[Bug 86663] [radeonsi] Black squares in Sanctum 2

2015-01-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 Daniel Scharrer changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-12-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #10 from Daniel Scharrer --- Created attachment 110770 --> https://bugs.freedesktop.org/attachment.cgi?id=110770&action=edit Deadfall Adventures menu screen with DX10_CLAMP patch Setting the DX10_CLAMP bit [1] also fixes the black

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-12-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #9 from Daniel Scharrer --- FYI, the black squares in Sanctum 2 are also fixed by the legacy RCP workaround [1], so this may be the same root cause as in bug 83510 after all. No change in the Deadfall Adventures menu screen though.

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #8 from Daniel Scharrer --- (In reply to Marek Olšák from comment #6) > The question is how they occur. Right, any idea how to track that down? I'll try to figure out why glretrace crashes. (In reply to Christoph Haag from comment

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #7 from Christoph Haag --- Is bug 83510 the same problem? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #6 from Marek Olšák --- (In reply to Daniel Scharrer from comment #4) > I guess the root cause might just be single NaN/negative fragments that then > get propagated by a subsequent screen-space filter into a whole square? I think

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #5 from Daniel Scharrer --- GPU is a Radeon HD 7950 -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #4 from Daniel Scharrer --- Created attachment 109946 --> https://bugs.freedesktop.org/attachment.cgi?id=109946&action=edit Deadfall Adventures menu screen I have also noticed similar black squares in the menu screen of Deadfall Ad

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #3 from Daniel Scharrer --- Created attachment 109945 --> https://bugs.freedesktop.org/attachment.cgi?id=109945&action=edit Sanctum 2 (map Trainstation) with lowest texture quality setting -- You are receiving this mail because: Y

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #2 from Daniel Scharrer --- Created attachment 109944 --> https://bugs.freedesktop.org/attachment.cgi?id=109944&action=edit Sanctum 2 (map Trainstation) with highest texture quality setting -- You are receiving this mail because:

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 Daniel Scharrer changed: What|Removed |Added Attachment #109943|0 |1 is obsolete|

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 --- Comment #1 from Daniel Scharrer --- (I fail at bugzilla today :/) On some maps in Sanctum 2 I'm getting black squares in some spots. The squares always seem to be the same screen-space size (120×120 pixels, some are wider/taller but that c

[Bug 86663] [radeonsi] Black squares in Sanctum 2

2014-11-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=86663 Bug ID: 86663 Summary: [radeonsi] Black squares in Sanctum 2 Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: nor