https://bugs.freedesktop.org/show_bug.cgi?id=99191
Christoph Haag changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=99191
--- Comment #5 from Ilia Mirkin ---
Tried it on nouveau, but I get a ton of
Mesa: User error: GL_INVALID_VALUE in glBindBufferRange(offset misaligned
704/256)
This is due to the alignment requirements for constant (and texture) buffers
being hi
https://bugs.freedesktop.org/show_bug.cgi?id=99191
Christoph Haag changed:
What|Removed |Added
Resolution|FIXED |---
Status|RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=99191
--- Comment #3 from Samuel Pitoiset ---
I think the correct status should be NOTOURBUG but whatever.
--
You are receiving this mail because:
You are the assignee for the bug.
-- next part --
An HTML attachment was scrubb
https://bugs.freedesktop.org/show_bug.cgi?id=99191
smoki changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=99191
--- Comment #1 from Samuel Pitoiset ---
This app looks like totally buggy.
Rendering is broken with NVIDIA blob and Nouveau on Maxwell, on SKL and
radeonsi. :)
--
You are receiving this mail because:
You are the assignee for the bug.
-
https://bugs.freedesktop.org/show_bug.cgi?id=99191
Bug ID: 99191
Summary: Weird blocky green stuff rendered in High Fidelity
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal