On Tue, 10 Apr 2007 17:48:52 +0200 Michelle Konzack wrote:
> Am 2007-04-04 22:30:45, schrieb Francesco Poli:
[...]
> > I'm not sure I quite understand what you mean: are you referring to
> > the game project you're currently contributing to? What's that 30
> > Mbyte quantity? Could you explain a
[Cc'd to debian-legal in the hope of some informed comment.]
On Tue, 2007-04-10 at 14:53 -0400, Matthias Julius wrote:
> Steve Langasek <[EMAIL PROTECTED]> writes:
>
> > Er, by definition a patent is supposed to include a complete description of
> > the invention that would permit a third-party t
Am 2007-04-04 22:30:45, schrieb Francesco Poli:
> On Wed, 4 Apr 2007 20:01:02 +0200 Michelle Konzack wrote:
>
> [...]
> > And currently I create some new weapons but the source of "sunburn"
> > for example is around 70 MBytes including the sound effects plus a
> > real Video of 480 MByte as source
Michael Pobega <[EMAIL PROTECTED]> wrote: [...]
> I'm not sure if it's the MPL or Mozilla that didn't allow the
> distribution of their images, or the patching of programs without
> their knowledge but I think that is not DFSG-free.
Last time I looked, the Mozilla images were in an other-licenses
Florian Weimer <[EMAIL PROTECTED]>
> Sorry, I fail to see how you can do this without losing your
> credibility. The MIT license specifically gives one permission "to
> deal in the Software without restriction, including without limitation
> the rights to use, copy, modify, merge, publish" etc.
T
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