] Fallback to std DRI2CopyRegion when DRI2UpdatePrime fails

2014-10-05 Thread Chris Wilson
I was looking at a bug report today of intel/ati prime and noticed a number of sna_share_pixmap_backing() failures (called from DRI2UpdatePrime). These were failing as the request was for the scanout buffer (which is tiled and so we refuse to share it, and since it is already on the scanout we refu