Hi John,
very interesting. Is it allowed for players
to pass in between? Do these passes count like
normal moves?
> Found a 582 move 3x3 game...
Can you give us sgf?
My intuition says that there should be a constant
delta > 0 such that for all board sizes m x n (with
m > 1, n > 1) there exist
Other disc games are golf and Ultimate, which is similar to soccer. Checkers
seems like it would work, picking up one disc from the board and tossing it to
the new location.
As someone who has played disc golf for years, although Ultimate only twice,
I’d rather see probabilities for nearest and
Hi all,
> I don't remember if there was consensus, but can repeat my previous thoughts:
>
> > 1. What happens with plays unintentionally on top of stones or out of
> > bounds?
>
> Converted to involuntary pass.
Agree.
> Note that a throw must have some positive probability of converting into
> Are there other games played with frisbees?
I can only name a few games that may naturally be played
with frisbees:
Hex
Havannah
Connect6
(Gobang)
Yavalath (by Cameron Browne)
Cheers, Ingo.
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dear Darren, Ingo,
> Again by random sampling?
Yes, nothing fancy.
> Are there certain moves(*) that bring games to an end earlier, or
> certain moves(*) that make games go on longer? Would weighting them
> appropriately in your random playouts help?
You could try to weigh moves by how likely t
Hi!
On Sun, Feb 21, 2016 at 01:55:05PM -0500, John Tromp wrote:
> > very interesting. Is it allowed for players
> > to pass in between? Do these passes count like
> > normal moves?
>
> Yes, passes are implied whenever two consecutively played stones
> are of the same color.
I'm wondering if
On Sun, Feb 21, 2016 at 09:00:54PM +0100, Petr Baudis wrote:
> I'm wondering if there's some framework for studying combinatoric
> aspects of games that are not only technically Go, but also actually
> resemble real Go games played by competent players?
>
> This research doesn't touch my heart