> and rust compiler/sdk has similar issues
Rust does have an unfinished GCC front-end by Phillip Herron, but
the main compiler, Rustc, is written in Rust, where in the repo there
is a binary of the last version, which compiles the current version
and the new binary
compiles itself again and only t
2016-07-24 1:26 GMT+02:00, hiro <23h...@gmail.com>:
> small languages are useful, as a language in the language.
>
>
One of the possibilities is to use the to compile byte code, and run
that code in a VM, integrated in your program written in C. Quite easy
as there is not much to learn.
Or you ca
Hi,
I also keep a patched version of dwm at github.com/jceb/dwm-patches that
stacks all the patches in order to smoothly apply them. This is also
how I develop my patch using quilt.
Unfortunately, it's extremely hard to port interwoven patches back to
mainline. I have some tooling at github.com
Hi,
Here are the patches to set _NET_WM_WINDOW_TYPE_DOCK for dwm's bar
and dmenu. Would someone with commit rights apply them to master?
Thank you.
Jan Christoph
On Wed 20-07-2016 07:05 +0200, Jan Christoph Ebersbach wrote:
> Great, thanks for the feeback. I'll provide a patch this week.
>
>
tldr, can you stop doing these sales pitches please?
perhaps you want too many stupid things.
hahahahaha. shadows.
On Sun, Jul 24, 2016 at 11:10:48PM +0200, hiro wrote:
> hahahahaha. shadows.
>
They're useful for vampire detection.
I think it is natural for related changes to be consolidated over time. Think
of punctuated equilibrium.
Maybe after it is clear that some patches just go well together, fitting a
related niche, they could be consolidated to make maintenance easier.
> On Jul 24, 2016, at 12:51 PM, Jan Christo
I think Jan provided insight through experience. That is basically the opposite
of stupid.
> On Jul 24, 2016, at 2:09 PM, hiro <23h...@gmail.com> wrote:
>
> perhaps you want too many stupid things.
>
Don't be discouraged by the other replies. I have been caught off guard by a
dmenu of my own use being a bit too subtle for me to notice, and a shadow would
have made it more clear that a new object needs attention. Not sure why anyone
would complain about a UI advancement that is both trivial a
On Sat, Jul 23, 2016 at 05:21:42PM +0200, FRIGN wrote:
> It's a difficult matter because patches interfere. I know of no way to
> make multiple patches inclusive to each other, in many cases it is not
> possible.
Something I do with my patches to make them easier manually edit the
resulting diffs
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