Hi Branden, Michel,

On Tue, Jul 01, 2003 at 12:43:22PM -0500, Branden Robinson wrote:
> 
> I'm not sure what's going on here, but, Michel, if you're going to close
> bugs, please be prepared to follow-up with the submitter if they
> re-raise the issue.  :)

I was an idiot -- the bug was not closed, it was simply marked Done;
which meant I could have simply followed up on the BTS.

> > I don't use Xinerama.  DRI is working, it is texture upload/allocation
> > that are failing.  glxgears works fine for instance since it uses only
> > polygons.
> 
> I'm not an expert on these issues but this still doesn't rule out RAM
> starvation on the video card as far as I can tell.
> 
> When you're out of video RAM, you're out of video RAM.  glxgears isn't
> going to place much demand on texture memory relative to something like
> Quake.

The problem is fixed.  It was more idiocy on my part regarding
XF86Config; there was another VideoRAM setting that snuck in there somehow.

> Can we please take this discussion to the BTS or debian-x?

No more replies here from me; I cc'd the bug.

-- 
Ryan Underwood, <nemesis at icequake.net>, icq=10317253



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