[Bug 42435] Suspected loss of varyings between shaders

2012-02-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 Alex Deucher changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 42435] Suspected loss of varyings between shaders

2012-02-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 Alex Deucher changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 42435] Suspected loss of varyings between shaders

2012-02-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #14 from Claudio Freire 2012-02-25 14:26:24 PST --- I experience a similar situation with Ironlake and Mesa 8.0.1, only with far more complex shaders. Apparently, in these shaders, all varyings get bogus data on the fragment shader.

[Bug 42435] Suspected loss of varyings between shaders

2012-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #14 from Claudio Freire 2012-02-25 14:26:24 PST --- I experience a similar situation with Ironlake and Mesa 8.0.1, only with far more complex shaders. Apparently, in these shaders, all varyings get bogus data on the fragment shader.

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #13 from Alexander Sabourenkov 2011-11-02 00:41:39 PDT --- Yes, thank you. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #12 from Vadim 2011-11-01 21:56:03 PDT --- Created attachment 53033 --> https://bugs.freedesktop.org/attachment.cgi?id=53033 [PATCH] r600g: take into account PSIZE output for spi mapping Does this patch help? -- Configure bugmail

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #11 from Alexander Sabourenkov 2011-11-01 18:41:06 PDT --- Problem manifests itself only when gl_PointSize is set in the shader. Corrected patch attached. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email -

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 Alexander Sabourenkov changed: What|Removed |Added Attachment #53030|0 |1 is obsolete|

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 Alexander Sabourenkov changed: What|Removed |Added Attachment #53029|0 |1 is obsolete|

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #8 from Alexander Sabourenkov 2011-11-01 17:54:54 PDT --- Created attachment 53029 --> https://bugs.freedesktop.org/attachment.cgi?id=53029 piglit test case for the problem -- Configure bugmail: https://bugs.freedesktop.org/userp

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #7 from Alexander Sabourenkov 2011-11-01 17:53:45 PDT --- Further reducing shaders I got to this point: #version 120 #line 2 0 varying float idx; void main() { vec2 posn2 = posz*posn; idx = 0.625; gl_Position = gl_Mod

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #13 from Alexander Sabourenkov 2011-11-02 00:41:39 PDT --- Yes, thank you. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the

[Bug 42435] Suspected loss of varyings between shaders

2011-11-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #6 from Alexander Sabourenkov 2011-11-01 17:31:52 PDT --- Created attachment 53028 --> https://bugs.freedesktop.org/attachment.cgi?id=53028 xterm corruption screenshot xterm corruption screenshot, got it right after I first run th

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #5 from Alexander Sabourenkov 2011-11-01 15:28:43 PDT --- Created attachment 53025 --> https://bugs.freedesktop.org/attachment.cgi?id=53025 minimized test case -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #4 from Alexander Sabourenkov 2011-11-01 15:27:29 PDT --- The workaround did not help r600g. Same black screen. In addition, the non-llvm swrast draws point sprites 60 pixels in size instead of requested 16 (my original shaders get t

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #12 from Vadim 2011-11-01 21:56:03 PDT --- Created attachment 53033 --> https://bugs.freedesktop.org/attachment.cgi?id=53033 [PATCH] r600g: take into account PSIZE output for spi mapping Does this patch help? -- Configure bugmail

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #11 from Alexander Sabourenkov 2011-11-01 18:41:06 PDT --- Problem manifests itself only when gl_PointSize is set in the shader. Corrected patch attached. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email -

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 Alexander Sabourenkov changed: What|Removed |Added Attachment #53030|0 |1 is obsolete|

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 Alexander Sabourenkov changed: What|Removed |Added Attachment #53029|0 |1 is obsolete|

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #8 from Alexander Sabourenkov 2011-11-01 17:54:54 PDT --- Created attachment 53029 --> https://bugs.freedesktop.org/attachment.cgi?id=53029 piglit test case for the problem -- Configure bugmail: https://bugs.freedesktop.org/userp

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #7 from Alexander Sabourenkov 2011-11-01 17:53:45 PDT --- Further reducing shaders I got to this point: #version 120 #line 2 0 varying float idx; void main() { vec2 posn2 = posz*posn; idx = 0.625; gl_Position = gl_Mod

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #6 from Alexander Sabourenkov 2011-11-01 17:31:52 PDT --- Created attachment 53028 --> https://bugs.freedesktop.org/attachment.cgi?id=53028 xterm corruption screenshot xterm corruption screenshot, got it right after I first run th

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #5 from Alexander Sabourenkov 2011-11-01 15:28:43 PDT --- Created attachment 53025 --> https://bugs.freedesktop.org/attachment.cgi?id=53025 minimized test case -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #4 from Alexander Sabourenkov 2011-11-01 15:27:29 PDT --- The workaround did not help r600g. Same black screen. In addition, the non-llvm swrast draws point sprites 60 pixels in size instead of requested 16 (my original shaders get t

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #3 from Alexander Sabourenkov 2011-11-01 02:42:01 PDT --- Worked around the issue by moving all texture sampling to fragment shader. (even works on 965) Also, just moving sampling outside conditional blocks did not change anything.

[Bug 42435] Suspected loss of varyings between shaders

2011-11-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #3 from Alexander Sabourenkov 2011-11-01 02:42:01 PDT --- Worked around the issue by moving all texture sampling to fragment shader. (even works on 965) Also, just moving sampling outside conditional blocks did not change anything.

[Bug 42435] Suspected loss of varyings between shaders

2011-10-31 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #2 from Alexander Sabourenkov 2011-10-31 07:50:58 PDT --- core did not fit: >3000K size -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the ass

[Bug 42435] Suspected loss of varyings between shaders

2011-10-31 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #1 from Alexander Sabourenkov 2011-10-31 07:43:44 PDT --- Created attachment 52954 --> https://bugs.freedesktop.org/attachment.cgi?id=52954 Test case and stuff -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=

[Bug 42435] Suspected loss of varyings between shaders

2011-10-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #2 from Alexander Sabourenkov 2011-10-31 07:50:58 PDT --- core did not fit: >3000K size -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the ass

[Bug 42435] Suspected loss of varyings between shaders

2011-10-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=42435 --- Comment #1 from Alexander Sabourenkov 2011-10-31 07:43:44 PDT --- Created attachment 52954 --> https://bugs.freedesktop.org/attachment.cgi?id=52954 Test case and stuff -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=