Re: [Computer-go] Congratulations to AyaMC!

2016-10-11 Thread Urban Hafner
Thanks for the writeup Nick! It seems that I shouldn’t use pre-release versions of my bot for a tournament. ;) That was one horrible performance and I will have to spend some time figuring out where (and when) I messed up. Urban On Tue, Oct 11, 2016 at 12:14 AM, Nick Wedd wrote: > Congratulatio

Re: [Computer-go] Congratulations to AyaMC!

2016-09-08 Thread Robert Waite
The plots of the network output were generated using matplotlib... here ya go: https://github.com/Rochester-NRT/RocAlphaGo/pull/146/files On Sep 8, 2016 12:51 AM, "Nick Wedd" wrote: > Thank you for pointing this out. There are no hidden tie-break > shenanigans. There is a defect in the script

Re: [Computer-go] Congratulations to AyaMC!

2016-09-08 Thread Nick Wedd
Thank you for pointing this out. There are no hidden tie-break shenanigans. There is a defect in the script I use to convert https://www.gokgs.com/tournEntrants.jsp?sort=s&id=1068 to a crosstable. I'll probably leave the script as it is, and put this right with manual edits. I think Robert Waite

Re: [Computer-go] Congratulations to AyaMC!

2016-09-08 Thread Gian-Carlo Pascutto
On 7/09/2016 21:21, Nick Wedd wrote: > Congratulations to AyaMC, undefeated winner of the September slow KGS > bot tournament, which ended earlier today! > > My report is at http://www.weddslist.com/kgs/past/S16.2/index.html > As usual, I will welcome your comments and corrections. Given that Lee

Re: kgsGtp (was Re: [computer-go] Congratulations to AyaMC!)

2009-10-06 Thread Don Dailey
NAK, > perhaps? > > Terry McIntyre < terrymcint...@yahoo.com> > > "And one sad servitude alike denotes > The slave that labours and the slave that votes" -- Peter Pindar > > ---------- > *From:* Nick Wedd < n...@maproom.co.uk> > *To:* compu

Re: kgsGtp (was Re: [computer-go] Congratulations to AyaMC!)

2009-10-06 Thread Nick Wedd
notes The slave that labours and the slave that votes" -- Peter Pindar From: Nick Wedd To: computer-go Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message , Nick Wedd < n...@maproom.co.uk> writes &

Re: kgsGtp (was Re: [computer-go] Congratulations to AyaMC!)

2009-10-06 Thread Jason House
e slave that labours and the slave that votes" -- Peter Pindar From: Nick Wedd To: computer-go Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message , Nick Wedd > writes > Congratulations to AyaMC, winner of Sunday's KGS Computer G

kgsGtp (was Re: [computer-go] Congratulations to AyaMC!)

2009-10-06 Thread Peter Drake
s and the slave that votes" -- Peter Pindar From: Nick Wedd To: computer-go Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message , Nick Wedd > writes > Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My repor

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread Jason House
To: computer-go Sent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message , Nick Wedd > writes > Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My report is at > http://www.weddslist.com/kgs/past/52/inde

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread terry mcintyre
ent: Tue, October 6, 2009 9:13:17 AM Subject: Re: [computer-go] Congratulations to AyaMC! In message , Nick Wedd writes > Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My > report is at > http://www.weddslist.com/kgs/past/52/index.html > > Two peop

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread Petr Baudis
On Tue, Oct 06, 2009 at 05:13:17PM +0100, Nick Wedd wrote: > In message , Nick Wedd > writes > >Congratulations to AyaMC, winner of Sunday's KGS Computer Go > >tournament! My report is at > >http://www.weddslist.com/kgs/past/52/index.html > > > >Two people had bots crash after receiving the messag

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread Nick Wedd
In message , Nick Wedd writes Congratulations to AyaMC, winner of Sunday's KGS Computer Go tournament! My report is at http://www.weddslist.com/kgs/past/52/index.html Two people had bots crash after receiving the message "FINEST: Still an outstanding command". I do not know what this means,

Re: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread Nick Wedd
In message <061901ca4698$abaa52c0$02fef8...@com>, David Fotland writes I thought Czechbot is an unofficial version of Mogo... You are tight, it is. It even says so elsewhere in the report. Now fixed, thanks. Nick -Original Message- From: computer-go-boun...@computer-go.org [mai

RE: [computer-go] Congratulations to AyaMC!

2009-10-06 Thread David Fotland
I thought Czechbot is an unofficial version of Mogo... > -Original Message- > From: computer-go-boun...@computer-go.org [mailto:computer-go- > boun...@computer-go.org] On Behalf Of Nick Wedd > Sent: Tuesday, October 06, 2009 7:36 AM > To: computer-go > Subject: [computer-go] Congratulation

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-17 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Eric Boesch <[EMAIL PROTECTED]> writes On Mon, Jun 16, 2008 at 2:00 PM, Nick Wedd <[EMAIL PROTECTED]> wrote: In message <[EMAIL PROTECTED]>, John Fan <[EMAIL PROTECTED]> writes After I review the game, it is hard to say ManyFaces made a mistake at move 60 or ar

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Eric Boesch
On Mon, Jun 16, 2008 at 2:00 PM, Nick Wedd <[EMAIL PROTECTED]> wrote: > In message <[EMAIL PROTECTED]>, > John Fan <[EMAIL PROTECTED]> writes >> >> After I review the game, it is hard to say ManyFaces made a mistake at >> move 60 or around, since the white group at the lower left corner has a >> fl

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Hideki Kato <[EMAIL PROTECTED]> writes Thank you for a long, very interesting report, Nick. I found a typo(?), however, about the version of HBotSVN. Jason wrote earlier games were played by r761 but you wrote by r763. Yes, thank you for mentioning this, I got

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Hideki Kato
Thank you for a long, very interesting report, Nick. I found a typo(?), however, about the version of HBotSVN. Jason wrote earlier games were played by r761 but you wrote by r763. -Hideki Nick Wedd: <[EMAIL PROTECTED]>: >In message ><[EMAIL PROTECTED]>, Jason >House <[EMAIL PROTECTED]> writes

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread John Fan
Nick, Thanks for all your work. John On Mon, Jun 16, 2008 at 1:56 PM, Nick Wedd <[EMAIL PROTECTED]> wrote: > In message <[EMAIL PROTECTED]>, > Jason House <[EMAIL PROTECTED]> writes > >> Is it possible to show the board for the round 1 open division game? >> You refer specifically to a choice m

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, John Fan <[EMAIL PROTECTED]> writes After I review the game, it is hard to say ManyFaces made a mistake at move 60 or around, since the white group at the lower left corner has a flaw. It is a sente for black to settle its F1 group. If white takes two steps to tak

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Jason House <[EMAIL PROTECTED]> writes Is it possible to show the board for the round 1 open division game?  You refer specifically to a choice made at move 60... I have added a diagram. But it turns out my analysis was wrong, I now think that by move 60 White

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread John Fan
After I review the game, it is hard to say ManyFaces made a mistake at move 60 or around, since the white group at the lower left corner has a flaw. It is a sente for black to settle its F1 group. If white takes two steps to take the ko and A7 group, then black can settle down the F1 black group an

Re: [computer-go] Congratulations to AyaMC and to StoneGrid!

2008-06-16 Thread Jason House
Is it possible to show the board for the round 1 open division game? You refer specifically to a choice made at move 60... Also, the processor description for HBotSVN is incorrect. Rounds 1-6 were through a virtual machine on a box with a 2GHz Intel Core Duo.Rounds 7-9 was running native on

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Raymond Wold
Nick Wedd wrote: Another fix which would have worked in this case: "if after consecutive passes your opponents proposes a set of dead groups which would cause you to win, then accept". I don't think kgsGTP tells you what dead stones are being proposed. You just have to give your own opinion,

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Jason House <[EMAIL PROTECTED]> writes On Feb 4, 2008 10:40 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: >Also, how does kicking work?  A manual kill of a bot+kgsGtp and >restarting by the user seems like it'd fix stuck bots.  I'm guessing a >kick is for when bo

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
On Feb 4, 2008 10:40 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: > >Also, how does kicking work? A manual kill of a bot+kgsGtp and > >restarting by the user seems like it'd fix stuck bots. I'm guessing a > >kick is for when bots (like HB06) are unattended? Does that make > >kgsGtp exit? That'd re

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
On Feb 4, 2008 2:18 PM, Nick Wedd <[EMAIL PROTECTED]> wrote: > In message <[EMAIL PROTECTED]>, Gunnar Farnebäck > <[EMAIL PROTECTED]> writes > >terry mcintyre wrote: > >> Does the KGS protocol permit one to propose a set of dead groups, > >> then upon discovery of a conflict, to say "Ok, your prop

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Gunnar Farnebäck <[EMAIL PROTECTED]> writes terry mcintyre wrote: Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say "Ok, your proposal still leads to my win, I'm perfectly happy to accept that result?" No

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
On Feb 4, 2008 1:59 PM, terry mcintyre <[EMAIL PROTECTED]> wrote: > Does the KGS protocol permit one to propose a set of dead groups, then > upon discovery of a conflict, to say "Ok, your proposal still leads to my > win, I'm perfectly happy to accept that result?" No. Any conflict immediately

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Gunnar Farnebäck
terry mcintyre wrote: > Does the KGS protocol permit one to propose a set of dead groups, > then upon discovery of a conflict, to say "Ok, your proposal still > leads to my win, I'm perfectly happy to accept that result?" No, at least not in any way that the engine can influence. /Gunnar ___

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread terry mcintyre
Does the KGS protocol permit one to propose a set of dead groups, then upon discovery of a conflict, to say "Ok, your proposal still leads to my win, I'm perfectly happy to accept that result?" - Original Message From: Nick Wedd <[EMAIL PROTECTED]> Another fix which would have w

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Joel Veness <[EMAIL PROTECTED]> writes Hi Nick, Goanna (agog) timed out annoyingly in that game against GNU. I have since implemented a rule: "if after some number of samples you have a winning probability that is very close to 1.0, just make the best move right

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Don Dailey
Joel Veness wrote: > Hi Don, > > That is an interesting idea, and I don't see anything wrong with it in > principle. > > However, given how slow Goanna is these days, I think I would probably > gain more by spending 1/10 of the time needed for that idea on simple > optimization! :) > Yes, I d

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Nick Wedd <[EMAIL PROTECTED]> writes When I have kicked a bot, it has always come back exactly five minutes later. I assume that this is a default inside kgsGtp. I shall test this. I have tested this, using an off-the shelf build of GNU Go and a configurati

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Joel Veness
Hi Don, That is an interesting idea, and I don't see anything wrong with it in principle. However, given how slow Goanna is these days, I think I would probably gain more by spending 1/10 of the time needed for that idea on simple optimization! :) Joel On Tue, Feb 5, 2008 at 2:44 AM, Don Dailey

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Joel Veness
Hi Jason, Internally, I have a constant that is a lag threshold. It is meant to represent an upper bound on how much lag exists. It worked fine I feel, the problem was more caused by Goanna's useless play towards the end and reluctance to pass. I think the solution I have in place now should be ad

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Don Dailey
Joel Veness wrote: > Hi Nick, > > Goanna (agog) timed out annoyingly in that game against GNU. > > I have since implemented a rule: "if after some number of samples you > have a winning probability that is very close to 1.0, just make the > best move right away". There is no need to spend so long

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Jason House <[EMAIL PROTECTED]> writes Open division round numbers appear out of sync.  The quote from me uses round numbers that are one off from what's in the official report.  Something should probably get fixed. Right, the round numbers in my report were 1 o

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
I don't know if this is helpful, but it is fairly easy to do some adaptive timing to ensure not running out on time. Total external lag = (game time - time used internally) - time left Mean external lag = Total external lag / moves made by bot This lag can be used for creating a time buffer for fu

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Joel Veness
Hi Nick, Goanna (agog) timed out annoyingly in that game against GNU. I have since implemented a rule: "if after some number of samples you have a winning probability that is very close to 1.0, just make the best move right away". There is no need to spend so long thinking in these ridiculous end

Re: [computer-go] Congratulations to AyaMC, GNU, and MonteGNU!

2008-02-04 Thread Jason House
Open division round numbers appear out of sync. The quote from me uses round numbers that are one off from what's in the official report. Something should probably get fixed. Also, how does kicking work? A manual kill of a bot+kgsGtp and restarting by the user seems like it'd fix stuck bots. I'