Hi all,
I have been trying for the last few days to recreate some of the OpenGl
problems that I have been asking the list about. Fortunately (or
unfortunately, depending on one's perspective :)), I have been unable to
get the errors reproduced in a standalone form, and in fact many of my
OpenGL
On Mon, 10 Nov 2003, Suresh Venkatasubramanian wrote:
> On Mon, 10 Nov 2003, Brian Ford wrote:
>
> > Did you try it without -mno-cygwin? You will still get your Nvidia
> > OpenGL libs, but will be subject to Cygwin's license.
> >
> So I compiled without -mno-cygwin. According to cygcheck, I get t
Suresh Venkatasubramanian wrote:
So I compiled without -mno-cygwin. According to cygcheck, I get the
correct dlls (dump enclosed below). This time the program runs silently,
and exits without popping up a window and with no errors. From
appropriately placed print statements, it appears that the p
On Mon, 10 Nov 2003, Brian Ford wrote:
> This is part of your confusion. Cygwin proper has no OpenGL libs (ie.
> opengl32, glu32) per se. It only has import libraries for the Window's
> ones. (Cygwin does have a glut.dll and import lib as you have seen.)
>
> Cygwin XFree86 supplies OpenGL libs
On Mon, 10 Nov 2003, Suresh Venkatasubramanian wrote:
> OK. now I am really confused.
> Let me try to summarize what I want to do.
>
> I want to compile an OpenGL program that uses the native windows
> opengl drivers for linking rather than cygwin's libraries.
>
This is part of your confusion. Cy
I see. What is interesting is that I tried running the program from
outside bash (i.e via a windows prompt), and then it complained because it
couldn't find cygwin1.dll. So the cygwin dll is indeed being linked
somehow. my compiling command line is:
g++ -w -mno-cygwin
from inside a cygwin t
On Mon, Nov 10, 2003 at 05:12:12PM -0500, Suresh Venkatasubramanian wrote:
>
>On Mon, 10 Nov 2003, Christopher Faylor wrote:
>
>> On Mon, Nov 10, 2003 at 04:43:10PM -0500, Suresh Venkatasubramanian wrote:
>> >True, but I am not using cygwin dlls. I am using native windows opengl
>> >dlls and an nv
On Mon, 10 Nov 2003, Christopher Faylor wrote:
> On Mon, Nov 10, 2003 at 04:43:10PM -0500, Suresh Venkatasubramanian wrote:
> >True, but I am not using cygwin dlls. I am using native windows opengl
> >dlls and an nvidia glut dll. moreover, I compile using -mno-cygwin
>
> Go back and read th
On Mon, Nov 10, 2003 at 04:43:10PM -0500, Suresh Venkatasubramanian wrote:
>True, but I am not using cygwin dlls. I am using native windows opengl
>dlls and an nvidia glut dll. moreover, I compile using -mno-cygwin
Go back and read the output from cygcheck that you sent to this mailing
list.
True, but I am not using cygwin dlls. I am using native windows opengl
dlls and an nvidia glut dll. moreover, I compile using -mno-cygwin
Suresh Venkatasubramanian, Ph: 973 360 8951 (o)
Member, Technical StaffWeb: http://www.research.att.com/~suresh/
AT&T Shannon Labs
"The guitar is th
On Mon, Nov 10, 2003 at 04:16:00PM -0500, Suresh Venkatasubramanian wrote:
>
>OK. now I am really confused.
>Let me try to summarize what I want to do.
>
>I want to compile an OpenGL program that uses the native windows
>opengl drivers for linking rather than cygwin's libraries. I compiled my
>code
OK. now I am really confused.
Let me try to summarize what I want to do.
I want to compile an OpenGL program that uses the native windows
opengl drivers for linking rather than cygwin's libraries. I compiled my
code using
gcc -mno-cygwin -lglut32 -lglu32 -lopengl32
also making sure that I was
On Mon, Nov 10, 2003 at 03:51:58PM -0500, Suresh Venkatasubramanian wrote:
>I see. this is true I think, inasmuch as I compiled the program using
>gcc -mno-cygwin (because I need native windows opengl dlls rather than
>the cygwin stuff)
Then you can't use the cygwin glut32.dll.
>On Mon, 10 Nov 2
I see. this is true I think, inasmuch as I compiled the program using gcc
-mno-cygwin (because I need native windows opengl dlls rather than the
cygwin stuff)
On Mon, 10 Nov 2003, Jason Tishler wrote:
> Suresh,
>
> On Mon, Nov 10, 2003 at 02:02:29PM -0500, Suresh Venkatasubramanian wrote:
> > eu
Suresh,
On Mon, Nov 10, 2003 at 02:02:29PM -0500, Suresh Venkatasubramanian wrote:
> euclid 2:04pm [3d_diameter]> cygcheck main
> Found: .\main.exe
> main.exe
> C:\WINDOWS\System32\msvcrt.dll
> C:\WINDOWS\System32\KERNEL32.dll
> C:\WINDOWS\System32\ntdll.dll
> C:\WINDOWS\System32\GLU
On Mon, 10 Nov 2003, Christopher Faylor wrote:
> On Mon, Nov 10, 2003 at 12:06:53PM -0500, Suresh Venkatasubramanian wrote:
> >
> >> > 61 [unknown (0x48)] ? 3804 cygheap_fixup_in_child: Couldn't reserve space
> >> > for cygwin's heap (0x6160 <0x0>) in child, Win32 error 487
> >> >
> >> WAG: H
On Mon, Nov 10, 2003 at 12:06:53PM -0500, Suresh Venkatasubramanian wrote:
>
>On Mon, 3 Nov 2003, Brian Ford wrote:
>
>> AFAIK, Cygwin's glut is 3.7.3.
>>
>> > 61 [unknown (0x48)] ? 3804 cygheap_fixup_in_child: Couldn't reserve space
>> > for cygwin's heap (0x6160 <0x0>) in child, Win32 error 4
On Mon, 3 Nov 2003, Brian Ford wrote:
> AFAIK, Cygwin's glut is 3.7.3.
>
> > 61 [unknown (0x48)] ? 3804 cygheap_fixup_in_child: Couldn't reserve space
> > for cygwin's heap (0x6160 <0x0>) in child, Win32 error 487
> >
> WAG: Have you read this?
I read the doc on increasing cygwin's max memor
On Mon, 3 Nov 2003 [EMAIL PROTECTED] wrote:
> The reason I was using Nvidia's glut is because they have a more recent
> version of it (glut 3.7 I believe) than the stated version that cygwin
> provides. I recognize that this may cause weird unsupported problems, so I
> tried both versions, and get
> >My g++ command line is
> >
> >g++ -mno-cygwin -lglut32 -lglu32 -lopengl32
> >
> >and a cygcheck on my exe file indicated that the glut file being linked
> >is my local copy that I got from nvidia,
>
> Can you tell us why you are using GLUT from NVDIA instead of GLUT from
> Cygwin's OpenG
suresh at research dot att dot com wrote:
Hi Brian, Andre, cygwin folks,
Thanks for all your help to date. I have been somewhat lax in replying
since I am sitting at my laptop in India with a slow connection. Here is
the situation:
As per Andre's suggestion, I wanted to force linking via the w
Hi Brian, Andre, cygwin folks,
Thanks for all your help to date. I have been somewhat lax in replying
since I am sitting at my laptop in India with a slow connection. Here is
the situation:
As per Andre's suggestion, I wanted to force linking via the windows gl
headers, and so I just moved t
On Fri, 24 Oct 2003 [EMAIL PROTECTED] wrote:
> thanks Andre ! the fix worked. I can now compile helloglut and many of
> the red book opengl demos.
>
I went back to review this thread, but I am unsure exactly what fix you
actually used. It would help greatly to see your exact compile line, and
to
thanks Andre ! the fix worked. I can now compile helloglut and many of
the red book opengl demos.
I noticed that glGetMinmax and some histogram related functions are not
supported. It is possible that this is because these are opengl 1.2
functions. By setting appropriate flags I got the appropr
suresh at research dot att dot com wrote:
As per Andre's suggestion, i compiled and ran the attached program. Below
are the outputs under different system settings:
All programs run from tcsh inside cygwin. My LD_LIBRARY_PATH also had my
current dir, because I had the nvidia glut32.dll and glut32.
As per Andre's suggestion, i compiled and ran the attached program. Below
are the outputs under different system settings:
All programs run from tcsh inside cygwin. My LD_LIBRARY_PATH also had my
current dir, because I had the nvidia glut32.dll and glut32.lib files in
it (which work when compil
Suresh Venkatasubramanian wrote:
Hi,
I apologize in advance if this duplicates questions already asked and
answered: I have searched the cygwin/cygwin-apps mailing lists already,
and there appears to be no clear answer, and most of the FAQs are a bit
outdated.
I have an opengl program that I wi
Hi,
I apologize in advance if this duplicates questions already asked and
answered: I have searched the cygwin/cygwin-apps mailing lists already,
and there appears to be no clear answer, and most of the FAQs are a bit
outdated.
I have an opengl program that I wish to compile under the cygwin
en
>Hi,
>
>I have been working OpenGl and Cygwin for some time now.
>You do not have to install xfree in order to make it work.
>Just download the Package :
>
>http://atlas.puj.edu.co/~amatta/tesis/OpenGl/Windows/cygwin/OpenGLPackage.zip
>
>It includes all the necesary l
Hi,
I have been working OpenGl and Cygwin for some time now.
You do not have to install xfree in order to make it work.
Just download the Package :
http://atlas.puj.edu.co/~amatta/tesis/OpenGl/Windows/cygwin/OpenGLPackage.zip
It includes all the necesary libraries to make OpenGl and Cygwin
Cygwin follows UNIX conventions for library names. That means the glut
library is named libglut.a. If you installed the OpenGL package, you
should find this in /usr/lib.
Larry Hall [EMAIL PROTECTED]
RFK Partners, Inc. http://www.rfk.com
838 Was
Thanks for that information. I read the info. If my
understanding is correct, the opengl that came with
cygwin is just like the one with windows and all I
have to do is link. so I just added -llib to my gcc
line...well, it returns symbol not found error...okay,
that sounds to me that my lib PATh
At 03:03 PM 2/5/2002, Ling F. Zhang wrote:
>this seems like an X question, but it concerns openssh
>as well, so I am going to ask.
>okay, I need to do some opengl development. I found
>that opengl library comes with cygwin, that's a plus
>for me. but I think I might need to install xfree for
>cyg
this seems like an X question, but it concerns openssh
as well, so I am going to ask.
okay, I need to do some opengl development. I found
that opengl library comes with cygwin, that's a plus
for me. but I think I might need to install xfree for
cygwin in order for it to work (is this true?)
say I
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