https://bugs.freedesktop.org/show_bug.cgi?id=37171

--- Comment #10 from Marek Ol??k <maraeo at gmail.com> 2011-06-08 16:13:30 PDT 
---
The log clearly says HL2 uses loops, which r3xx-r4xx can't do. All the r300
error messages seem to be unfixable hardware limitations.

Is there a way to disable the shader model 3.0 in Wine/DX9? The shader model
2.0, which the hardware was designed for, doesn't have loops, and HL2 must
support that (otherwise it wouldn't work on Windows either).

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