OK. now I am really confused. Let me try to summarize what I want to do. I want to compile an OpenGL program that uses the native windows opengl drivers for linking rather than cygwin's libraries. I compiled my code using
gcc -mno-cygwin <src files> -lglut32 -lglu32 -lopengl32 also making sure that I was using the /usr/include/w32api/GL includes. the code compiles correctly, and does not run, giving the error I indicated earlier. Various suggestions (Andre/Brian) indicated that I could use /usr/bin/glut32.dll as opposed to an nvidia glut dll that I had been using for this purpose. The error I get is independent of the choice of dll used. cjf's mail now indicates that I cannot do this ? any help would be greatly appreciated.... Suresh Venkatasubramanian, Ph: 973 360 8951 (o) Member, Technical Staff Web: http://www.research.att.com/~suresh/ AT&T Shannon Labs "The guitar is the ideal instrument for anyone who is able to love loneliness." --Angelo Gilardino -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/