On Sunday 21 September 2008 22:51:10 Jochen Schulz wrote: > > The multi-thread capabilities of blender and (partially) ffmpeg > > is a good news.
with regard to blender, I found this article confirming that blender is multi-thread able: http://wbs.nsf.tc/articles/article8_e.html which dates to 2005! ffmpeg's multi-thread support is more conditional: ============== [Ffmpeg-user] FFMPEG on multiprocessor machine http://lists.mplayerhq.hu/pipermail/ffmpeg-user/2008-February/014282.html > How can I run the ffmpeg program in a machine with 4 processors? > When I execute the ffmpeg, only 1 processor is utilized. ffmpeg -threads N -i input_video -y output_video but this requires that the video codec that you select has multithreading capabilities. for example in H.264 decoder you can decode with multiple threads if the input video has slices. http://lists.mplayerhq.hu/pipermail/ffmpeg-user/2007-October/012104.html [Ffmpeg-user] H.264 multithread support =============== Thanks again, Augustin. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]