Good Job!
Installed and running! but missing icons, no?
El 25/12/2013 19:30, Andrey Kozhevnikov ha escrit:
Hello sailors!
I'm just sharing preview package of Mitakuuluu - WhatsApp client for
Sailfish.
I'm hoping on your bugreports, not feature requests for now, please.
https://www.dropbox.c
I'm also facing the pulley menu problem with long lists in my app.
> Could we go the browser way and have some sort of a standard situation
and
> show menu activation button when e.g. user scrolls up a little?
The browser works this way. However, it has a small delay before it
displays it. Slow s
Check out /sys/class/leds. At least the lcd-backlight seems to work
___
SailfishOS.org Devel mailing list
Dne 26.12.2013 23:46, Kimmo Lindholm napsal(a):
Is there a method to play default sounds within system, I.e. sound
specified as messagetone in audio/feedback settings. ??
I tried to access the wav files directly but... not luck... Something
like this didn't work:
SoundEffect
{
id: /newMessage/
26.12.2013 23:34, Mikael Hermansson:
Its not my opinion it's a fact why should a new platform depend on
deprecated libs or language versions when we know it very soon will
disappear even from upstream projects? And dists?
Its only leads to maintanance hell. And when it disappear developers
Yes, that would be an option.
Hide the header when the list is scrolled... but if the user inverts
the scroll direction, the header would reappear. I am not overly
concerned about space at the moment, and my header actually is a
search field, so it should probably stay visible at all times.
The pr
That solves the problem, but.. it's sort of sad that in order to show
PulleyMenu that exists by large part for saving space for the useful
primary stuff, you have to.. eat space back for the always present header.
Could we go the browser way and have some sort of a standard situation and
show menu
As I said I built PyQt with Python2 because it's the default in Sailfish
today. If Sailfish-1.0 is about to switch to Python3 then I will also do
that, simple as that. But today Python2 is the default and that's why I
built PyQt with 2 and not 3. Python 2 and 3 can happily live side by side
but som
Is there a method to play default sounds within system, I.e. sound specified as
messagetone in audio/feedback settings. ??
I tried to access the wav files directly but... not luck... Something like this
didn't work:
SoundEffect
{
id: newMessage
source: "sound://theme/j
Hi Sailors!
Just downloaded latest version of the SDK and having issues with debugging
on the emulator. Tried on both Windows and Linux.
Application outputs this:
"Unable to find dynamic linker breakpoint function.
GDB will be unable to debug shared library initializers
and track explicitly loade
Its not my opinion it's a fact why should a new platform depend on deprecated
libs or
language versions when we know it very soon will disappear even from upstream
projects? And dists?
Its only leads to maintanance hell. And when it disappear developers and
endusers
gets angry because apps no
there's a roadmap tag
that's good enough for me...
> what I'd like to see is a roadmap (important not only for developers but
> also for regular customers) that can be seen on the main Jolla or Sailfish
> page. This could be literally a visualized graph or something like that.
> On that map shoul
Hi.
Try to add currentIndex: -1 to SilicaListView. This solution helped with my
problem.
https://github.com/Meecast/meecast/commit/0bb7417509c5a3aeee9d7ee842c3f5b0ff97af3c
Vlad.
On Thu, Dec 26, 2013 at 2:26 PM, Luciano Montanaro wrote:
> Hello everybody,
>
> I have this strange problem in my
Well, that's your opinion. But today it's Python2 that is default in
Sailfish and not three and that's why I built PyQt with two. Afaik all
Python modules currently available as default (dev mode enabled) are built
with Python2.
Greets Jens
On Thu, Dec 26, 2013 at 8:03 PM, Mikael Hermansson wro
AFAIK python is NOT installed from scratch in sf. also if python will be
supported it will be python3 as thomas already has said.
Thats the way to go. Python 2 should be seen as deprecated on new platforms
IMHO...
Regards
Mikael
Thu Dec 26 2013 19:00:35 GMT+0100 (CET) skrev Jens Persson:
>Py
Maybe someone has fixed it now, but if I get a mail there is a first line like
"XXX posted a comment"
where comment is a link to the posting.
BR.
Sven
On 25.12.2013, at 21:23, Andrey Kozhevnikov wrote:
> Can you add to togeher jolla emails link to added comment and lint to case
> please?
>
>
On Thu, 2013-12-26 at 18:04 +, Mike Sheldon wrote:
> (Of course the ideal solution would be for QAudioOutput to have the same
> level of integration automatic as QMediaPlayer on the Sailfish side.)
Sorry, that should read "automatic integration".
I've also just noticed that libaudioresource d
On Thu, 2013-12-26 at 14:46 +0100, Thomas Perl wrote:
> For Audio, use PulseAudio (or Qt5 Multimedia / SDL2 Audio if you use
> these frameworks). Due to the resource policy, you might have to use
> libaudioresource to request playback of audio, otherwise system policy
> might prevent you from playi
PyQt works very well on the Jolla phone and you can get it from Openrepos.
It should support the whole Qt C++ API except for deprecated modules. As
Sailfish is using Python2 by default I've built it with that. Porting from
Pyside to PyQt is very easy and takes only "a few hours" for a small app
and
Hi all,
what I'd like to see is a roadmap (important not only for developers but also
for regular customers) that can be seen on the main Jolla or Sailfish page.
This could be literally a visualized graph or something like that. On that map
should be rough dates to the next releases and issues/
qmlapplicationviewer is harmattan boosted template
sailfishapp is sailfish boosted template.
thats it.
On 26.12.2013 23:31, Samuli Silvius wrote:
First of all you need to drop your old Qt qmlapplicationviewer part
Thanks, that was the info looking for, so I can drop it, good.
Yes I have got t
> First of all you need to drop your old Qt qmlapplicationviewer part
Thanks, that was the info looking for, so I can drop it, good.
Yes I have got template projects running ok and planning to make qml part
from scratch:)
Br
-Samuli
2013/12/26 Andrey Kozhevnikov
> First of all you need to dr
First of all you need to drop your old Qt qmlapplicationviewer part and
start with sailfishapp template
And also trash your QML because it using harmattan components and make
fancy ui with Silica components :)
Start with creating template project first. Learn how sailfishapp
loading Gui and QM
It will work on top part every time, and if you scroll to top it will
work as usual too.
and afaik official QuickScroller for SilicaListView is under development.
On 26.12.2013 23:12, Luciano Montanaro wrote:
Thank you Andrey,
the Flickable trick should do, and I was thinking about those line
Hi,
I'm a newbie with Qt/Qml anf Qt creator but trying to port Symbian Qt app
to Sailfish. App has C++ part and Qml part and so far I have managed to
port already C++ part (Qt4 --> Qt5) as it's already compiling with Sailfish
SDK. But when moving to Qml part it's getting difficult as I'm not famil
Thank you Andrey,
the Flickable trick should do, and I was thinking about those lines as
well, although the details are important, and you just saved me a few
hours of trial and errors.
I am not completely happy about it, since this will work only on the
top part of the screen, but at least the ap
Hi,
2013/12/26 mehmet altıparmak :
> Which game development frameworks does sailfish development environmen
> support?
> Does it support OpenGl?
With Qt 5, you can use OpenGL ES 2.0:
http://qt-project.org/doc/qt-5.0/qtgui/openglwindow.html
If you want to use OpenGL ES 1.1, you will either have
I solved this in two ways:
1. Put SilicaListView inside SIlicaFlickable.
SilicaFlickable {
interactive: !listView.flicking
pressDelay: 0
PullDownMenu {}
PageHeader {}
SilicaListView {
pressDelay: 0
}
}
Now i have fixed header and can always pull down menu, and its not
intercepting w
Hi everybody,
This is the second problem I realized I have, now that I can test my
application on the actual hardware:
With a long list of items in the view, it is possible to go so much
down the list of items, that accessing the pulley menu becomes
difficult.
On Harmattan, this problem is avoid
On 26/12/13 00:23, AL13N wrote:
>> ... is open! Go there and contribute with ideas :)
>
> awesome idea... hadn't thought of that.
>
> some things:
> 1. bad search (results in too much duplicates)
> 2. wiki post is a bit useless
> A) either remove wiki post
> B) or ability to make a real wiki
I have this problem too on my project MeeCast
On Thu, Dec 26, 2013 at 2:26 PM, Luciano Montanaro wrote:
> Hello everybody,
>
> I have this strange problem in my Quando Parte application.
>
> I have created a SilicaListView, with a search field as its header.
> The listview has a long list of sta
Hello everybody,
I have this strange problem in my Quando Parte application.
I have created a SilicaListView, with a search field as its header.
The listview has a long list of stations (around 2000), and the search
field is used to narrow it down. Every time the text is updated, I
change the fil
On Thu, 2013-12-26 at 07:00 +, mehmet altıparmak wrote:
> Which game development frameworks does sailfish development
> environment support? Does it support OpenGl?
SDL 2.0 (for OpenGL ES 1.1 and 2.0)
Mentioned here, https://sailfishos.org/wiki/Porting/Harmattan with
guides on how to port f
Current closed source might have other reasons rather than salary;
- competitive advantage?
- API completeness?
etc
main point should be discussion on clarification on how, if and when these
closed sources will be made available.
On Wed, Dec 25, 2013 at 11:25 PM, a.gra...@gmail.com wrote:
> The
W dniu 26.12.2013 08:00, mehmet altıparmak pisze:
Which game development frameworks does sailfish development environmen
support?
I think Veskuh in his talk on SmartDevCon mentioned that Cocos2d-x is or
will be supported.
Does it support OpenGl?
Sailfish supports Open GL ES, even apps sub
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