Hi Thomas,It is definitely possible to have common C++ base. Also, if your JS files don't depend on platform-specific API, they can be shared across platforms. That's what I do in TAO Translator[1]. However, instead of using QFileSelector (as it's not available on Qt 4), I'm using #ifdef's to compile my application with different sets of QML files. There are also some differences in how you initialize the application. Feel free to look at the code in main.cpp.
[1]: https://github.com/leppa/taot On 23/10/15 15:21, TE wrote:
Thanks for the input, Almicar and Hassan, I successfully tried sailfish-reload on (Arch) Linux and will definitely use it in the future as it *really* speeds up development. Hassan's tips seem to resemble the sailfish-reload internals in a manual way (which is also nice to know, especially as an emacs power user --> I tried to get rid off QtCreator long time ago). Anyhow, I'm still interested in co-developing for different targets, as I have a laptop with deactivated virtualization (password protected BIOS). Accidently, I stumbled upon QQmlFileSelector / QFileSelector which sound promising. Maybe it is possible to have a common base of C++ and js files and the respective QML component files are switched depending on some characteristic selector. Has anyone used QQmlFileSelector for Sailfish development? Cheers, Thomas On 22.10.2015 18:25, Mohammed Hassan wrote:On Thu, 22 Oct 2015 15:43:46 +0200 TE <yur...@gmx.de> wrote:Hi all, until now, my development workflow consists of coding and subsequently testing on the device or emulator respectively. Every cycle takes quite some time. Is there a neat way / architecture for co-developing for the desktop and Silica UI. The aim would be to do most of the coding / testing with the desktop target and switch to the emulator / device for the Silica UI. I would be grateful if anybody could share his/her experiences or workflow!There are multiple tips if you are using Linux AND you don't care about QtCreator: - I use a multi-tabbed terminal. The first tab has emacs (console not X11) editing code. Once I am done with the code, I switch to the 2nd tab. The 2nd tab is a tab dedicated for typing 1 command: sb2 make && scp <whatever> phone:~/app_test_dir/ The 3rd tab is a phone ssh session where I just ^c and rerun the app to check it. - Sometimes I edit QML code on the phone and restart the app to check but you have to be capable of tolerating vi (The editor on the phone). - C++ engine is easily testable on the desktop. Not a big issue IMHO. - You can try installing Silica on the desktop especially that there are now x86 binaries. This can speed up your development. I have not done that so I unfortunately cannot help here but it should be doable. HTH Cheers,
-- With best regards, Oleksii Serdiuk
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