Thanks Peter. I will investigate.
___
Sent from MzK's phone.
On Mon, May 28, 2018, 10:54 Peter Kovacs wrote:
> The implementation can be found at avmedia/source/
>
> I think we use native API / libs for Windows and Mac.
>
>
> Am 28. Mai 2018 19:18:34 MESZ schrieb Kay Schenk
As I explained in a previous mail, Windows uses DirectShow and Mac uses
QuickTime or MacAVF.
Linux's equivalent of DirectShow is gstreamer. It also builds pipelines of
filters, has codecs, supports embedding into windows, etc.
On Mon, May 28, 2018 at 7:19 PM Kay Schenk wrote:
> On 05/28/2018 12
The implementation can be found at avmedia/source/
I think we use native API / libs for Windows and Mac.
Am 28. Mai 2018 19:18:34 MESZ schrieb Kay Schenk :
>On 05/28/2018 12:05 AM, Peter kovacs wrote:
>> Imho the gstreamer libs are still the method of choice for doing
>multimedia.
>
>This is ONL
On 05/28/2018 12:05 AM, Peter kovacs wrote:
> Imho the gstreamer libs are still the method of choice for doing multimedia.
This is ONLY for Linux. So, how is multimedia "integrated" in AOO for
Mac and Windows? Can someone point us to the applicable code areas for this?
I have a feeling gstreamer
3. Build on a newer CentOS or other distro.
4. Link to 1.0.0 using run-time dynamic linking, using that patch I made,
and only require the gstreamer-1.0.0 tarball at compile time to find the
headers.
Damjan
On Mon, May 28, 2018 at 9:06 AM Peter kovacs wrote:
> Imho the gstreamer libs are still
Imho the gstreamer libs are still the method of choice for doing multimedia.
The current state is that trunk can utilize the gstreamer API 1.0.0
We have the issue not resolved the issue to provide gstreamer for different
Distributions. (Main issue: centos6 is to old to support the new gstreamer