Reminder - it's tomorrow
Nick
On 11 February 2016 at 11:38, Nick Wedd wrote:
> The February KGS bot tournament will be on Sunday, February 21st,
> starting at 16:00 UTC and ending at 22:40 UTC. It will use 9x9 boards,
> with time limits of 4 minutes each plus fast Canadian overtime, and komi
Possibly the last opportunity before "game over".
Ingo.
Gesendet: Samstag, 20. Februar 2016 um 15:38 Uhr
Von: "Nick Wedd"
An: computer-go@computer-go.org
Betreff: Re: [Computer-go] February KGS bot tournament
Reminder - it's tomorrow
Nick
On 11 February 2016 at 11:38, Nick Wed
Don't think so, for most people it was already 'over' years ago, but Go has
a great handicap system :-)
Op 20 feb. 2016 17:53 schreef Ingo Althöfer <3-hirn-ver...@gmx.de>:
> Possibly the last opportunity before "game over".
>
> Ingo.
>
>
> *Gesendet:* Samstag, 20. Februar 2016 um 15:38 Uhr
> *Von:
> The longest I've been able to find, by more or less random sampling,
> is only 521 moves,
Found a 582 move 3x3 game...
regards,
-John
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>> The longest I've been able to find, by more or less random sampling,
>> is only 521 moves,
>
> Found a 582 move 3x3 game...
Again by random sampling?
Are there certain moves(*) that bring games to an end earlier, or
certain moves(*) that make games go on longer? Would weighting them
appropria
As the smoke cleared, Darren Cook
mounted the barricade and roared out:
> >> The longest I've been able to find, by more or less random sampling,
> >> is only 521 moves,
> >
> > Found a 582 move 3x3 game...
Is AlphaGo 'aware' of this database..?
-- grok.
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Hello all,
Has a consensus been reached about the rules/GTP modifications for
frisbee Go? I assume a genmove turns into a genmove_reg+play, but:
1. What happens with plays unintentionally on top of stones or out of
bounds?
1.1 If converted to passes, do they count towards end of play and
scoring
I don't remember if there was consensus, but can repeat my previous thoughts:
> 1. What happens with plays unintentionally on top of stones or out of
> bounds?
Converted to involuntary pass.
Note that a throw must have some positive probability of converting into
a legal move. This way, infinitel
I don't like it very much, simply selecting only from the valid
neighbors would simplify the rules and shorten the game, but I guess
maybe it does seem similar to what would happen in real life. Are there
other games played with frisbees?
Anyways I propose a frisbee-probability GTP command, it is