and it works fine.
--
Ryan Underwood, <[EMAIL PROTECTED]>
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.
I built a static server, found the problem, and then found that it had
already been fixed in CVS. I could apply the patch to the Debian
packages and test that...
--
Ryan Underwood, <[EMAIL PROTECTED]>
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Package: xserver-xfree86
Version: 4.3.0.dfsg.1-6
Severity: normal
Hello,
X.Org has this update to ct_driver.c:
http://freedesktop.org/cgi-bin/viewcvs.cgi/xserver/debrix-driver-chips/chips/ct_driver.c?r1=1.3
Revision 1.3 - (download), view (text) (markup) (annotate) - [selected]
Mon May 24 19:
ory relative to something like
> Quake.
The problem is fixed. It was more idiocy on my part regarding
XF86Config; there was another VideoRAM setting that snuck in there somehow.
> Can we please take this discussion to the BTS or debian-x?
No more replies here from me; I cc'd the bug.
--
Ryan Underwood, , icq=10317253
ory relative to something like
> Quake.
The problem is fixed. It was more idiocy on my part regarding
XF86Config; there was another VideoRAM setting that snuck in there somehow.
> Can we please take this discussion to the BTS or debian-x?
No more replies here from me; I cc'd the bug.
Package: xlibmesa3
Version: 4.2.1-6
Followup-For: Bug #158198
Here is xfree86 log:
This is a pre-release version of XFree86, and is not supported in any
way. Bugs may be reported to XFree86@XFree86.Org and patches submitted
to [EMAIL PROTECTED] Before reporting bugs in pre-release versions,
Package: xlibmesa3
Version: 4.2.1-6
Followup-For: Bug #158198
No textures can be uploaded, but the 3D acceleration works fine
otherwise. (such as glxgears). Any game using 3D Textures such as
quake, tuxracer, etc, produces garbled output and spews texture upload
failure messages in the stderr.
Package: xlibmesa3
Version: 4.2.1-6
Followup-For: Bug #158198
Here is xfree86 log:
This is a pre-release version of XFree86, and is not supported in any
way. Bugs may be reported to [EMAIL PROTECTED] and patches submitted
to [EMAIL PROTECTED] Before reporting bugs in pre-release versions,
p
Package: xlibmesa3
Version: 4.2.1-6
Followup-For: Bug #158198
No textures can be uploaded, but the 3D acceleration works fine
otherwise. (such as glxgears). Any game using 3D Textures such as
quake, tuxracer, etc, produces garbled output and spews texture upload
failure messages in the stderr.
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