On Sunday 21 September 2008 22:51:10 Jochen Schulz wrote:
> > The multi-thread capabilities of blender and (partially) ffmpeg
> > is a good news.
with regard to blender, I found this article confirming that blender
is multi-thread able:
http://wbs.nsf.tc/articles/article8_e.html
which dates to 20
Augustin:
> On Saturday 20 September 2008 21:57:04 Jochen Schulz wrote:
>>
>> From my two minute research, it appears Blender can use multiple
>> threads as well, so it's better to use, say, 4*2.6GHz instead of
>> 2*3GHz.
-- snip
> The multi-thread capabilities of blender and (partially) ffmpeg is
On Saturday 20 September 2008 21:57:04 Jochen Schulz wrote:
> I don't edit videos but I transcode them quite often and you can be
> sure: the more cores for encoding, the better. But beware that
> there are codecs that cannot (or at least currently don't) use
> multiple threads. These only use one
Augustin:
>
> Now, what really matters to me the most is that I want to do some
> video editing with ffmpeg and Kdeenline and maybe some simple 3D
> modelling with blender.
I don't edit videos but I transcode them quite often and you can be
sure: the more cores for encoding, the better. But be
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