[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2013-01-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #21 from almos --- Why was this set to resolved without any comment, and why as 'notourbug'?? Unfortunately I cannot test this on an rv350 anymore. -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2013-01-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 Tomasz P. changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2013-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #21 from almos --- Why was this set to resolved without any comment, and why as 'notourbug'?? Unfortunately I cannot test this on an rv350 anymore. -- You are receiving this mail because: You are the assignee for the bug. __

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2013-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 Tomasz P. changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2012-03-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #20 from Stefan D?singer 2012-03-16 09:41:21 PDT --- Note that Shader Model 2 in d3d kinda supports loops and conditions on hardware that shouldn't be able to handle them. The caveat of this support is that they do not support dynami

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2012-03-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #20 from Stefan Dösinger 2012-03-16 09:41:21 PDT --- Note that Shader Model 2 in d3d kinda supports loops and conditions on hardware that shouldn't be able to handle them. The caveat of this support is that they do not support dynami

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-10-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #19 from almos 2011-10-16 05:19:23 PDT --- Bad news, everyone! I tried this again with kernel 3.0.1, mesa 7.12-dev 1350882e4950bc957e60e68a685b8fea08693e13, wine 1.3.30, and now half-life 2 crashes even with '-dxlevel 81'. -- Confi

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-10-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #19 from almos 2011-10-16 05:19:23 PDT --- Bad news, everyone! I tried this again with kernel 3.0.1, mesa 7.12-dev 1350882e4950bc957e60e68a685b8fea08693e13, wine 1.3.30, and now half-life 2 crashes even with '-dxlevel 81'. -- Confi

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-08-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #18 from almos 2011-08-03 05:37:15 PDT --- Now I tried this again with linux 3.0, mesa 7.12-dev and wine 1.3.20. HL2 started with the 'city17 under siege' menu background, and it didn't crash (I waited for ~1 minute). I started a new

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-08-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #18 from almos 2011-08-03 05:37:15 PDT --- Now I tried this again with linux 3.0, mesa 7.12-dev and wine 1.3.20. HL2 started with the 'city17 under siege' menu background, and it didn't crash (I waited for ~1 minute). I started a new

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #17 from Henri Verbeet 2011-06-09 04:30:29 PDT --- I.e., you'd need to apply http://bugs2.winehq.org/attachment.cgi?id=35068 to Wine first for that to work. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #17 from Henri Verbeet 2011-06-09 04:30:29 PDT --- I.e., you'd need to apply http://bugs2.winehq.org/attachment.cgi?id=35068 to Wine first for that to work. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #16 from Henri Verbeet 2011-06-09 04:27:59 PDT --- (In reply to comment #15) > Wine checks for ARB_shader_texture_lod to enable SM3.0 now, doesn't it? > > So using something like MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_texture_lod"

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #16 from Henri Verbeet 2011-06-09 04:27:59 PDT --- (In reply to comment #15) > Wine checks for ARB_shader_texture_lod to enable SM3.0 now, doesn't it? > > So using something like MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_texture_lod"

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #15 from Sven Arvidsson 2011-06-09 04:02:32 PDT --- Wine checks for ARB_shader_texture_lod to enable SM3.0 now, doesn't it? So using something like MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_texture_lod" would cause it to fall back to

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #15 from Sven Arvidsson 2011-06-09 04:02:32 PDT --- Wine checks for ARB_shader_texture_lod to enable SM3.0 now, doesn't it? So using something like MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_texture_lod" would cause it to fall back to

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #14 from Henri Verbeet 2011-06-09 03:57:31 PDT --- (In reply to comment #10) > Is there a way to disable the shader model 3.0 in Wine/DX9? Not at the moment, but I'm considering adding a registry key to limit the maximum exposed shad

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #14 from Henri Verbeet 2011-06-09 03:57:31 PDT --- (In reply to comment #10) > Is there a way to disable the shader model 3.0 in Wine/DX9? Not at the moment, but I'm considering adding a registry key to limit the maximum exposed shad

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #13 from Marek Olšák 2011-06-09 03:38:24 PDT --- (In reply to comment #12) > (In reply to comment #10) > > The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300 > > error messages seem to be unfixable hardware li

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #13 from Marek Ol??k 2011-06-09 03:38:24 PDT --- (In reply to comment #12) > (In reply to comment #10) > > The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300 > > error messages seem to be unfixable hardware l

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #12 from almos 2011-06-09 02:31:46 PDT --- (In reply to comment #10) > The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300 > error messages seem to be unfixable hardware limitations. OK, but why does it hardloc

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #12 from almos 2011-06-09 02:31:46 PDT --- (In reply to comment #10) > The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300 > error messages seem to be unfixable hardware limitations. OK, but why does it hardloc

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #11 from Sérgio M. Basto 2011-06-08 22:53:22 PDT --- hl2 ep2 crashes a lot with nvidia and ati even in windows , what episode are you trying to run ? and the fixes also for what HL2 is ? -- Configure bugmail: https://bugs.freedesk

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #11 from S?rgio M. Basto 2011-06-08 22:53:22 PDT --- hl2 ep2 crashes a lot with nvidia and ati even in windows , what episode are you trying to run ? and the fixes also for what HL2 is ? -- Configure bugmail: https://bugs.freedesk

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #10 from Marek Olšák 2011-06-08 16:13:30 PDT --- The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300 error messages seem to be unfixable hardware limitations. Is there a way to disable the shader model 3.0 in

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #10 from Marek Ol??k 2011-06-08 16:13:30 PDT --- The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300 error messages seem to be unfixable hardware limitations. Is there a way to disable the shader model 3.0 in

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #9 from almos 2011-06-08 13:36:35 PDT --- Created an attachment (id=47733) --> (https://bugs.freedesktop.org/attachment.cgi?id=47733) new_console.txt.gz (In reply to comment #8) > Created an attachment (id=47694) View: https://bugs

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #9 from almos 2011-06-08 13:36:35 PDT --- Created an attachment (id=47733) --> (https://bugs.freedesktop.org/attachment.cgi?id=47733) new_console.txt.gz (In reply to comment #8) > Created an attachment (id=47694) View: https://bugs

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #8 from Marek Olšák 2011-06-07 16:20:33 PDT --- Created an attachment (id=47694) View: https://bugs.freedesktop.org/attachment.cgi?id=47694 Review: https://bugs.freedesktop.org/review?bug=37171&attachment=47694 patch Could you pos

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #8 from Marek Ol??k 2011-06-07 16:20:33 PDT --- Created an attachment (id=47694) View: https://bugs.freedesktop.org/attachment.cgi?id=47694 Review: https://bugs.freedesktop.org/review?bug=37171&attachment=47694 patch Could you po

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #7 from Marek Olšák 2011-06-07 16:16:37 PDT --- The messages like this: fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in th

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-06-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #7 from Marek Ol??k 2011-06-07 16:16:37 PDT --- The messages like this: fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in t

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #6 from almos 2011-05-22 10:14:48 PDT --- Created an attachment (id=47008) --> (https://bugs.freedesktop.org/attachment.cgi?id=47008) steamhl2.log.gz I now captured the console output of steam and hl2. It seems to me that some shade

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-22 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #6 from almos 2011-05-22 10:14:48 PDT --- Created an attachment (id=47008) --> (https://bugs.freedesktop.org/attachment.cgi?id=47008) steamhl2.log.gz I now captured the console output of steam and hl2. It seems to me that some shade

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #5 from Sven Arvidsson 2011-05-13 10:21:50 PDT --- (In reply to comment #4) > I can run HL2 on my rv350 on windows with the highest settings, with HDR and > everything turned on. On r500 series cards the shader size limits are several

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #5 from Sven Arvidsson 2011-05-13 10:21:50 PDT --- (In reply to comment #4) > I can run HL2 on my rv350 on windows with the highest settings, with HDR and > everything turned on. On r500 series cards the shader size limits are several

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #4 from almos 2011-05-13 10:11:28 PDT --- (In reply to comment #3) > (In reply to comment #2) > > HL2 shouldn't hit any hardware limitation on an r500 series card, BTW. > > Keep in mind that system requirements are different when Win

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #4 from almos 2011-05-13 10:11:28 PDT --- (In reply to comment #3) > (In reply to comment #2) > > HL2 shouldn't hit any hardware limitation on an r500 series card, BTW. > > Keep in mind that system requirements are different when Win

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #3 from Sven Arvidsson 2011-05-13 06:07:34 PDT --- (In reply to comment #2) > HL2 shouldn't hit any hardware limitation on an r500 series card, BTW. Keep in mind that system requirements are different when Wine is used. -- Configur

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #3 from Sven Arvidsson 2011-05-13 06:07:34 PDT --- (In reply to comment #2) > HL2 shouldn't hit any hardware limitation on an r500 series card, BTW. Keep in mind that system requirements are different when Wine is used. -- Configur

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #2 from almos 2011-05-13 05:02:30 PDT --- Well, I first tried HL2, when Mesa 7.10 came out, and it was the same back then, and I see no change since. I just didn't want to open too much bugreports at once, and it is not easy to test,

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 --- Comment #2 from almos 2011-05-13 05:02:30 PDT --- Well, I first tried HL2, when Mesa 7.10 came out, and it was the same back then, and I see no change since. I just didn't want to open too much bugreports at once, and it is not easy to test,

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37171 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #1 from Sven A

[Bug 37171] half-life 2 with -dxlevel 90 crashes system

2011-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=37171 Sven Arvidsson changed: What|Removed |Added CC||sa at whiz.se --- Comment #1 from Sven