Re: [SailfishDevel] Workflow for co-development for desktop / sailfish silica

2015-10-23 Thread Martin Kolman
Fri, 23 Oct 2015 15:21:47 +0200 Te: Thanks for the input, Almicar and Hassan, I successfully tried sailfish-reload on (Arch) Linux and will definitely use it in the future as it *really* speeds up development. Hassan's tips seem to resemble the sailfish-reload internals in a manual way (whic

Re: [SailfishDevel] Workflow for co-development for desktop / sailfish silica

2015-10-23 Thread Oleksii Serdiuk
Hi Thomas, It is definitely possible to have common C++ base. Also, if your JS files don't depend on platform-specific API, they can be shared across platforms. That's what I do in TAO Translator[1]. However, instead of using QFileSelector (as it's not available on Qt 4), I'm using #ifdef's t

Re: [SailfishDevel] Workflow for co-development for desktop / sailfish silica

2015-10-23 Thread TE
Thanks for the input, Almicar and Hassan, I successfully tried sailfish-reload on (Arch) Linux and will definitely use it in the future as it *really* speeds up development. Hassan's tips seem to resemble the sailfish-reload internals in a manual way (which is also nice to know, especially as

Re: [SailfishDevel] Workflow for co-development for desktop / sailfish silica

2015-10-22 Thread Mohammed Hassan
On Thu, 22 Oct 2015 15:43:46 +0200 TE wrote: > Hi all, > > until now, my development workflow consists of coding and > subsequently testing on the device or emulator respectively. Every > cycle takes quite some time. Is there a neat way / architecture for > co-developing for the desktop and Sili

Re: [SailfishDevel] Workflow for co-development for desktop / sailfish silica

2015-10-22 Thread Amilcar Santos
My workflow to speedup development on Windows (when compiling the binary is not necessary / QML changes only): - Start QtCreator + emulators - Open a project - Deploy once (copy binaries) - start WinSCP (winscp.net) and login in emulator - Select in WinSCP > Commands > Keep Remote Direc

[SailfishDevel] Workflow for co-development for desktop / sailfish silica

2015-10-22 Thread TE
Hi all, until now, my development workflow consists of coding and subsequently testing on the device or emulator respectively. Every cycle takes quite some time. Is there a neat way / architecture for co-developing for the desktop and Silica UI. The aim would be to do most of the coding / tes