Thanks Peter. I will investigate.

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On Mon, May 28, 2018, 10:54 Peter Kovacs <peter.kov...@posteo.de> wrote:

> The implementation can be found at avmedia/source/
>
> I think we use native API / libs for Windows and Mac.
>
>
> Am 28. Mai 2018 19:18:34 MESZ schrieb Kay Schenk <kay.sch...@gmail.com>:
> >On 05/28/2018 12:05 AM, Peter kovacs wrote:
> >> Imho the gstreamer libs are still the method of choice for doing
> >multimedia.
> >
> >This is ONLY for Linux. So, how is multimedia "integrated" in AOO for
> >Mac and Windows? Can someone point us to the applicable code areas for
> >this?
> >
> >I have a feeling gstreamer was integrated long ago when no other
> >multi-media standard/app for Linux existed. Now it seems VLC seems to
> >the standard for the most part. (This is a dated web page but I think
> >it's still a good reference:
> >
> http://www.yolinux.com/TUTORIALS/LinuxTutorialMimeTypesAndApplications.html
> ).
> >Basically, we are supplying gstreamer as a multimedia app to Linux when
> >maybe this isn't really needed.
> >
> >>
> >> The current state is that trunk can utilize the gstreamer API 1.0.0
> >>
> >> We have the issue not resolved the issue to provide gstreamer for
> >different Distributions. (Main issue: centos6 is to old to support the
> >new gstreamer 1.0.0 API)
> >> We have 2 suggestions to solve the issue:
> >> 1) implement 0.1.0 and 1.0.0 API.
> >> 2) move the implementation into an optional extention.
> >>
> >> Both solutions have currently not followed up.
> >>
> >> All the best
> >> Peter
> >>
> >> Am 26. Mai 2018 18:53:46 MESZ schrieb Kay Schenk
> ><kay.sch...@gmail.com>:
> >>> On 05/23/2018 05:35 AM, Jim Jagielski wrote:
> >>>> Subj line sez it all... where are we? There was a proposal to make
> >it
> >>> a run-time dependency but afaict there hasn't been any effort yet it
> >>> doing that.
> >>>> I know we have a handful of other things TODO re: 4.2.0 but this
> >>> seems to be an inflection point for the Linux builds and so I really
> >>> think we need to resolve this if we have any intent in getting a
> >4.2.0
> >>> beta out in a reasonable time frame.
> >>>
> >>> What would happen if we simply stopped including the
> >--with-gstreamer
> >>> option in the build? Mac and Windows builds don't use it, and it
> >only
> >>> applies to Linux.
> >>>
> >>> I haven't investigated the code much to see how the gstreamer
> >libraries
> >>> are used. The Linux distros now mostly use Freedesktop lower level
> >>> interfaces except I don't know what Unity uses. Is building with
> >>> gstreamer still needed/compliant with this? In short, how are video
> >>> applications determined in Linux now? Do we need a different
> >approach
> >>> for integration of video objects in Linux?
> >>>
> >>> If anyone knows the history of this, it would be very helpful to
> >this
> >>> discussion.
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