Hi, I have some issue with my very first native Sailfish game: there is some problem with audio.
Game is using QML & Javascript, it is mainly a PageStack and there are lots of Audio components in actual game Page. If there are more than 5 Audio elements there, app hangs-up mysteriously after leaving game Page (~GC tries to clean up the stuff?) I've tried using MediaPlayer, too - then I was able to catch this warning in the log (QT_LOGGING_RULES="*.debug=true"): Feb 13 22:32:20 Sailfish sion[13927]: [W] unknown:0 - appsrc: push buffer wrong state Googling has given hint to https://github.com/cedrus/qt/blob/master/qtmultimedia/src/gsttools/qgstappsrc.cpp But I have no clue what can be wrong thus any help/idea is more than welcome... If one is willing to review relevant piece of code of mine (~300lines of QML) that would be great help... More details are here: https://together.jolla.com/question/175875/new-native-sailfish-game-in-harbour/?answer=179137#post-id-179137 Thx in advance, Zoltan <https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail&utm_term=icon> Virus-free. www.avast.com <https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail&utm_term=link> <#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
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