Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-22 Thread Josh Blum
The waterfall rate is exactly like the fft rate: a decimation is computed so that the actual rate of fft frames per second (from the log power fft block) is approximately the given fft rate. The reason for adding a new preference is that the CPU and graphics requirements are different for the

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-22 Thread Eric Blossom
On Fri, Aug 22, 2008 at 11:33:18AM -0700, Josh Blum wrote: > I think we need another preference parameter for the "waterfall rate". It > should not be the same rate as the fft rate. > > Howabout "waterfall_rate"? OK. What are the units, and how would it behave? Eric __

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-22 Thread Josh Blum
I think we need another preference parameter for the "waterfall rate". It should not be the same rate as the fft rate. Howabout "waterfall_rate"? On Fri, Aug 22, 2008 at 11:27 AM, Eric Blossom <[EMAIL PROTECTED]> wrote: > On Fri, Aug 22, 2008 at 07:26:07PM +0200, Stefan Bruens wrote: > > On Mond

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-22 Thread Eric Blossom
On Fri, Aug 22, 2008 at 07:26:07PM +0200, Stefan Bruens wrote: > On Monday 18 August 2008 18:04:23 Johnathan Corgan wrote: > > On Mon, Aug 18, 2008 at 4:57 AM, Firas A. <[EMAIL PROTECTED]> wrote: > > > 2) I think screen refresh (drawing times) is too high (on my system) that > > > leads to flickeri

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-22 Thread Stefan Bruens
On Monday 18 August 2008 18:04:23 Johnathan Corgan wrote: > On Mon, Aug 18, 2008 at 4:57 AM, Firas A. <[EMAIL PROTECTED]> wrote: > > 2) I think screen refresh (drawing times) is too high (on my system) that > > leads to flickering. > > You can lower the frame rate from the default of 30 by adding t

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-20 Thread Johnathan Corgan
On Tue, Aug 19, 2008 at 11:41 PM, Josh Blum <[EMAIL PROTECTED]> wrote: > The flickering issue is fixed in the trunk r9333. > > Certain machines defaulted to "single" buffering. Double buffering is now > explicitly enabled. > > cd gnuradio > cd gr-wxgui > svn up > sudo make install While this will

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-19 Thread Josh Blum
The flickering issue is fixed in the trunk r9333. Certain machines defaulted to "single" buffering. Double buffering is now explicitly enabled. cd gnuradio cd gr-wxgui svn up sudo make install -Josh ___ Discuss-gnuradio mailing list Discuss-gnurad

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-18 Thread Johnathan Corgan
On Mon, Aug 18, 2008 at 1:22 PM, Eric Schneider <[EMAIL PROTECTED]> wrote: > I was bit by this as well. In my case I get the AttributeError error if > config.conf is missing or has a typo ("type=nogl"). A present and correct > config.conf works fine. Okay, as of r9315 on the trunk, the type sel

RE: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-18 Thread Eric Schneider
To: Firas A. Cc: Discuss-gnuradio@gnu.org Subject: Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk On Mon, Aug 18, 2008 at 4:57 AM, Firas A. <[EMAIL PROTECTED]> wrote: > 2) I think screen refresh (drawing times) is too high (on my system) that > lea

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-18 Thread Firas A.
Hi, > Johnathan Corgan wrote : > > What directory were you running 'usrp_fft.py' from? I was running from gr-utils/src/python/ Regards, Firas -- View this message in context: http://www.nabble.com/New-OpenGL-based-FFT%2C-Waterfall%2C-and-Scope-displays-in-trunk-tp18988013p19035634.html S

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-18 Thread Johnathan Corgan
On Mon, Aug 18, 2008 at 4:57 AM, Firas A. <[EMAIL PROTECTED]> wrote: > 2) I think screen refresh (drawing times) is too high (on my system) that > leads to flickering. You can lower the frame rate from the default of 30 by adding the following line(s) to your config.conf: [wxgui] fft_rate=15 (..

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-18 Thread Firas A.
Hi, 1) Great Work. 2) I think screen refresh (drawing times) is too high (on my system) that leads to flickering. 3) Compiling a fresh trunk copy (rev 9311) on my C2D running Ubuntu 8.04, the running of usrp_fft.py for the first time leads to the following error : File "./usrp_fft.py", line 3

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-17 Thread Josh Blum
Rakesh Peter wrote: Hi Josh.. The CPU usage goes around 75% for the application when I goto the millisecond scales. Do take a look at the snapshot.. http://imagebin.ca/view/3ZJeY0.html I am thinking that this is probably a limitation of the graphics pipeline. The screen updates are too lar

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-16 Thread Josh Blum
On Sat, Aug 16, 2008 at 4:03 AM, Rakesh Peter <[EMAIL PROTECTED]> wrote: > Just tested the opengl implementation... Rocks hard ! Update times are > really up on my C2D 2.4G E4600 / 2GB / Intel 82G33/G31 / Ubuntu Hardy. > > Had to do a "make clean" also, since it was reporting some top_block4dump >

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-16 Thread Rakesh Peter
Just tested the opengl implementation... Rocks hard ! Update times are really up on my C2D 2.4G E4600 / 2GB / Intel 82G33/G31 / Ubuntu Hardy. Had to do a "make clean" also, since it was reporting some top_block4dump error while running any GR code. Probably a lone case. In Ubuntu, you can get pyth

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-15 Thread Christian Kendi
Awesome. 1000% Performance improvement under OSX. Waterfall was completely unusable for me before. Thanks ksh. On Aug 14, 2008, at 9:21 PM, Johnathan Corgan wrote: Josh Blum has implemented OpenGL-based versions of the FFT, waterfall, and scope sinks in gr-wxgui. These have been merged into th

Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk

2008-08-14 Thread masond
Quoting Johnathan Corgan <[EMAIL PROTECTED]>: We are looking for testers, to measure the difference in performance between the non-GL and GL versions, and in particular, the performance of the GL versions when using a non-accelerated host-based GL implementation like Mesa (without DRI). In part