On Wed, Mar 03, 2004 at 08:29:49AM -0800, cruvolo wrote:
> On Wed, Mar 03, 2004 at 01:47:15PM +0100, Michel D?nzer wrote:
> > According to Mike, the real test would be 'real' OpenGL apps like Quake,
> > does it pass that?
>
> Quake1, Quake2 and Q3A all work. Tested for several minutes of play and
On Wed, Mar 03, 2004 at 01:47:15PM +0100, Michel D?nzer wrote:
> According to Mike, the real test would be 'real' OpenGL apps like Quake,
> does it pass that?
Quake1, Quake2 and Q3A all work. Tested for several minutes of play and
demo playback.
-Chris
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retitle 234388 xserver-xfree86: [tdfx] want DRI support above 1024x768 on 16MB
Voodoo Banshee rev 3 and Voodoo3 rev 1
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On Mon, Mar 01, 2004 at 01:51:08PM +0100, Michel D?nzer wrote:
> This is due to the patch 035_tdfx_disable_dri_on_16mb_with_high
On Tue, Feb 24, 2004 at 02:43:08AM -0500, Branden Robinson wrote:
> > XFree86 refuses to use DRI at resolutions higher than 1024x768 on a
> > 3dfx Voodoo Banshee and complains with this message on the logs:
> >
> > (WW) TDFX(0): [dri] To use DRI, with a 16Mb Voodoo 3 or Banshee card,
> > y
tags: patch
On Tue, Jan 27, 2004 at 09:04:41PM +0100, Aurelien Jarno wrote:
> Since I upgraded to xfree 4.3.0-1, OpenGL stopped to work on my ATI Radeon
> 7500 QW card. glxinfo returns me "direct rendering: No".
Seeing the same thing on my voodoo3 (except tdfx_dri.so).
> I am not sure if the two
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