We can either roll this in to cordova-ios 4.3.0 or cordova-ios 4.4.0.
cordova-ios 4.3.0 has a new feature, CocoaPods support.
On Sat, Sep 10, 2016 at 3:31 PM, Kerri Shotts wrote:
> So, in playing around with my PR, I've discovered the following:
>
> - Travis CI fails because it is using Xcode 6
Bump. There can't be lazy consensus on this. Before I potentially waste
time on drafting a proposal, trying to feel the temperature on this change.
On Fri, Sep 9, 2016 at 3:34 PM, Shazron wrote:
> It's up to us to decide, and right now we require the iCLA except for
> trivial contributions.
>
>
+1
@purplecabbage
risingj.com
On Tue, Sep 13, 2016 at 10:27 AM, Shazron wrote:
> Bump. There can't be lazy consensus on this. Before I potentially waste
> time on drafting a proposal, trying to feel the temperature on this change.
>
> On Fri, Sep 9, 2016 at 3:34 PM, Shazron wrote:
>
> > It's
OK, so it looks like all our ducks are lined up and we should be ready for
a 6.0 release pretty soon. How do people feel about doing testing this
week, and getting the vote thread going on Monday? I know the vote thread
is only 72 hours, so I want a bit more testing on the major before we do it
be
I'll agree to this, since I don't know what the definition of trivial is
w.r.t. Apache.
+1
On Tue, Sep 13, 2016 at 10:30 AM, Jesse wrote:
> +1
>
>
> @purplecabbage
> risingj.com
>
> On Tue, Sep 13, 2016 at 10:27 AM, Shazron wrote:
>
> > Bump. There can't be lazy consensus on this. Before I pot
You decide per pr if you think it is trivial.
@purplecabbage
risingj.com
On Tue, Sep 13, 2016 at 10:36 AM, Joe Bowser wrote:
> I'll agree to this, since I don't know what the definition of trivial is
> w.r.t. Apache.
>
> +1
>
> On Tue, Sep 13, 2016 at 10:30 AM, Jesse wrote:
>
> > +1
> >
> >
>
Yes, that is the point. Sending a PR is intent!
BUT if it is a large change, we need insurance that it is the work of the
contributor, and not copy/pasted from somewhere else, and that they cannot
retract it later. This is what the CLA offers us.
Currently, as Shaz pointed out above, we state fir
So, it's basically the same system that we have now. I still think we
should get clear intent from the author, since that's more useful and easy
than determining whether it's trivial. I mean, isn't sending a PR through
GitHub already clear intent?
On Tue, Sep 13, 2016 at 10:41 AM, Jesse wrote:
I am developing a game using Construct 2 which could export the project to
Cordova. Then, I could put the game into Crosswalk and play the game on my
Android. My Construct 2 game supports gamepad, and this is the issue:
While my HTML5 game could respond to gamepad input just fine on Desktop, I
see
+1
~ Kerri
> On Sep 13, 2016, at 12:27, Shazron wrote:
>
> Bump. There can't be lazy consensus on this. Before I potentially waste
> time on drafting a proposal, trying to feel the temperature on this change.
>
> On Fri, Sep 9, 2016 at 3:34 PM, Shazron wrote:
>
>> It's up to us to decide, an
An easy definition of trivial IMO is "if they decide to pull this code away
from us, is it not a big deal?"
The reasons why the code needs to be pulled, who knows what lurks in the
minds of lawyers. Typos, doc changes, one liners, are not a big deal
usually.
On Tue, Sep 13, 2016 at 10:53 AM, Jess
Yes, it is possible to implement this in cordova. However there are several
synchronous apis that make this difficult.
Also, FYI - windows universal supports the game pad api out of the box, no
need to do anything.
Cheers,
Jesse
@purplecabbage
risingj.com
On Tue, Sep 13, 2016 at 7:56 AM, ion
+1 to making it easier to allow people to contribute trivial changes.
One thing Shaz just mentioned was adding a check box the the PR template so
that people can explicitly indicate their intent.
Eventually it would be nice to be able to digitally sign the CLA.
Simon Mac Donald
http://hi.im/simo
On Tue, Sep 13, 2016 at 7:56 AM, iono sphere <999ionosphe...@gmail.com>
wrote:
> I am developing a game using Construct 2 which could export the project to
> Cordova. Then, I could put the game into Crosswalk and play the game on my
> Android. My Construct 2 game supports gamepad, and this is the
I'd love to help out testing but I'm traveling all week. Happy to assist
you next week with more testing if you can't find enough other folks to
help out this week.
Simon Mac Donald
http://hi.im/simonmacdonald
On Tue, Sep 13, 2016 at 10:30 AM, Joe Bowser wrote:
> OK, so it looks like all our d
Just wanted to check whether this cordova-lib change was intended to get
pulled in as part of the Cordova Android 6 release:
https://github.com/apache/cordova-lib/pull/469
If it is, I have an additional commit to add that fixes the JS spec tests:
https://github.com/infil00p/cordova-lib/pull/1
On
No, I have no intention of pulling that into this release, since the
corresponding Android code caused performance issues due to numerous file
reads.
On Tue, Sep 13, 2016 at 11:21 AM, Darryl Pogue wrote:
> Just wanted to check whether this cordova-lib change was intended to get
> pulled in as pa
+1
On Tue, Sep 13, 2016 at 11:09 AM, Simon MacDonald wrote:
> +1 to making it easier to allow people to contribute trivial changes.
>
> One thing Shaz just mentioned was adding a check box the the PR template so
> that people can explicitly indicate their intent.
>
> Eventually it would be nice
See: https://issues.apache.org/jira/browse/CB-11811
Does anyone have experience with CocoaPods testing on Travis CI? Keep
getting git errors no matter what I do. Doesn't help that for each test it
needs to download the whole CocoaPods repo at ~500MB
Meant to respond earlier, but was busy trying to get ready for iOS 10 on one of
my native apps. Fun times! ;-)
4.3 is fine by me, although I’d appreciate a second set of eyes on the PR
(https://github.com/apache/cordova-ios/pull/250/files) in case I’ve missed a
case or if there are things that
Bump! Please vote on the release
On Thu, Sep 8, 2016 at 9:06 AM, Steven Gill wrote:
> I can review and merge
>
> On Sep 8, 2016 9:00 AM, "David Barth" wrote:
>
>> Hey guys,
>>
>> Alex has a set of fixes for ubuntu code in the following plugins:
>>
>>- https://github.com/apache/cordova-plugi
Please review, comment on it, etc:
https://github.com/cordova/apache-board-reports/blob/master/2016/2016-09.md
Nightly build #145 for cordova has succeeded!
The latest nightly has been published and you can try it out with 'npm i -g
cordova@nightly'
For details check build console at
https://builds.apache.org/job/cordova-nightly/145/consoleFull
-
Jenkins for Apache Cordova
-
Github user shazron commented on the issue:
https://github.com/apache/cordova-docs/pull/629
NOTE: Don't pull in until cordova-ios 4.3.0 has been released.
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