Matthew Palmer wrote:
You could put zeth in contrib if it depends on acc, or if acc isn't
required, then zeth could go in main.
It's "Recommends: acc", but it also relies on commercial WAD data to
function, so zeth is definitely a "contrib" package.
The biggest problem is going to be tha
On Tue, Apr 20, 2004 at 06:14:32PM -0600, Benjamin Cutler wrote:
> Pending a response from Raven, would it be at all acceptable to place
> the acc package somewhere offsite and have the zeth package tell you
> where to get it, or is even that running afoul of policy?
You could put zeth in contri
Matthew Palmer wrote:
Ayup. Fairly obviously somebody just decided "hey, let's release the source
for this" but didn't really think through the ramifications of what they
were doing.
I wonder if the Open Source Initiative would consider helping companies to
openly licence their software proper
Matthew Palmer wrote:
You could put zeth in contrib if it depends on acc, or if acc isn't
required, then zeth could go in main.
It's "Recommends: acc", but it also relies on commercial WAD data to
function, so zeth is definitely a "contrib" package.
The biggest problem is going to be that the
On Tue, Apr 20, 2004 at 06:14:32PM -0600, Benjamin Cutler wrote:
> Pending a response from Raven, would it be at all acceptable to place
> the acc package somewhere offsite and have the zeth package tell you
> where to get it, or is even that running afoul of policy?
You could put zeth in contri
Matthew Palmer wrote:
Ayup. Fairly obviously somebody just decided "hey, let's release the source
for this" but didn't really think through the ramifications of what they
were doing.
I wonder if the Open Source Initiative would consider helping companies to
openly licence their software properly,
On Tue, Apr 20, 2004 at 05:06:06AM -0600, Benjamin Cutler wrote:
> Matthew Palmer wrote:
>
> >What are .acs files when they're at home? General data goes in either
> >/usr/share or /usr/lib, depending on the architecture-specificity.
> >
> They're uncompiled script files. It the case of the .acs
Matthew Palmer wrote:
What are .acs files when they're at home? General data goes in either
/usr/share or /usr/lib, depending on the architecture-specificity.
They're uncompiled script files. It the case of the .acs files in the
acc package, they're basically a string of #defines not unlik
On Tue, Apr 20, 2004 at 04:19:19AM -0600, Benjamin Cutler wrote:
> Matthew Palmer wrote:
> >If they're the typical .h files, /usr/include/acc would be as good a place
> >as any.
> >
> They're not, they're .acs files. I think I'm going to rename the package
What are .acs files when they're at home
Benjamin Cutler wrote:
The code is originally Copyright Raven, not Activision. Activision is
only mentioned in the EULA. Nowhere in the actual source is Activision
mentioned at all. But if I can't get a satisfactory response from
Raven fairly soon, I'll see what Activision has to say, not that
Matthew Palmer wrote:
Neither of those files grants your the right to make unlimited copies of the
original source, let alone distribute modified versions. The "addendum"
might be considered to allow unmodified distribution, but it contradicts the
previous EULA. As such, it is not suitable for
On Tue, Apr 20, 2004 at 03:04:50AM -0600, Benjamin Cutler wrote:
> "acc" has a somewhat unclear license regarding distribution and
> modification. It includes both a EULA that sounds like a commercially
> purchased binary, and another license file that basically says "modify
> it, but don't sell
On Tue, Apr 20, 2004 at 05:06:06AM -0600, Benjamin Cutler wrote:
> Matthew Palmer wrote:
>
> >What are .acs files when they're at home? General data goes in either
> >/usr/share or /usr/lib, depending on the architecture-specificity.
> >
> They're uncompiled script files. It the case of the .acs
Matthew Palmer wrote:
What are .acs files when they're at home? General data goes in either
/usr/share or /usr/lib, depending on the architecture-specificity.
They're uncompiled script files. It the case of the .acs files in the
acc package, they're basically a string of #defines not unlike C
Ok, I found a few pieces of related software that I'd like to package
up. They rely on a program called ZDoom, which I believe somebody else
is intending to package soon-ish. It's a very enhanced source port of
Doom. I'm pretty sure the binary packages belong in contrib, as they
rely on the com
On Tue, Apr 20, 2004 at 04:19:19AM -0600, Benjamin Cutler wrote:
> Matthew Palmer wrote:
> >If they're the typical .h files, /usr/include/acc would be as good a place
> >as any.
> >
> They're not, they're .acs files. I think I'm going to rename the package
What are .acs files when they're at home
Benjamin Cutler wrote:
The code is originally Copyright Raven, not Activision. Activision is
only mentioned in the EULA. Nowhere in the actual source is Activision
mentioned at all. But if I can't get a satisfactory response from
Raven fairly soon, I'll see what Activision has to say, not that
Matthew Palmer wrote:
Neither of those files grants your the right to make unlimited copies of the
original source, let alone distribute modified versions. The "addendum"
might be considered to allow unmodified distribution, but it contradicts the
previous EULA. As such, it is not suitable for a
On Tue, Apr 20, 2004 at 03:04:50AM -0600, Benjamin Cutler wrote:
> "acc" has a somewhat unclear license regarding distribution and
> modification. It includes both a EULA that sounds like a commercially
> purchased binary, and another license file that basically says "modify
> it, but don't sell
Ok, I found a few pieces of related software that I'd like to package
up. They rely on a program called ZDoom, which I believe somebody else
is intending to package soon-ish. It's a very enhanced source port of
Doom. I'm pretty sure the binary packages belong in contrib, as they
rely on the com
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