HTML and JavaScript to be used for applications targeting Windows 8.Discuss.
Hi there again,
On 3 June 2011 17:35, garbeam wrote:
> DELETE
> - 9libs
> - diri
> - genosite
> - gentoo
> - godwm
> - libdraw.old
> - make
> - stali-toolchain (this is outdated and better stuff is in the works)
> - wmii-2.5 (obsolete)
> - wmii-3 (obsolete)
> - wmii-3.5 (obsolete)
> - wmii-3.6 (o
On 6/17/11, Mate Nagy wrote:
> The bastardization that began with HTTP 1.1, HTML 4.0 and CSS ruined the
> web, and the resulting mess will be unfixable until our civilization is
> wiped from the face of the earth. The only hope for a bright future in
> IT is swift death.
>
You're wrong; the bastar
On 18 June 2011 09:34, garbeam wrote:
> The closest thing that came to my mind is this idea of seeing swk as a
> curses replacement. With this, the clients that are written with it,
> could also run perfectly fine in text mode, but if you have a
> graphical environment at hand, the implementation
Swk is based on a monospaced drawing area.. You just have a simple layout foo
plus the possibility to draw on sub buffers.
Which limiations do you see in swk?
I dont want a mainframe like ui. It will not be usable in touchscreen
interfaces for example.
One thing i mss in swk is the possibility
On 18 June 2011 09:44, Robert Ransom wrote:
> On Sat, 18 Jun 2011 09:34:42 +0100
> garbeam wrote:
>
>> On 18 June 2011 09:21, pancake wrote:
>> > The plan for swk was to move all drawing stuff to draw.c at some point. I
>> > will be happy to hear from what you are writing for.
>> > I stopped wri
On Sat, 18 Jun 2011 09:34:42 +0100
garbeam wrote:
> On 18 June 2011 09:21, pancake wrote:
> > The plan for swk was to move all drawing stuff to draw.c at some point. I
> > will be happy to hear from what you are writing for.
> > I stopped writing it because i didnt wanted to reimplement a text e
Hi pancake,
On 18 June 2011 09:21, pancake wrote:
> The plan for swk was to move all drawing stuff to draw.c at some point. I
> will be happy to hear from what you are writing for.
> I stopped writing it because i didnt wanted to reimplement a text editor
> stuff..
> But i think that conceptually
The plan for swk was to move all drawing stuff to draw.c at some point. I will
be happy to hear from what you are writing for.
I stopped writing it because i didnt wanted to reimplement a text editor stuff..
But i think that conceptually swk can fit well in different emvironments like
desktops
[2011-06-17 16:24] Martin Kühl
>
> Consider ex
> mode. How do you edit text in it? You don't have normal mode to help
> you, it only operates on "real" buffers, and you certainly don't have
> ex mode available. If "ex mode" were just a command buffer, you could
> use every piece of functionality
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