Re: [SailfishDevel] Mitakuuluu for Sailfish - preview package

2013-12-26 Thread Robert Ventura
Good Job! Installed and running! but missing icons, no? El 25/12/2013 19:30, Andrey Kozhevnikov ha escrit: Hello sailors! I'm just sharing preview package of Mitakuuluu - WhatsApp client for Sailfish. I'm hoping on your bugreports, not feature requests for now, please. https://www.dropbox.c

Re: [SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Kari Pihkala
I'm also facing the pulley menu problem with long lists in my app. > Could we go the browser way and have some sort of a standard situation and > show menu activation button when e.g. user scrolls up a little? The browser works this way. However, it has a small delay before it displays it. Slow s

[SailfishDevel] Hardware API

2013-12-26 Thread Risto Sainio
Check out /sys/class/leds. At least the lcd-backlight seems to work ___ SailfishOS.org Devel mailing list

Re: [SailfishDevel] Jolla soundeffects

2013-12-26 Thread kaa
Dne 26.12.2013 23:46, Kimmo Lindholm napsal(a): Is there a method to play default sounds within system, I.e. sound specified as messagetone in audio/feedback settings. ?? I tried to access the wav files directly but... not luck... Something like this didn't work: SoundEffect { id: /newMessage/

Re: [SailfishDevel] [SPAM] Re: Does Sailfish support PyQt5?

2013-12-26 Thread Martin Kolman
26.12.2013 23:34, Mikael Hermansson: Its not my opinion it's a fact why should a new platform depend on deprecated libs or language versions when we know it very soon will disappear even from upstream projects? And dists? Its only leads to maintanance hell. And when it disappear developers

Re: [SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Luciano Montanaro
Yes, that would be an option. Hide the header when the list is scrolled... but if the user inverts the scroll direction, the header would reappear. I am not overly concerned about space at the moment, and my header actually is a search field, so it should probably stay visible at all times. The pr

Re: [SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Artem Marchenko
That solves the problem, but.. it's sort of sad that in order to show PulleyMenu that exists by large part for saving space for the useful primary stuff, you have to.. eat space back for the always present header. Could we go the browser way and have some sort of a standard situation and show menu

Re: [SailfishDevel] [SPAM] Re: Does Sailfish support PyQt5?

2013-12-26 Thread Jens Persson
As I said I built PyQt with Python2 because it's the default in Sailfish today. If Sailfish-1.0 is about to switch to Python3 then I will also do that, simple as that. But today Python2 is the default and that's why I built PyQt with 2 and not 3. Python 2 and 3 can happily live side by side but som

[SailfishDevel] Jolla soundeffects

2013-12-26 Thread Kimmo Lindholm
Is there a method to play default sounds within system, I.e. sound specified as messagetone in audio/feedback settings. ?? I tried to access the wav files directly but... not luck... Something like this didn't work: SoundEffect { id: newMessage source: "sound://theme/j

[SailfishDevel] SDK - Debugging issues

2013-12-26 Thread Martin Björkström
Hi Sailors! Just downloaded latest version of the SDK and having issues with debugging on the emulator. Tried on both Windows and Linux. Application outputs this: "Unable to find dynamic linker breakpoint function. GDB will be unable to debug shared library initializers and track explicitly loade

Re: [SailfishDevel] [SPAM] Re: Does Sailfish support PyQt5?

2013-12-26 Thread Mikael Hermansson
Its not my opinion it's a fact why should a new platform depend on deprecated libs or language versions when we know it very soon will disappear even from upstream projects? And dists? Its only leads to maintanance hell. And when it disappear developers and endusers gets angry because apps no

Re: [SailfishDevel] together.jolla.com

2013-12-26 Thread AL13N
there's a roadmap tag that's good enough for me... > what I'd like to see is a roadmap (important not only for developers but > also for regular customers) that can be seen on the main Jolla or Sailfish > page. This could be literally a visualized graph or something like that. > On that map shoul

Re: [SailfishDevel] Virtual keyboard disappears while typing in a silica search field

2013-12-26 Thread Vlad Vasilyev
Hi. Try to add currentIndex: -1 to SilicaListView. This solution helped with my problem. https://github.com/Meecast/meecast/commit/0bb7417509c5a3aeee9d7ee842c3f5b0ff97af3c Vlad. On Thu, Dec 26, 2013 at 2:26 PM, Luciano Montanaro wrote: > Hello everybody, > > I have this strange problem in my

Re: [SailfishDevel] [SPAM] Re: Does Sailfish support PyQt5?

2013-12-26 Thread Jens Persson
Well, that's your opinion. But today it's Python2 that is default in Sailfish and not three and that's why I built PyQt with two. Afaik all Python modules currently available as default (dev mode enabled) are built with Python2. Greets Jens On Thu, Dec 26, 2013 at 8:03 PM, Mikael Hermansson wro

[SailfishDevel] [SPAM] Re: Does Sailfish support PyQt5?

2013-12-26 Thread Mikael Hermansson
AFAIK python is NOT installed from scratch in sf. also if python will be supported it will be python3 as thomas already has said. Thats the way to go. Python 2 should be seen as deprecated on new platforms IMHO... Regards Mikael Thu Dec 26 2013 19:00:35 GMT+0100 (CET) skrev Jens Persson: >Py

Re: [SailfishDevel] Together Jolla emails

2013-12-26 Thread Sven Putze
Maybe someone has fixed it now, but if I get a mail there is a first line like "XXX posted a comment" where comment is a link to the posting. BR. Sven On 25.12.2013, at 21:23, Andrey Kozhevnikov wrote: > Can you add to togeher jolla emails link to added comment and lint to case > please? > >

Re: [SailfishDevel] What about game development?

2013-12-26 Thread Mike Sheldon
On Thu, 2013-12-26 at 18:04 +, Mike Sheldon wrote: > (Of course the ideal solution would be for QAudioOutput to have the same > level of integration automatic as QMediaPlayer on the Sailfish side.) Sorry, that should read "automatic integration". I've also just noticed that libaudioresource d

Re: [SailfishDevel] What about game development?

2013-12-26 Thread Mike Sheldon
On Thu, 2013-12-26 at 14:46 +0100, Thomas Perl wrote: > For Audio, use PulseAudio (or Qt5 Multimedia / SDL2 Audio if you use > these frameworks). Due to the resource policy, you might have to use > libaudioresource to request playback of audio, otherwise system policy > might prevent you from playi

Re: [SailfishDevel] Does Sailfish support PyQt5?

2013-12-26 Thread Jens Persson
PyQt works very well on the Jolla phone and you can get it from Openrepos. It should support the whole Qt C++ API except for deprecated modules. As Sailfish is using Python2 by default I've built it with that. Porting from Pyside to PyQt is very easy and takes only "a few hours" for a small app and

Re: [SailfishDevel] together.jolla.com

2013-12-26 Thread Sven Putze
Hi all, what I'd like to see is a roadmap (important not only for developers but also for regular customers) that can be seen on the main Jolla or Sailfish page. This could be literally a visualized graph or something like that. On that map should be rough dates to the next releases and issues/

Re: [SailfishDevel] Symbian Qt app porting to Sailfish

2013-12-26 Thread Andrey Kozhevnikov
qmlapplicationviewer is harmattan boosted template sailfishapp is sailfish boosted template. thats it. On 26.12.2013 23:31, Samuli Silvius wrote: First of all you need to drop your old Qt qmlapplicationviewer part Thanks, that was the info looking for, so I can drop it, good. Yes I have got t

Re: [SailfishDevel] Symbian Qt app porting to Sailfish

2013-12-26 Thread Samuli Silvius
> First of all you need to drop your old Qt qmlapplicationviewer part Thanks, that was the info looking for, so I can drop it, good. Yes I have got template projects running ok and planning to make qml part from scratch:) Br -Samuli 2013/12/26 Andrey Kozhevnikov > First of all you need to dr

Re: [SailfishDevel] Symbian Qt app porting to Sailfish

2013-12-26 Thread Andrey Kozhevnikov
First of all you need to drop your old Qt qmlapplicationviewer part and start with sailfishapp template And also trash your QML because it using harmattan components and make fancy ui with Silica components :) Start with creating template project first. Learn how sailfishapp loading Gui and QM

Re: [SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Andrey Kozhevnikov
It will work on top part every time, and if you scroll to top it will work as usual too. and afaik official QuickScroller for SilicaListView is under development. On 26.12.2013 23:12, Luciano Montanaro wrote: Thank you Andrey, the Flickable trick should do, and I was thinking about those line

[SailfishDevel] Symbian Qt app porting to Sailfish

2013-12-26 Thread Samuli Silvius
Hi, I'm a newbie with Qt/Qml anf Qt creator but trying to port Symbian Qt app to Sailfish. App has C++ part and Qml part and so far I have managed to port already C++ part (Qt4 --> Qt5) as it's already compiling with Sailfish SDK. But when moving to Qml part it's getting difficult as I'm not famil

Re: [SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Luciano Montanaro
Thank you Andrey, the Flickable trick should do, and I was thinking about those lines as well, although the details are important, and you just saved me a few hours of trial and errors. I am not completely happy about it, since this will work only on the top part of the screen, but at least the ap

Re: [SailfishDevel] What about game development?

2013-12-26 Thread Thomas Perl
Hi, 2013/12/26 mehmet altıparmak : > Which game development frameworks does sailfish development environmen > support? > Does it support OpenGl? With Qt 5, you can use OpenGL ES 2.0: http://qt-project.org/doc/qt-5.0/qtgui/openglwindow.html If you want to use OpenGL ES 1.1, you will either have

Re: [SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Andrey Kozhevnikov
I solved this in two ways: 1. Put SilicaListView inside SIlicaFlickable. SilicaFlickable { interactive: !listView.flicking pressDelay: 0 PullDownMenu {} PageHeader {} SilicaListView { pressDelay: 0 } } Now i have fixed header and can always pull down menu, and its not intercepting w

[SailfishDevel] Displaying large models in SailfishOS

2013-12-26 Thread Luciano Montanaro
Hi everybody, This is the second problem I realized I have, now that I can test my application on the actual hardware: With a long list of items in the view, it is possible to go so much down the list of items, that accessing the pulley menu becomes difficult. On Harmattan, this problem is avoid

Re: [SailfishDevel] together.jolla.com

2013-12-26 Thread David Greaves
On 26/12/13 00:23, AL13N wrote: >> ... is open! Go there and contribute with ideas :) > > awesome idea... hadn't thought of that. > > some things: > 1. bad search (results in too much duplicates) > 2. wiki post is a bit useless > A) either remove wiki post > B) or ability to make a real wiki

Re: [SailfishDevel] Virtual keyboard disappears while typing in a silica search field

2013-12-26 Thread Vlad Vasilyev
I have this problem too on my project MeeCast On Thu, Dec 26, 2013 at 2:26 PM, Luciano Montanaro wrote: > Hello everybody, > > I have this strange problem in my Quando Parte application. > > I have created a SilicaListView, with a search field as its header. > The listview has a long list of sta

[SailfishDevel] Virtual keyboard disappears while typing in a silica search field

2013-12-26 Thread Luciano Montanaro
Hello everybody, I have this strange problem in my Quando Parte application. I have created a SilicaListView, with a search field as its header. The listview has a long list of stations (around 2000), and the search field is used to narrow it down. Every time the text is updated, I change the fil

Re: [SailfishDevel] What about game development?

2013-12-26 Thread Kaj-Michael Lang
On Thu, 2013-12-26 at 07:00 +, mehmet altıparmak wrote: > Which game development frameworks does sailfish development > environment support? Does it support OpenGl? SDL 2.0 (for OpenGL ES 1.1 and 2.0) Mentioned here, https://sailfishos.org/wiki/Porting/Harmattan with guides on how to port f

Re: [SailfishDevel] Are Jolla core apps opensource ?

2013-12-26 Thread Tone Kastlunger
Current closed source might have other reasons rather than salary; - competitive advantage? - API completeness? etc main point should be discussion on clarification on how, if and when these closed sources will be made available. On Wed, Dec 25, 2013 at 11:25 PM, a.gra...@gmail.com wrote: > The

Re: [SailfishDevel] What about game development?

2013-12-26 Thread Filip Kłębczyk
W dniu 26.12.2013 08:00, mehmet altıparmak pisze: Which game development frameworks does sailfish development environmen support? I think Veskuh in his talk on SmartDevCon mentioned that Cocos2d-x is or will be supported. Does it support OpenGl? Sailfish supports Open GL ES, even apps sub