It seems important to have some way of measuring how good / settled the
current "best move" is, particularly if you're also going to think in your
opponent's time. Otherwise, you could end up spending significant amounts
of "allocated" time when, for example, a sequence of forced moves is being
p
My program does this to an extent - it's time control is based on an
aggressive percentage of the remaining time but it is modified by
other factors.
It has the interesting characteristic that it can get into time
trouble! I think a really good time control must get into trouble
once in a whi
My write-up of yesterday's KGS online computer Go tournament is now
available, at http://www.weddslist.com/kgs/past/22/index.html
Congratulations to MoGoBot, undefeated winner of both divisions!
Nick
--
Nick Wedd[EMAIL PROTECTED]
___
computer-go m
On Mon, 2007-01-08 at 16:29 +, Nick Wedd wrote:
> My write-up of yesterday's KGS online computer Go tournament is now
> available, at http://www.weddslist.com/kgs/past/22/index.html
>
> Congratulations to MoGoBot, undefeated winner of both divisions!
>
> Nick
"HouseBot obtained a won positi
Let me get this straight. I think you are saying that IdiotBot actually
knew the stones were dead and correctly said so. But HouseBot didn't
speak up for itself nor did it bother to capture the dead stones and
the only way for the server to resolve this is to assume everything is
alive.
I th
In message <[EMAIL PROTECTED]>, Don Dailey
<[EMAIL PROTECTED]> writes
Let me get this straight. I think you are saying that IdiotBot actually
knew the stones were dead and correctly said so. But HouseBot didn't
speak up for itself nor did it bother to capture the dead stones and
the only way f
On Mon, 2007-01-08 at 17:43 +, Nick Wedd wrote:
> >I like the protocol, because you don't have to implement it,
> >but if you don't you should clean up opponents dead stones before
> >passing.
>
> I like it too. But bots which fail to support it will continue to
> lose
> games as a consequen
What I meant to say is that it's ok to NOT support the protocol and
you would NEVER lose a game you should have won AS LONG AS your program
makes sure to eat all the opponents dead groups before passing.
Am I correct in this understanding?
- Don
On Mon, 2007-01-08 at 12:59 -0500, Don Dailey wr
> > My write-up of yesterday's KGS online computer Go tournament is now
> > available, at http://www.weddslist.com/kgs/past/22/index.html
> >
> > Congratulations to MoGoBot, undefeated winner of both divisions!
> >
> > Nick
>
> "HouseBot obtained a won position against IdiotBot. However
> it d
On Mon, 2007-01-08 at 13:56 -0500, House, Jason J. wrote:
> It's been a very long time since housebot got the final status list
> wrong at the end of a game. I'll check with "ujh" who was running the
> bots to see if we have a kgs log of what happened at the end of that
> game.
> By default
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