Willemien wrote:
> I was thinking of implementing the
> new japanese rules
> http://home.snafu.de/jasiek/naj.html
> instead .
>
> But are they the easiest to implement territory rules?
What do you want?
1) The closest to real world Japanese rulesets?
Use the Japanese 2003 Rules plus some game e
Thanks,
I looked at http://home.snafu.de/jasiek/j2003
and its commentary
http://home.snafu.de/jasiek/j2003com.html
and found the rules confusing.
to start the terms capturable-1 2 and 3 are confusing.
a string that is capturable-1 or 2 is ALIVE. while capturable has the
connotation of being dea
Robert Jasiek wrote:
>>
Types of Basic Kos
http://home.snafu.de/jasiek/ko_types.pdf
<<
Version 6 is available.
--
robert jasiek
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Willemien wrote:
can somebody give me ideas, links and other information on how to
program (Japanese) territory scoring rules?
Read all the Japanese style rulesets here:
http://home.snafu.de/jasiek/rules.html
In particular, the Japanese 2003 Rules come the closest. For a start,
you can ignore