On Mon, 2009-02-16 at 08:37 +0100, Patrick Schoenfeld wrote:
> On Sun, Feb 15, 2009 at 09:00:22PM -0600, William Pitcock wrote:
> > There is also questions concerning why you would want to package
> > something that has effectively a dead upstream, and many code flaws
> > which could result in secu
On Mon, 2009-02-16 at 07:56 +0100, Giacomo Catenazzi wrote:
> Rondal wrote:
> > Hi,
> >
> >> UnrealIRCd has many licensing and code-quality issues which would
> >> block it's inclusion in a Debian release.
> >
> > I admit that the sourcecode is not of the highest quality, but I do not
> > see wh
On Sun, Feb 15, 2009 at 09:00:22PM -0600, William Pitcock wrote:
> There is also questions concerning why you would want to package
> something that has effectively a dead upstream, and many code flaws
> which could result in security issues in the future.
Uh? Since when is Unrealircd dead upstrea
Rondal wrote:
> Hi,
>
>> UnrealIRCd has many licensing and code-quality issues which would
>> block it's inclusion in a Debian release.
>
> I admit that the sourcecode is not of the highest quality, but I do not
> see where it will block inclusion into Debian. About the licensing issues
> I alre
Hi,
On Sat, 2009-02-14 at 12:50 +0100, Rondal wrote:
> Hi,
>
> > UnrealIRCd has many licensing and code-quality issues which would
> > block it's inclusion in a Debian release.
>
> I admit that the sourcecode is not of the highest quality, but I do not
> see where it will block inclusion into D
Hi,
> UnrealIRCd has many licensing and code-quality issues which would
> block it's inclusion in a Debian release.
I admit that the sourcecode is not of the highest quality, but I do not
see where it will block inclusion into Debian. About the licensing issues
I already said that their license
On Fri, 2009-02-13 at 21:37 +0100, Stefan Becker wrote:
> Package: wnpp
> Severity: wishlist
> Owner: Stefan Becker
>
>
> * Package name: unrealircd
> Version : 3.2.7
> Upstream Author : Carsten Munk (stske...@unrealircd.com),
> Dominick Meglio (codema...@unre
Hi Johan,
> having been an ircop I know most networks tend to make their own
> customizations so does it make sense to make a one-size-fits-all
package?
you're right with saying that most networks customize their servers, but
beside the big networks there are a couple of 'private' networks where
having been an ircop I know most networks tend to make their own
customizations so does it make sense to make a one-size-fits-all package?
Stefan Becker wrote:
> Package: wnpp
> Severity: wishlist
> Owner: Stefan Becker
>
>
> * Package name: unrealircd
> Version : 3.2.7
> Upstream
Package: wnpp
Severity: wishlist
Owner: Stefan Becker
* Package name: unrealircd
Version : 3.2.7
Upstream Author : Carsten Munk (stske...@unrealircd.com),
Dominick Meglio (codema...@unrealircd.com),
David Flynn,
McSkaf,
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