reassign 343411 vegastrike-data 0.4.3-3
thanks
This bug needs to be fixed from vegastrike-data.
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Regards,
Andres Mejia
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tags 343411 confirmed
thanks
Vegastrike does have an obscene value for "max_texture_dimension" in
its vegastrike.config file which would cause this kind of memory
issue. It is being changed from 65536 to 512.
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Regards,
Andres Mejia
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Without texture compression, vegastrike ends up storing copies of all the
textures uncompressed. This takes a _lot_ of RAM, and without a ton of
video RAM and bandwidth, makes it unplayable. The solution is to reduce the
max_texture_size.
http://vegastrike.sourceforge.net/forums/viewtopic.php?t
Em Qui, 2005-12-15 às 21:45 -0500, Mike Furr escreveu:
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> How much memory (physical & swap) does your machine have? When you run
> the game, how is currently free?
>
> - -Mike
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How much memory (physical & swap) does your machine have? When you run
the game, how is currently free?
- -Mike
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iD8DBQFDoio/7ZPKKRJLJvMRAhwZAJwJyDmuhwzg6SVhRbdIV1TyOkMbeACfW+Xx
ViEZWcz5
[EMAIL PROTECTED]:~$ vegastrike
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.
GOT SUBDIR ARG =
Found data in /usr/share/games/vegastrike
Using /usr/share/games/vegastrike as data directory
Using .vegastrike.4.x as the home directory
Found MODDIR = /usr/share/games/vegas
Package: vegastrike
Version: 0.4.3-3
Severity: grave
Justification: renders package unusable
-- System Information:
Debian Release: testing/unstable
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: L
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