Hi,
I have some issue with my very first native Sailfish game: there is some
problem with audio.
Game is using QML & Javascript, it is mainly a PageStack and there are lots
of Audio components in actual game Page. If there are more than 5 Audio
elements there, app hangs-up mysteriously after leav
I'm sorry for the 'no subject' - now corrected...
On Tuesday, February 13, 2018, Zoltán Lutor wrote:
> Hi,
>
> I have some issue with my very first native Sailfish game: there is some
> problem with audio.
>
> Game is using QML & Javascript, it is mainly a PageStack and there are lots
> of Audio
Hi Michael,
Maybe editing /etc/pulse/xpolicy.conf could help you. Sources and possibly more
information can be found here
https://github.com/mer-hybris/droid-hal-configs/tree/master/sparse/etc/pulse .
BR,
Martin
From: Devel [devel-boun...@lists.sailfisho
Hi Jonas,
This example might help you
https://github.com/sailfishos/sdk-sdl-project-example .
BR,
Martin
From: Devel [devel-boun...@lists.sailfishos.org] on behalf of Jonas Aaberg
[c...@lithops.se]
Sent: Tuesday, January 30, 2018 11:24 AM
To: Zhang Bird