[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #18 from Shmerl --- Just for the reference, I'm using firmware from here: https://people.freedesktop.org/~agd5f/radeon_ucode/navi10/ -- You are receiving this mail because: You are the assignee for the bug._

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #17 from Shmerl --- (In reply to Timothy Arceri from comment #14) > Are you sure it is hanging? There is a huge amount of stuttering due to the > game compiling shaders in-game. Its really bad the first time I run the > apitrace but

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #16 from vggl --- "The games shaders use GLSL 4.30 which mean interpolation qualifiers must match across shader interfaces otherwise it is a link-time error. In GLSL 4.40 this restriction was relaxed." I believe that relaxation cam

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #15 from Shmerl --- (In reply to Timothy Arceri from comment #14) > Are you sure it is hanging? There is a huge amount of stuttering due to the > game compiling shaders in-game. Its really bad the first time I run the > apitrace but

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #14 from Timothy Arceri --- (In reply to Shmerl from comment #13) > (In reply to Timothy Arceri from comment #12) > > For now you could try using the environment variable: > > > > allow_glsl_cross_stage_interpolation_mismatch=true >

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #13 from Shmerl --- (In reply to Timothy Arceri from comment #12) > For now you could try using the environment variable: > > allow_glsl_cross_stage_interpolation_mismatch=true Thanks! I tried setting it, and it shows the message t

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #12 from Timothy Arceri --- For now you could try using the environment variable: allow_glsl_cross_stage_interpolation_mismatch=true -- You are receiving this mail because: You are the assignee for the bug.

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #11 from Shmerl --- Since the game is using Unreal Engine, I wonder if developers control shaders directly, or it's something produced by UE toolchain that transpiles them from something else. I mean it could be upstream UE bug. Jus

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #10 from Timothy Arceri --- Ok. apitrace was pointing me to the incorrect shaders I managed to find the correct ones and can confirm this is a bug in the game itself. I have reported the problem to the developers, lets see if they re

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #9 from Timothy Arceri --- Thanks! I can reproduce the problem using the new trace. It's strange the problem is caused by some shaders failing to link but the error message doesn't match what the shaders actually do. Also dumping ou

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #8 from Shmerl --- Here is a new trace: https://uploadfiles.io/9uykx7nh Now it's catching the hang moment. Replaying it doesn't hang the GPU though, just produces some errors in the trace output. -- You are receiving this mail bec

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #7 from Shmerl --- Just replayed the trace - it ended before the buggy part. Something must have interrupted it, or may be it has a size cap? I'll try making it again. -- You are receiving this mail because: You are the assignee fo

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #6 from Shmerl --- (In reply to Pierre-Eric Pelloux-Prayer from comment #5) > > > The attached trace doesn't cause a GPU hang here. > > Does it hang on your machine? I recorded it until the freeze happened, and then had to do Alt+

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #5 from Pierre-Eric Pelloux-Prayer --- (In reply to Shmerl from comment #4) > Uploaded the trace here (should be valid for 30 days): > https://ufile.io/kvf9t1eu > > Sorry for huge size, there is an unskippable cutscene in the begin

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #4 from Shmerl --- Uploaded the trace here (should be valid for 30 days): https://ufile.io/kvf9t1eu Sorry for huge size, there is an unskippable cutscene in the beginning. Compressed with pixz, so should be decompressible using all

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #3 from Shmerl --- Is there any way to postpone tracing kick in, to avoid massive size of the file? -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #2 from Shmerl --- I'll try to make a trace. The error message looks like this one: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c?h=v5.3-rc8#n5703 -- You

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 --- Comment #1 from Timothy Arceri --- An apitrace of the problem would be helpful if you can get it. -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing li

[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

2019-09-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=111591 Bug ID: 111591 Summary: [radeonsi/Navi] The Bard's Tale IV causes a GPU hang Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW