Hi Branden, Michel, On Tue, Jul 01, 2003 at 12:43:22PM -0500, Branden Robinson wrote: > > I'm not sure what's going on here, but, Michel, if you're going to close > bugs, please be prepared to follow-up with the submitter if they > re-raise the issue. :)
I was an idiot -- the bug was not closed, it was simply marked Done; which meant I could have simply followed up on the BTS. > > I don't use Xinerama. DRI is working, it is texture upload/allocation > > that are failing. glxgears works fine for instance since it uses only > > polygons. > > I'm not an expert on these issues but this still doesn't rule out RAM > starvation on the video card as far as I can tell. > > When you're out of video RAM, you're out of video RAM. glxgears isn't > going to place much demand on texture memory relative to something like > Quake. The problem is fixed. It was more idiocy on my part regarding XF86Config; there was another VideoRAM setting that snuck in there somehow. > Can we please take this discussion to the BTS or debian-x? No more replies here from me; I cc'd the bug. -- Ryan Underwood, <nemesis at icequake.net>, icq=10317253 -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]