Re: [SailfishDevel] libicu

2017-12-23 Thread rinigus
Correction: Mapnik and Valhalla - Mapbox is OpenGL/Qt based. Rinigus On Sat, Dec 23, 2017 at 5:36 PM, rinigus wrote: > Well, in my case, I am surely not going to drop it since its used by > Mapbox and Valhalla. But making such specific-tailored libicu is not high > enough on priority either - t

Re: [SailfishDevel] libicu

2017-12-23 Thread rinigus
Well, in my case, I am surely not going to drop it since its used by Mapbox and Valhalla. But making such specific-tailored libicu is not high enough on priority either - there are so many other things to do first. So, Pekka, I hope you'll succeed with libicu optimization that we could just link to

Re: [SailfishDevel] libicu

2017-12-22 Thread Tone Kastlunger
One would question at this point, whats the benefit of this library if such complex scenario needs to be considered each time you need to use it :) On Fri, Dec 22, 2017 at 11:11 AM, Pekka Vuorela wrote: > On Thu, 2017-12-21 at 21:33 +0200, rinigus wrote: > > Hi, > > > > when using non-Qt librar

Re: [SailfishDevel] libicu

2017-12-22 Thread Pekka Vuorela
On Thu, 2017-12-21 at 21:33 +0200, rinigus wrote: > Hi, > > when using non-Qt libraries, its sometimes required to link to libicu > with its friends. When distributing applications linking to it, you > end up with 25MB of library data that is also provided in the system. > On my device, there are