Re: full screen console under 2.6, + some small bugs

2003-12-06 Thread Calum Mackay
Matt Price wrote: gaah. I think the new code is justSomehow not ocmpatible with my video hardware! Or do y'all sti3ll haves ome suggestions up your sleeve? I think there's a bug in 2.6 somewhere... I used vga=0x31a (VESA mode 0x11a: 1280x1024x16, 160x64) under 2.4 and it worked perfectly. D

Re: full screen console under 2.6, + some small bugs

2003-12-06 Thread Calum Mackay
Matt Price wrote: gaah. I think the new code is justSomehow not ocmpatible with my video hardware! Or do y'all sti3ll haves ome suggestions up your sleeve? I think there's a bug in 2.6 somewhere... I used vga=0x31a (VESA mode 0x11a: 1280x1024x16, 160x64) under 2.4 and it worked perfectly. Doesn

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Matt Price
On Fri, Dec 05, 2003 at 12:39:16AM +1100, Russell Coker wrote: > On Fri, 5 Dec 2003 00:13, Matt Price <[EMAIL PROTECTED]> wrote: > > > EG "vga=791" for 1024x768x16bpp or "vga=788" for 800x600x16bpp. > > > > > > This is documented in linux/Documentation/fb/vesafb.txt > > > > Yes yes, I know this.  I

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Matt Price
On Fri, Dec 05, 2003 at 12:39:16AM +1100, Russell Coker wrote: > On Fri, 5 Dec 2003 00:13, Matt Price <[EMAIL PROTECTED]> wrote: > > > EG "vga=791" for 1024x768x16bpp or "vga=788" for 800x600x16bpp. > > > > > > This is documented in linux/Documentation/fb/vesafb.txt > > > > Yes yes, I know this.  I

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Russell Coker
On Fri, 5 Dec 2003 00:13, Matt Price <[EMAIL PROTECTED]> wrote: > > EG "vga=791" for 1024x768x16bpp or "vga=788" for 800x600x16bpp. > > > > This is documented in linux/Documentation/fb/vesafb.txt > > Yes yes, I know this.  I get an error on boot -- "invalid mode" -- and > am aked to choose from 8 o

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Matt Price
On Thu, Dec 04, 2003 at 06:07:55PM +1100, Russell Coker wrote: > On Thu, 4 Dec 2003 15:12, Matt Price <[EMAIL PROTECTED]> wrote: > > just to report in: this offers no improvement. To be honest I'm kind of > > surprised... Anyway, with vesafb compiled into my kernel, and other > > framebuffer mod

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Russell Coker
On Fri, 5 Dec 2003 00:13, Matt Price <[EMAIL PROTECTED]> wrote: > > EG "vga=791" for 1024x768x16bpp or "vga=788" for 800x600x16bpp. > > > > This is documented in linux/Documentation/fb/vesafb.txt > > Yes yes, I know this.  I get an error on boot -- "invalid mode" -- and > am aked to choose from 8 o

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Matt Price
On Thu, Dec 04, 2003 at 06:07:55PM +1100, Russell Coker wrote: > On Thu, 4 Dec 2003 15:12, Matt Price <[EMAIL PROTECTED]> wrote: > > just to report in: this offers no improvement. To be honest I'm kind of > > surprised... Anyway, with vesafb compiled into my kernel, and other > > framebuffer mod

RE: full screen console under 2.6, + some small bugs

2003-12-04 Thread Kasper Rönning
> To enable VESAFB on boot you have to put vga=X in your lilo.conf. > > EG "vga=791" for 1024x768x16bpp or "vga=788" for 800x600x16bpp. I'm using "vga=792", I think it's [EMAIL PROTECTED] /Kasper -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [E

RE: full screen console under 2.6, + some small bugs

2003-12-04 Thread Kasper Rönning
> To enable VESAFB on boot you have to put vga=X in your lilo.conf. > > EG "vga=791" for 1024x768x16bpp or "vga=788" for 800x600x16bpp. I'm using "vga=792", I think it's [EMAIL PROTECTED] /Kasper

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Russell Coker
On Thu, 4 Dec 2003 15:12, Matt Price <[EMAIL PROTECTED]> wrote: > just to report in: this offers no improvement. To be honest I'm kind of > surprised... Anyway, with vesafb compiled into my kernel, and other > framebuffer modules left out, I get an error "/dev/fb: no such > device". Is vesafb s

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Matt Price
On Mon, Dec 01, 2003 at 01:50:25PM -0500, Matt Price wrote: > On Mon, Dec 01, 2003 at 05:46:29PM +0200, Kasper Rönning wrote: > > On Mon, 1 Dec 2003 [EMAIL PROTECTED] wrote: > > > I got bad results using radeonfb (had it compiled in the kernel), with > > only a few white dots in the uppermost lin

Re: full screen console under 2.6, + some small bugs

2003-12-04 Thread Russell Coker
On Thu, 4 Dec 2003 15:12, Matt Price <[EMAIL PROTECTED]> wrote: > just to report in: this offers no improvement. To be honest I'm kind of > surprised... Anyway, with vesafb compiled into my kernel, and other > framebuffer modules left out, I get an error "/dev/fb: no such > device". Is vesafb s

Re: full screen console under 2.6, + some small bugs

2003-12-03 Thread Matt Price
On Mon, Dec 01, 2003 at 01:50:25PM -0500, Matt Price wrote: > On Mon, Dec 01, 2003 at 05:46:29PM +0200, Kasper Rönning wrote: > > On Mon, 1 Dec 2003 [EMAIL PROTECTED] wrote: > > > I got bad results using radeonfb (had it compiled in the kernel), with > > only a few white dots in the uppermost lin

Re: full screen console under 2.6, + some small bugs

2003-12-01 Thread Matt Price
On Mon, Dec 01, 2003 at 05:46:29PM +0200, Kasper Rönning wrote: > On Mon, 1 Dec 2003 [EMAIL PROTECTED] wrote: > > In the old days (under kernel 2.4.x) I had > > framebuffer enabled, and a "vga=" line in my lilo.conf. I can no > > longer use this boot option, as my console is rendered useless if I

Re: full screen console under 2.6, + some small bugs

2003-12-01 Thread Matt Price
On Mon, Dec 01, 2003 at 05:46:29PM +0200, Kasper Rönning wrote: > On Mon, 1 Dec 2003 [EMAIL PROTECTED] wrote: > > In the old days (under kernel 2.4.x) I had > > framebuffer enabled, and a "vga=" line in my lilo.conf. I can no > > longer use this boot option, as my console is rendered useless if I

Re: full screen console under 2.6, + some small bugs

2003-12-01 Thread Kasper Rönning
On Mon, 1 Dec 2003 [EMAIL PROTECTED] wrote: > > > My main gripe is that whatever complex thing I had worked out in the > > > past to get a full-screen display on my console is no longer working, > > > so Im back to a tiny little squarei nthe middle of the screen. Has > > > anyone got the framebuf

Re: full screen console under 2.6, + some small bugs

2003-12-01 Thread Kasper Rönning
On Mon, 1 Dec 2003 [EMAIL PROTECTED] wrote: > > > My main gripe is that whatever complex thing I had worked out in the > > > past to get a full-screen display on my console is no longer working, > > > so Im back to a tiny little squarei nthe middle of the screen. Has > > > anyone got the framebuf

Re: full screen console under 2.6, + some small bugs

2003-12-01 Thread matt . price
> > My main gripe is that whatever complex thing I had worked out in the > > past to get a full-screen display on my console is no longer working, > > so Im back to a tiny little squarei nthe middle of the screen. Has > > anyone got the framebuffer thingy working in kernel 2.6? Can you give > >

Re: full screen console under 2.6, + some small bugs

2003-11-30 Thread matt . price
> > My main gripe is that whatever complex thing I had worked out in the > > past to get a full-screen display on my console is no longer working, > > so Im back to a tiny little squarei nthe middle of the screen. Has > > anyone got the framebuffer thingy working in kernel 2.6? Can you give > >

Re: full screen console under 2.6, + some small bugs

2003-11-29 Thread Kasper Rönning
On Fri, 28 Nov 2003, Matt Price wrote: > My main gripe is that whatever complex thing I had worked out in the > past to get a full-screen display on my console is no longer working, > so Im back to a tiny little squarei nthe middle of the screen. Has > anyone got the framebuffer thingy working in

Re: full screen console under 2.6, + some small bugs

2003-11-29 Thread Kasper Rönning
On Fri, 28 Nov 2003, Matt Price wrote: > My main gripe is that whatever complex thing I had worked out in the > past to get a full-screen display on my console is no longer working, > so Im back to a tiny little squarei nthe middle of the screen. Has > anyone got the framebuffer thingy working in