Harald Dunkel writes:
> But don't you think it would be a pity to loose the 80 existing game
> levels?
Until they are re-licensed under free terms, they are already lost to
the free software world anyway.
--
\“Consider the daffodil. And while you're doing that, I'll be |
`\
Harald Dunkel writes:
> Paul Wise wrote:
> >
> > Get upstream to replace the non-free bits with free bits.
>
> Upstream doesn't support this package anymore.
Then the question, raised earlier in this thread, needs to be
considered: Why should this un-maintained work be packaged for Debian?
Is
On Sun, 12 Jul 2009 19:04:39 +0200
Harald Dunkel wrote:
> > In that case, the new upstream for the game (you) can write some new
> > levels that are free. It seems pointless to consign the game to
> > non-free when for the sake of a few game levels, it could be in main.
> > The "game" is not non-
Harald Dunkel schrieb:
> Neil Williams wrote:
>> A dead upstream effectively requires that the Debian maintainer (you)
>> become the upstream - are you ready to take on that task?
>>
>
> Lets say I am not completely unprepared, at least from the software
> engineering side ;-). But I am not sure a
Neil Williams wrote:
>
> A dead upstream effectively requires that the Debian maintainer (you)
> become the upstream - are you ready to take on that task?
>
Lets say I am not completely unprepared, at least from the software
engineering side ;-). But I am not sure about the options I have to
rel
Paul Wise wrote:
>
> All too common unfortunately. In that case, I suggest a fork (since
> you can't hijack it). At least FreeBSD also includes blockade too BTW.
>
I found this version, too, even though I did not know that it is shipped
with FreeBSD. It is surely a different version. Especially
On Sun, 12 Jul 2009 14:01:29 +0200
Harald Dunkel wrote:
> Paul Wise wrote:
> >
> > Get upstream to replace the non-free bits with free bits.
>
> Upstream doesn't support this package anymore.
A dead upstream effectively requires that the Debian maintainer (you)
become the upstream - are you re
On Sun, Jul 12, 2009 at 8:01 PM, Harald Dunkel
wrote:
> Upstream doesn't support this package anymore.
All too common unfortunately. In that case, I suggest a fork (since
you can't hijack it). At least FreeBSD also includes blockade too BTW.
> The non-free part is not a wallpaper or some backgr
Paul Wise wrote:
>
> Get upstream to replace the non-free bits with free bits.
Upstream doesn't support this package anymore.
> Some free
> game resources are listed here:
>
> http://www.freedesktop.org/wiki/Games/Resources
>
The non-free part is not a wallpaper or some background
music, but
On Sun, Jul 12, 2009 at 1:18 PM, Harald Dunkel wrote:
> I think the real problem is mixing free and non-free sources in the same
> *.orig.tar.gz.
>
> What would be your recommendation to handle this?
Get upstream to replace the non-free bits with free bits. Some free
game resources are listed her
Hi all,
Leopold Palomo Avellaneda wrote:
> Hi Harald,
>
> so, I suppose that could be difficult to separate is as library with dynamic
> linking, etc
>
I think the real problem is mixing free and non-free sources in the same
*.orig.tar.gz.
What would be your recommendation to handle this
A Dissabte 11 Juliol 2009, Harald Dunkel va escriure:
> Hi Leo,
>
> Leopold Palomo Avellaneda wrote:
> > A Dissabte 11 Juliol 2009, Harald Dunkel va escriure:
> >> The sources are public domain except for the game scenes, so it
> >> has to go to non-free.
> >
> > Then has to go to contrib. Or bette
Hi Stephane.
Stéphane Glondu wrote:
>
> See:
>
> http://lists.debian.org/debian-devel-announce/2006/11/msg00012.html
>
A very helpful link.
Many thanx
Harri
signature.asc
Description: OpenPGP digital signature
Harald Dunkel a écrit :
> I have a question, anyway: The game is supposed to build and
> work on all platforms, but I can build it only for i386 and
> amd64. Are non-free packages built for the other platforms
> automagically? Or would you suggest to restrict the list of
> platforms?
See:
http://
Hi Leo,
Leopold Palomo Avellaneda wrote:
> A Dissabte 11 Juliol 2009, Harald Dunkel va escriure:
>>
>> The sources are public domain except for the game scenes, so it
>> has to go to non-free.
>
> Then has to go to contrib. Or better, two packages, one in main (the free
> part) and another to n
Hi Bart,
Bart Martens wrote:
>
> Where is the Debian package ?
>
The upstream sources of "blockade" are already in the official
repository. Maybe I can mail the new diff and *.deb files to you
(130 KB )? What would you suggest?
I have a question, anyway: The game is supposed to build and
work
A Dissabte 11 Juliol 2009, Harald Dunkel va escriure:
> Hi folks,
>
> To fix a FTBFS I would like to upload a new version of my game
> package "blockade". I am not a Debian Developer, so I am looking
> for a sponsor.
>
> The sources are public domain except for the game scenes, so it
> has to go to
On Sat, Jul 11, 2009 at 01:58:09PM +0200, Harald Dunkel wrote:
> Hi folks,
>
> To fix a FTBFS I would like to upload a new version of my game
> package "blockade". I am not a Debian Developer, so I am looking
> for a sponsor.
>
> The sources are public domain except for the game scenes, so it
> h
Hi folks,
To fix a FTBFS I would like to upload a new version of my game
package "blockade". I am not a Debian Developer, so I am looking
for a sponsor.
The sources are public domain except for the game scenes, so it
has to go to non-free. Is this a problem?
Regards
Harri
signature.asc
Desc
19 matches
Mail list logo