Re: [dev] Microsoft considers harmful...

2011-06-18 Thread Bjartur Thorlacius
HTML and JavaScript to be used for applications targeting Windows 8.Discuss.

[dev] Re: Cleanup of (hg.)suckless.org

2011-06-18 Thread garbeam
Hi there again, On 3 June 2011 17:35, garbeam wrote: > DELETE > - 9libs > - diri > - genosite > - gentoo > - godwm > - libdraw.old > - make > - stali-toolchain (this is outdated and better stuff is in the works) > - wmii-2.5 (obsolete) > - wmii-3 (obsolete) > - wmii-3.5 (obsolete) > - wmii-3.6 (o

Re: [dev] Microsoft considers harmful...

2011-06-18 Thread Bjartur Thorlacius
On 6/17/11, Mate Nagy wrote: > The bastardization that began with HTTP 1.1, HTML 4.0 and CSS ruined the > web, and the resulting mess will be unfixable until our civilization is > wiped from the face of the earth. The only hope for a bright future in > IT is swift death. > You're wrong; the bastar

Re: [dev] Experimental editor

2011-06-18 Thread Connor Lane Smith
On 18 June 2011 09:34, garbeam wrote: > The closest thing that came to my mind is this idea of seeing swk as a > curses replacement. With this, the clients that are written with it, > could also run perfectly fine in text mode, but if you have a > graphical environment at hand, the implementation

Re: [dev] Experimental editor

2011-06-18 Thread pancake
Swk is based on a monospaced drawing area.. You just have a simple layout foo plus the possibility to draw on sub buffers. Which limiations do you see in swk? I dont want a mainframe like ui. It will not be usable in touchscreen interfaces for example. One thing i mss in swk is the possibility

Re: [dev] Experimental editor

2011-06-18 Thread garbeam
On 18 June 2011 09:44, Robert Ransom wrote: > On Sat, 18 Jun 2011 09:34:42 +0100 > garbeam wrote: > >> On 18 June 2011 09:21, pancake wrote: >> > The plan for swk was to move all drawing stuff to draw.c at some point. I >> > will be happy to hear from what you are writing for. >> > I stopped wri

Re: [dev] Experimental editor

2011-06-18 Thread Robert Ransom
On Sat, 18 Jun 2011 09:34:42 +0100 garbeam wrote: > On 18 June 2011 09:21, pancake wrote: > > The plan for swk was to move all drawing stuff to draw.c at some point. I > > will be happy to hear from what you are writing for. > > I stopped writing it because i didnt wanted to reimplement a text e

Re: [dev] Experimental editor

2011-06-18 Thread garbeam
Hi pancake, On 18 June 2011 09:21, pancake wrote: > The plan for swk was to move all drawing stuff to draw.c at some point. I > will be happy to hear from what you are writing for. > I stopped writing it because i didnt wanted to reimplement a text editor > stuff.. > But i think that conceptually

Re: [dev] Experimental editor

2011-06-18 Thread pancake
The plan for swk was to move all drawing stuff to draw.c at some point. I will be happy to hear from what you are writing for. I stopped writing it because i didnt wanted to reimplement a text editor stuff.. But i think that conceptually swk can fit well in different emvironments like desktops

Re: [dev] Experimental editor

2011-06-18 Thread markus schnalke
[2011-06-17 16:24] Martin Kühl > > Consider ex > mode. How do you edit text in it? You don't have normal mode to help > you, it only operates on "real" buffers, and you certainly don't have > ex mode available. If "ex mode" were just a command buffer, you could > use every piece of functionality