[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #18 from Michel Dänzer --- Please attach the output from autogen.sh / configure. There's no point running make until those have succeeded. -- You are receiving this mail because: You are the assignee for the bug. ___

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
ine 895, which makes considering Andreas' post about Warcraft III in Wine. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attac

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
SteamApps/common/Half-Life 2 Deathmatch/bin/libtogl.so No symbol table info available. . -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/d

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62311] (kernel) memory leak

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
hment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/3bb49c1a/attachment.html>

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 43751] [TTM] Out of kernel memory

2013-03-21 Thread bugzilla-dae...@bugzilla.kernel.org
https://bugzilla.kernel.org/show_bug.cgi?id=43751 J?r?me Glisse changed: What|Removed |Added Status|NEW |RESOLVED CC|

[Bug 6192] System hard locks when attempting to run HQ Dragothic (3D Mark 2001SE) demo in Wine

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #17 from Benjamin --- I checked out from git and applied the patch, BUT autogen.sh exits with code 1, configure has a syntax error, and make says there is nothing to do. -- You are receiving this mail because: You are the assignee f

Enhance EDID quirks to allow forcing a mode

2013-03-21 Thread Dylan Semler
or the new quirk list discribed above to be checked. > > The first patch enhances the quirk logic as described above. The second > one > adds my new monitor to the quirk lists. > -- next part -- An HTML attachment was scrubbed... URL: <http://lists.fre

[PATCH 2/2] Adds EDID force mode quirk for MMT Monitor2Go HD+.

2013-03-21 Thread Dylan Semler
Signed-off-by: Dylan Semler --- drivers/gpu/drm/drm_edid.c | 5 + 1 file changed, 5 insertions(+) diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c index b1036b5..b400971 100644 --- a/drivers/gpu/drm/drm_edid.c +++ b/drivers/gpu/drm/drm_edid.c @@ -109,6 +109,9 @@ static s

[PATCH 1/2] Enhances EDID quirks to allow for specifying and preferring a mode not reported in the EDID block.

2013-03-21 Thread Dylan Semler
Signed-off-by: Dylan Semler --- drivers/gpu/drm/drm_edid.c | 72 ++ 1 file changed, 72 insertions(+) diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c index c194f4e..b1036b5 100644 --- a/drivers/gpu/drm/drm_edid.c +++ b/drivers/gpu/

Enhance EDID quirks to allow forcing a mode

2013-03-21 Thread Dylan Semler
The idea is setup a new quirk list with width, height, and refresh rates for each monitor that needs this quirk. If a monitor is attached that matches one in this list, the full modeline is calculated with drm_gtf_mode, the DRM_MODE_TYPE_PREFERRED bit is set, and the new mode is added to the conne

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #16 from Marek Olšák --- Sorry I don't really know what needs to be done if you have xorg-edgers. The patch is supposed to be applied using the git command, so you basically need the whole Mesa git repository. -- You are receiving t

drm/nouveau: Possible hardware corruption of older GeForce card

2013-03-21 Thread Ben Skeggs
On Thu, 2013-03-21 at 01:34 -0500, Calvin Owens wrote: > DRM hasn't worked on my desktop machine (GeForce 9800) with Nouveau for > a little while (v3.9-rc1 didn't), but worked as of commit e204378 on > Linus' tree for one boot, and subsequently always fails. > > After running that version, v3.6, w

[Bug 56936] [r600-llvm] cube map array support breaks rendering on BARTS

2013-03-21 Thread bugzilla-dae...@freedesktop.org
ttp://lists.freedesktop.org/archives/dri-devel/attachments/20130321/130ec6c2/attachment.html>

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #15 from Benjamin --- Since I'm using xorg-edgers, do I need to check out from git or can I just use apt-get source? -- You are receiving this mail because: You are the assignee for the bug. _

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #14 from Marek Olšák --- It's a git patch for Mesa, applicable using "git am -3". Of course it's the DRI driver. -- You are receiving this mail because: You are the assignee for the bug. _

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #13 from Benjamin --- Comment on attachment 76887 --> https://bugs.freedesktop.org/attachment.cgi?id=76887 possible fix Which package is this? Is it libgl1-mesa-dri? -- You are receiving this mail because: You are the assignee fo

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #12 from Marek Olšák --- Created attachment 76887 --> https://bugs.freedesktop.org/attachment.cgi?id=76887&action=edit possible fix (In reply to comment #10) > Created attachment 76882 [details] > gdb output > > The interesting st

[Bug 56936] [r600-llvm] cube map array support breaks rendering on BARTS

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #11 from Benjamin --- *makes sense, I meant to say makes sense. It's interesting that it's segfaulting in different places for each of us. -- You are receiving this mail because: You are the assignee for the bug. __

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #10 from Benjamin --- Created attachment 76882 --> https://bugs.freedesktop.org/attachment.cgi?id=76882&action=edit gdb output The interesting stuff is near the bottom. It segfaults on st_GetTexImage in st_cb_texture.c on line 895,

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #9 from Andreas Boll --- (gdb) bt full #0 0xb48d8ebb in st_GetTexImage (ctx=0x80e44e0, format=32992, type=5121, pixels=0x17d59208, texImage=0x17d58e50) at ../../src/mesa/state_tracker/st_cb_texture.c:662 st = 0x80f29

[Bug 62573] [bisected] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 Andreas Boll changed: What|Removed |Added Severity|normal |critical CC|

[PATCH] dummy-irq: introduce a dummy IRQ handler driver (was Re: gm45 intel gfx can generate non-MSI irq# in MSI mode (was Re: [PATCH] drm/i915: stop using GMBUS IRQs on Gen4 chips (was Re: [3.9-rc1]

2013-03-21 Thread Daniel Vetter
On Thu, Mar 21, 2013 at 12:21:21AM +0100, Jiri Kosina wrote: > On Wed, 20 Mar 2013, Alan Stern wrote: > > > > Ok, so how about this? > > > Daniel, is it enough to make the problem appear on your system (by > > > building this into the kernel and booting with dummy-irq.irq=16)? > > > > > > Thanks

[PATCH 3/3] drm/exynos: drm_rotator: Fix incorrect usage of IS_ERR_OR_NULL

2013-03-21 Thread Sachin Kamat
Use IS_ERR instead of IS_ERR_OR_NULL on clk_get results. Signed-off-by: Sachin Kamat --- drivers/gpu/drm/exynos/exynos_drm_rotator.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/gpu/drm/exynos/exynos_drm_rotator.c b/drivers/gpu/drm/exynos/exynos_drm_rotator.

[PATCH 2/3] drm/exynos: mixer: Fix incorrect usage of IS_ERR_OR_NULL

2013-03-21 Thread Sachin Kamat
Use IS_ERR instead of IS_ERR_OR_NULL on clk_get results. Signed-off-by: Sachin Kamat --- drivers/gpu/drm/exynos/exynos_mixer.c | 10 +- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/exynos/exynos_mixer.c b/drivers/gpu/drm/exynos/exynos_mixer.c index 2f

[PATCH 1/3] drm/exynos: hdmi: Fix incorrect usage of IS_ERR_OR_NULL

2013-03-21 Thread Sachin Kamat
Use IS_ERR instead of IS_ERR_OR_NULL on clk_get results. Signed-off-by: Sachin Kamat --- drivers/gpu/drm/exynos/exynos_hdmi.c | 10 +- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/exynos/exynos_hdmi.c b/drivers/gpu/drm/exynos/exynos_hdmi.c index 2c5f2

[Bug 62311] (kernel) memory leak

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62311 --- Comment #1 from Jerome Glisse --- Try using non kde desktop for a while (gnome, xfce, ...) and see if you have same issue. -- You are receiving this mail because: You are the assignee for the bug. ___

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
on X server internals. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/3e55aa49/attachment.html>

[PATCH REPOST 2] drm: tegra: don't depend on OF

2013-03-21 Thread Rob Clark
How far away are we from supporting tegradrm with ARCH_MULTIPLATFORM? It would be nice to be able to at least compile-test drm core changes with all the arm drivers in one shot.. BR, -R On Thu, Mar 21, 2013 at 1:57 PM, Stephen Warren wrote: > From: Stephen Warren > > ARCH_TEGRA always enabled

Re: Enhance EDID quirks to allow forcing a mode

2013-03-21 Thread Dylan Semler
Oops. I neglected to preface this with my motivation: I have a new monitor that doesn't report its native resolution in its EDID block. It seemed to me this calls for an EDID quirk, but the current quirk infrastructure doesn't allow explicitly creating new modes. So I set out to make a simple e

[PATCH 2/2] Adds EDID force mode quirk for MMT Monitor2Go HD+.

2013-03-21 Thread Dylan Semler
Signed-off-by: Dylan Semler --- drivers/gpu/drm/drm_edid.c | 5 + 1 file changed, 5 insertions(+) diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c index b1036b5..b400971 100644 --- a/drivers/gpu/drm/drm_edid.c +++ b/drivers/gpu/drm/drm_edid.c @@ -109,6 +109,9 @@ static s

[PATCH 1/2] Enhances EDID quirks to allow for specifying and preferring a mode not reported in the EDID block.

2013-03-21 Thread Dylan Semler
Signed-off-by: Dylan Semler --- drivers/gpu/drm/drm_edid.c | 72 ++ 1 file changed, 72 insertions(+) diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c index c194f4e..b1036b5 100644 --- a/drivers/gpu/drm/drm_edid.c +++ b/drivers/gpu/

Enhance EDID quirks to allow forcing a mode

2013-03-21 Thread Dylan Semler
The idea is setup a new quirk list with width, height, and refresh rates for each monitor that needs this quirk. If a monitor is attached that matches one in this list, the full modeline is calculated with drm_gtf_mode, the DRM_MODE_TYPE_PREFERRED bit is set, and the new mode is added to the conne

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/f9960638/attachment-0001.html>

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 --- Comment #8 from Alex Deucher --- (In reply to comment #7) > I filed a bug against kwin. Looks like they will have checks in place in > 4.11 to not use OpenGL on this hardware. Not sure if anything should still > be done on the mesa side or

[PATCH 1/1] drm/exynos: drm_connector: Fix error check condition

2013-03-21 Thread Sachin Kamat
drm_add_edid_modes() returns 0 upon failure to find any modes. Hence check for 0 and not less than 0. Signed-off-by: Sachin Kamat Cc: Rahul Sharma --- drivers/gpu/drm/exynos/exynos_drm_connector.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/gpu/drm/exynos/e

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 --- Comment #7 from Orion Poplawski --- I filed a bug against kwin. Looks like they will have checks in place in 4.11 to not use OpenGL on this hardware. Not sure if anything should still be done on the mesa side or not to help with this. --

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/cc4003d4/attachment.html>

[Bug 43751] [TTM] Out of kernel memory

2013-03-21 Thread bugzilla-daemon
https://bugzilla.kernel.org/show_bug.cgi?id=43751 Jérôme Glisse changed: What|Removed |Added Status|NEW |RESOLVED CC|

[Bug 6192] System hard locks when attempting to run HQ Dragothic (3D Mark 2001SE) demo in Wine

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=6192 Jerome Glisse changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 62577] [r600g] GPU lockup when playing WoW with HD6450 without htile enabled

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/52df6260/attachment.html>

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-dae...@freedesktop.org
<http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/9ed067a4/attachment.html>

[PATCH] nouveau: Fix unconditional return waiting on memory

2013-03-21 Thread Calvin Owens
Typo in nv50_display_flip_wait allows page flipping to run ahead before memory has time to settle. Signed-off-by: Calvin Owens --- drivers/gpu/drm/nouveau/nv50_display.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/gpu/drm/nouveau/nv50_display.c b/drivers/gp

[PATCH REPOST 2] drm: tegra: don't depend on OF

2013-03-21 Thread Stephen Warren
On 03/21/2013 01:02 PM, Rob Clark wrote: > How far away are we from supporting tegradrm with ARCH_MULTIPLATFORM? > It would be nice to be able to at least compile-test drm core changes > with all the arm drivers in one shot.. Pretty close. It might happen in 3.10 if I get time, otherwise it should

[Bug 62441] Bastion game runs slowly

2013-03-21 Thread bugzilla-dae...@freedesktop.org
edesktop.org/archives/dri-devel/attachments/20130321/9155f21b/attachment.html>

[Bug 62573] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
27;ll post the corrected information shortly. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/789e5823/attachment.html>

Re: [PATCH REPOST 2] drm: tegra: don't depend on OF

2013-03-21 Thread Stephen Warren
On 03/21/2013 01:02 PM, Rob Clark wrote: > How far away are we from supporting tegradrm with ARCH_MULTIPLATFORM? > It would be nice to be able to at least compile-test drm core changes > with all the arm drivers in one shot.. Pretty close. It might happen in 3.10 if I get time, otherwise it should

Re: [PATCH REPOST 2] drm: tegra: don't depend on OF

2013-03-21 Thread Rob Clark
How far away are we from supporting tegradrm with ARCH_MULTIPLATFORM? It would be nice to be able to at least compile-test drm core changes with all the arm drivers in one shot.. BR, -R On Thu, Mar 21, 2013 at 1:57 PM, Stephen Warren wrote: > From: Stephen Warren > > ARCH_TEGRA always enabled O

[PATCH REPOST 2] drm: tegra: don't depend on OF

2013-03-21 Thread Stephen Warren
From: Stephen Warren ARCH_TEGRA always enabled OF, so there's no need for any driver to depend on it. Signed-off-by: Stephen Warren Acked-by: Thierry Reding --- drivers/gpu/drm/tegra/Kconfig |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/tegra/Kconfig b

[PATCH REPOST 2] drm: tegra: don't depend on OF

2013-03-21 Thread Stephen Warren
From: Stephen Warren ARCH_TEGRA always enabled OF, so there's no need for any driver to depend on it. Signed-off-by: Stephen Warren Acked-by: Thierry Reding --- drivers/gpu/drm/tegra/Kconfig |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/tegra/Kconfig b

[Bug 56936] [r600-llvm] cube map array support breaks rendering on BARTS

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=56936 maxi...@free.fr changed: What|Removed |Added Status|NEEDINFO|RESOLVED Resolution|---

[Bug 56936] [r600-llvm] cube map array support breaks rendering on BARTS

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=56936 --- Comment #9 from Michel Dänzer --- Is this still failing? I think Vincent fixed cube arrays with LLVM a while ago. -- You are receiving this mail because: You are the assignee for the bug. ___ dri-

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 --- Comment #6 from Marek Olšák --- The issue seems to be that kwin or DDX allocates a texture of the size 2*1600x1200 and your hardware only supports 2560x2560 for rendering and 2048x2048 for texturing. Unfortunately I'm not an expert on X serve

Re: [PATCH] dummy-irq: introduce a dummy IRQ handler driver (was Re: gm45 intel gfx can generate non-MSI irq# in MSI mode (was Re: [PATCH] drm/i915: stop using GMBUS IRQs on Gen4 chips (was Re: [3.9-r

2013-03-21 Thread Daniel Vetter
On Thu, Mar 21, 2013 at 12:21:21AM +0100, Jiri Kosina wrote: > On Wed, 20 Mar 2013, Alan Stern wrote: > > > > Ok, so how about this? > > > Daniel, is it enough to make the problem appear on your system (by > > > building this into the kernel and booting with dummy-irq.irq=16)? > > > > > > Thanks

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 --- Comment #5 from Orion Poplawski --- Well, still reproducible with a different user with 9.0.1. -- You are receiving this mail because: You are the assignee for the bug. ___ dri-devel mailing list

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 --- Comment #4 from Orion Poplawski --- [23.308] (II) RADEON(0): Output VGA-0 using initial mode 1600x1200 +0+0 [23.308] (II) RADEON(0): Output DVI-0 using initial mode 1600x1200 +1600+0 -- You are receiving this mail because: You are t

[Bug 62573] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-dae...@freedesktop.org
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[Bug 62577] [r600g] GPU lockup when playing WoW with HD6450 without htile enabled

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62577 --- Comment #2 from Marek Olšák --- The correct way to disable HyperZ with Mesa master is now R600_DEBUG=nohyperz -- You are receiving this mail because: You are the assignee for the bug. ___ dri-deve

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 Marek Olšák changed: What|Removed |Added Component|Drivers/DRI/r300|Drivers/Gallium/r300 -- You are receiving

[Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62578 --- Comment #3 from Marek Olšák --- What's your screen resolution? -- You are receiving this mail because: You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org

[Bug 62441] Bastion game runs slowly

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62441 --- Comment #5 from Alex Deucher --- (In reply to comment #4) > I am yet to revert the driver from fglrx and provide the info requested > (dmesg output and xorg log), but if the radeon driver is fine (as I could > atest from Live USB Stick), wher

[Bug 62573] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #7 from Benjamin --- That package is installed. I should have been more clearer, that was the only thing it outputted besides it informing me that it's loading debugging symbols. Oops I made a mistake when using gdb. I'll post t

[git pull] drm fixes

2013-03-21 Thread Dave Airlie
Hi Linus, radeon, intel and nouveau, along with one mgag200 fix, intel fix for an ioctl overflow, along with a regression fix for some phantom irqs on Ironlake. nouveau has a lockdep warning and a bunch of thermal fixes radeon has new pci ids and some minor fixes. Dave. The following changes

[PATCH 1/1] drm/exynos: drm_connector: Fix error check condition

2013-03-21 Thread Sachin Kamat
drm_add_edid_modes() returns 0 upon failure to find any modes. Hence check for 0 and not less than 0. Signed-off-by: Sachin Kamat Cc: Rahul Sharma --- drivers/gpu/drm/exynos/exynos_drm_connector.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/gpu/drm/exynos/e

drm/nouveau: Possible hardware corruption of older GeForce card

2013-03-21 Thread Calvin Owens
On 03/21/13 02:24, Calvin Owens wrote: > On 03/21/13 01:59, Ben Skeggs wrote: >> On Thu, 2013-03-21 at 01:34 -0500, Calvin Owens wrote: >>> DRM hasn't worked on my desktop machine (GeForce 9800) with Nouveau for >>> a little while (v3.9-rc1 didn't), but worked as of commit e204378 on >>> Linus' tre

[Bug 62441] Bastion game runs slowly

2013-03-21 Thread bugzilla-dae...@freedesktop.org
t was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130321/95731a08/attachment.html>

drm/nouveau: Possible hardware corruption of older GeForce card

2013-03-21 Thread Calvin Owens
On 03/21/13 01:59, Ben Skeggs wrote: > On Thu, 2013-03-21 at 01:34 -0500, Calvin Owens wrote: >> DRM hasn't worked on my desktop machine (GeForce 9800) with Nouveau for >> a little while (v3.9-rc1 didn't), but worked as of commit e204378 on >> Linus' tree for one boot, and subsequently always fails

drm/nouveau: Possible hardware corruption of older GeForce card

2013-03-21 Thread Calvin Owens
DRM hasn't worked on my desktop machine (GeForce 9800) with Nouveau for a little while (v3.9-rc1 didn't), but worked as of commit e204378 on Linus' tree for one boot, and subsequently always fails. After running that version, v3.6, which has always worked in the past, also fails, which is obviousl

[PATCH] dummy-irq: introduce a dummy IRQ handler driver (was Re: gm45 intel gfx can generate non-MSI irq# in MSI mode (was Re: [PATCH] drm/i915: stop using GMBUS IRQs on Gen4 chips (was Re: [3.9-rc1]

2013-03-21 Thread Jiri Kosina
On Wed, 20 Mar 2013, Alan Stern wrote: > > Ok, so how about this? > > Daniel, is it enough to make the problem appear on your system (by > > building this into the kernel and booting with dummy-irq.irq=16)? > > > > Thanks. > > > > From: Jiri Kosina > > Subject: [PATCH] dummy-irq: introduce a d

gm45 intel gfx can generate non-MSI irq# in MSI mode (was Re: [PATCH] drm/i915: stop using GMBUS IRQs on Gen4 chips (was Re: [3.9-rc1] irq 16: nobody cared (was [3.9-rc1] very poor interrupt responses

2013-03-21 Thread Jiri Kosina
On Tue, 19 Mar 2013, Yinghai Lu wrote: > > I guess I should have phrased it more precisely, but that's exactly > > what I expect is happening on my machine: I don't have anything on > > irq16 (i.e. in non-msi mode the gfx interrupt isn't shared) and hence > > the irq is completely disabled. Which

[Bug 62573] Half-Life 2: Deathmatch native version crashes

2013-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62573 --- Comment #6 from Michel Dänzer --- Is the libgl1-mesa-dri:i386 package installed on your system? (In reply to comment #5) > If I am debugging it with gdb, it won't go past the loading screen for the > main menu. The last thing gdb says is "0x