https://bugs.freedesktop.org/show_bug.cgi?id=100200
Emil Velikov changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=100200
--- Comment #2 from Gert Wollny ---
The according series has been pushed.
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https://bugs.freedesktop.org/show_bug.cgi?id=100200
--- Comment #1 from Gert Wollny ---
This shader uses many arrays, and hence, reserves more registers that the r600
hardware supports.
A work-in-progress patch series that fixes this can be found at
https://github.com/gerddie/mesa/tree/merge-ar
https://bugs.freedesktop.org/show_bug.cgi?id=100200
Bug ID: 100200
Summary: Default Unreal Engine 4 frag shader fails to compile
Product: Mesa
Version: 13.0
Hardware: Other
OS: All
Status: NEW
Severity: no