https://bugs.freedesktop.org/show_bug.cgi?id=42435
Alex Deucher changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=42435
Alex Deucher changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #14 from Claudio Freire 2012-02-25
14:26:24 PST ---
I experience a similar situation with Ironlake and Mesa 8.0.1, only with far
more complex shaders.
Apparently, in these shaders, all varyings get bogus data on the fragment
shader.
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #14 from Claudio Freire 2012-02-25
14:26:24 PST ---
I experience a similar situation with Ironlake and Mesa 8.0.1, only with far
more complex shaders.
Apparently, in these shaders, all varyings get bogus data on the fragment
shader.
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #13 from Alexander Sabourenkov
2011-11-02 00:41:39 PDT ---
Yes, thank you.
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--- Comment #12 from Vadim 2011-11-01 21:56:03 PDT ---
Created attachment 53033
--> https://bugs.freedesktop.org/attachment.cgi?id=53033
[PATCH] r600g: take into account PSIZE output for spi mapping
Does this patch help?
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #11 from Alexander Sabourenkov
2011-11-01 18:41:06 PDT ---
Problem manifests itself only when gl_PointSize is set in the shader. Corrected
patch attached.
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
Alexander Sabourenkov changed:
What|Removed |Added
Attachment #53030|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=42435
Alexander Sabourenkov changed:
What|Removed |Added
Attachment #53029|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #8 from Alexander Sabourenkov 2011-11-01
17:54:54 PDT ---
Created attachment 53029
--> https://bugs.freedesktop.org/attachment.cgi?id=53029
piglit test case for the problem
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #7 from Alexander Sabourenkov 2011-11-01
17:53:45 PDT ---
Further reducing shaders I got to this point:
#version 120
#line 2 0
varying float idx;
void main() {
vec2 posn2 = posz*posn;
idx = 0.625;
gl_Position = gl_Mod
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #13 from Alexander Sabourenkov 2011-11-02
00:41:39 PDT ---
Yes, thank you.
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--- Comment #6 from Alexander Sabourenkov 2011-11-01
17:31:52 PDT ---
Created attachment 53028
--> https://bugs.freedesktop.org/attachment.cgi?id=53028
xterm corruption screenshot
xterm corruption screenshot, got it right after I first run th
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #5 from Alexander Sabourenkov 2011-11-01
15:28:43 PDT ---
Created attachment 53025
--> https://bugs.freedesktop.org/attachment.cgi?id=53025
minimized test case
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--- Comment #4 from Alexander Sabourenkov 2011-11-01
15:27:29 PDT ---
The workaround did not help r600g. Same black screen. In addition, the non-llvm
swrast draws point sprites 60 pixels in size instead of requested 16 (my
original shaders get t
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #12 from Vadim 2011-11-01 21:56:03 PDT ---
Created attachment 53033
--> https://bugs.freedesktop.org/attachment.cgi?id=53033
[PATCH] r600g: take into account PSIZE output for spi mapping
Does this patch help?
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #11 from Alexander Sabourenkov 2011-11-01
18:41:06 PDT ---
Problem manifests itself only when gl_PointSize is set in the shader. Corrected
patch attached.
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
Alexander Sabourenkov changed:
What|Removed |Added
Attachment #53030|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=42435
Alexander Sabourenkov changed:
What|Removed |Added
Attachment #53029|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #8 from Alexander Sabourenkov 2011-11-01
17:54:54 PDT ---
Created attachment 53029
--> https://bugs.freedesktop.org/attachment.cgi?id=53029
piglit test case for the problem
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #7 from Alexander Sabourenkov 2011-11-01
17:53:45 PDT ---
Further reducing shaders I got to this point:
#version 120
#line 2 0
varying float idx;
void main() {
vec2 posn2 = posz*posn;
idx = 0.625;
gl_Position = gl_Mod
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #6 from Alexander Sabourenkov 2011-11-01
17:31:52 PDT ---
Created attachment 53028
--> https://bugs.freedesktop.org/attachment.cgi?id=53028
xterm corruption screenshot
xterm corruption screenshot, got it right after I first run th
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #5 from Alexander Sabourenkov 2011-11-01
15:28:43 PDT ---
Created attachment 53025
--> https://bugs.freedesktop.org/attachment.cgi?id=53025
minimized test case
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #4 from Alexander Sabourenkov 2011-11-01
15:27:29 PDT ---
The workaround did not help r600g. Same black screen. In addition, the non-llvm
swrast draws point sprites 60 pixels in size instead of requested 16 (my
original shaders get t
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #3 from Alexander Sabourenkov 2011-11-01
02:42:01 PDT ---
Worked around the issue by moving all texture sampling to fragment shader.
(even works on 965)
Also, just moving sampling outside conditional blocks did not change anything.
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #3 from Alexander Sabourenkov 2011-11-01
02:42:01 PDT ---
Worked around the issue by moving all texture sampling to fragment shader.
(even works on 965)
Also, just moving sampling outside conditional blocks did not change anything.
https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #2 from Alexander Sabourenkov 2011-10-31
07:50:58 PDT ---
core did not fit: >3000K size
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https://bugs.freedesktop.org/show_bug.cgi?id=42435
--- Comment #1 from Alexander Sabourenkov 2011-10-31
07:43:44 PDT ---
Created attachment 52954
--> https://bugs.freedesktop.org/attachment.cgi?id=52954
Test case and stuff
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--- Comment #2 from Alexander Sabourenkov 2011-10-31
07:50:58 PDT ---
core did not fit: >3000K size
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--- Comment #1 from Alexander Sabourenkov 2011-10-31
07:43:44 PDT ---
Created attachment 52954
--> https://bugs.freedesktop.org/attachment.cgi?id=52954
Test case and stuff
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